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2004-10-27, 06:23 PM | [Ignore Me] #2 | ||
I just wish they'd nerf transit mode. It's so lame having enemy BFRs which you've pounded away at run away with ease because my BFR is the biggest and slowest and is thus easy to escape from. I imagine pilots feel the same way when the enemy ejects before his aircraft is destroyed.
Either way, good changes. Infantry really just aren't that effective against BFRs right now at all. |
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2004-10-27, 06:45 PM | [Ignore Me] #6 | |||
We also don't know how severe the EMP buff will be, but it will only help infantry. |
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2004-10-27, 07:29 PM | [Ignore Me] #9 | ||
Second Lieutenant
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A 'small' reduction in shield strength worries me. The primary problem lies in the fact that with some decent dodging, a BFR is possessed of incredible amounts of shield HP. We'll see how much more effective empire AV is versus these things, because at the end of the day that's where the win is, I think. Massed infantry AV towards a BFR should = death, if a BFR is foolish enough to expose itself to that sort of thing without cover.
(And, in a bit of hubris, I do notice that the changes are in line with what I posted... I wonder if they actually listened... ) |
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2004-10-28, 08:53 PM | [Ignore Me] #14 | ||
Private
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I'm wondering about the reduced damage of BFR anti-vehicle weapons myself. my BFR alt has hardly had a chance the second he meets the bash bros of VS BFRs, double-armor-siphon and his buddy captain tank cannon...
..and the fact I can't outrun them (one literally flew over and landed in front of me! x_X) really frustrates me. I wanna see the VS speed being in fire rate and not running speed, it's friggin nuts how fast those things run... ...of course, I would also support a MAX-like run mode where weapons are taken offline. Maybe increase the speed of run-mode and kill the ability to fire, and piloting those things will be less of a pain IMHO. |
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2004-10-28, 10:46 PM | [Ignore Me] #15 | |||
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