Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Bringing sexy back.
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2004-07-27, 01:12 AM | [Ignore Me] #1 | ||
First Lieutenant
|
Are any of you familiar with this problem?
http://www.2and2.net/Priv/PSScreenShot0000.JPG This seems to be the only texture that does not render correctly. Capitol and WG force domes render as expected. But base shield module shields are drawn with large squares. The further away you get the larger the squares and when you change your angel of viewing they flicker and sometimes vanish making it hard to pick out a target on the other side. Any ideas? I'm using the ATI Radeon X800XT Platinum.
__________________
|
||
|
2004-07-27, 09:51 AM | [Ignore Me] #2 | ||
try different drivers, www.guru3d.com has 'em all including some betas and modifieds that may fix it
__________________
All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
|||
|
|
Bookmarks |
Thread Tools | Search this Thread |
Display Modes | |
|
|