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2004-11-09, 09:49 PM | [Ignore Me] #1 | ||
Major
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I got aftershock a week after it came out. Here is what my experience has been with BFR battles so far. I would say 90% of the time I encounter an enemy BFR we either shoot each other a few times and then go our seperate ways or sit and talk for 20 mins. It really is pointless to fight another BFR, they are so strong it just takes too long. Why does it take so long? There are no infantry anymore. Everyone is mechanized or in some kind of transport. Thus there is no one to throw a jammer or boomer the leg of a BFR or lay a mine field. This is the way its been going on Markov, and man is it boring. This is also why I only have 40 kills toward my merit, I can't find any infantry. All the other vehs can outrun a mech so I'm left to spend hours hunting down cloakers and loners. Now, what has happened when a squad of BFRs meets another squad? They trade. That's right, they all go off somewhere and trade. I know this because I see groups of NC mechs go over a hill and two mins later I see a bunch of VS or TR mechs come back over that hill painted blue. I'm not the only one who noticed this either, I watched a friendly cloaker murder a NC who traded instead or fought.The way I see it, the devs have work to do.
Last edited by Kam; 2004-11-09 at 09:52 PM. |
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2004-11-09, 11:40 PM | [Ignore Me] #4 | ||
Lightbulb Collector
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Or you could fight in the caverns. If PS remains at this level of crap, I will either cancel or buy CC and slug it out in the caverns.
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The gun katas. Through analysis of thousands of recorded gunfights, the Cleric has determined that the geometric distribution of antagonists in any gun battle is a statistically predictable element. The gun kata treats the gun as a total weapon, each fluid position representing a maximum kill zone, inflicting maximum damage on the maximum number of opponents while keeping the defender clear of the statistically traditional trajectories of return fire. By the rote mastery of this art, your firing efficiency will rise by no less than 120%. The difference of a 63% increase to lethal proficiency makes the master of the gun katas an adversary not to be taken lightly. |
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2004-11-10, 01:10 AM | [Ignore Me] #5 | ||
Second Lieutenant
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What crap? The BFRs might have gotten hit with the nerfbat a little TOO hard this patch. I managed to shave off half the armor of an Aphelion while cooperating with a Skeeter just by switching between an AP MCG and a Thumper with Jammer nades. I only died because I got sloppy with my jam timing. Jammers reduce BFRs to ineffectuality now.
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2004-11-10, 01:29 AM | [Ignore Me] #6 | ||
I think the devs have got them about right, tanks do a little bit to much damage to them imho (and the TDC needs a flatline trajectory given the way the guns zero), and I think jammers should be tweaked to about midway between what they are now and what they were before, but overall they seem fairly balanced. The biggest issue I have with them now is the timer, given the fact that they have been significantly weaked to bring them in line, I think they should knock the timer down to around 25-30 minutes instead of 45. Still much more valuable then a normal vehicle, but hopefully forgiving enough that most BFR drivers will start acting like they've got a pair.
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{BOHICA} Last edited by Incompetent; 2004-11-10 at 01:30 AM. |
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2004-11-10, 03:53 AM | [Ignore Me] #7 | |||
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2004-11-10, 08:23 AM | [Ignore Me] #9 | |||
First Lieutenant
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2004-11-10, 09:11 AM | [Ignore Me] #11 | ||
er... kam, what do you think runs hydraulics?
(electric compressors?) if you want to argue against jammers, you need more exotic technology... the BFRs mention movement servos (our modern servos are electronic)
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-martyr Last edited by martyr; 2004-11-10 at 09:12 AM. |
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2004-11-10, 02:01 PM | [Ignore Me] #14 | ||||
Blahman demonstrates in the movie here how to kill a BFR in less than 10 seconds. And he does it numerous times for us to watch. |
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2004-11-10, 02:48 PM | [Ignore Me] #15 | ||
Corporal
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1. Never seen the trade thing on Werner. Once we had a huge fight on Cery, when like 20 VS BFR were vs 20 NC bfrs and some TR bfrs also.....so thats where i noticed all the changes......infantry is still a meat for BFR but if we seen BFR closing up like 20 guys took him in circle and started to fire at him with anything even with pulsars.....
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BFR - Search And Destroy! |
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