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Old 2003-08-21, 10:41 PM   [Ignore Me] #1
Strygun
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Post Shacknews Interviews DaveG


Shacknews recently snagged an interview with Dave Georgeson, former PS Producer who is now Senior Designer, at a press event in NYC. Here's two questions and their answers: <blockquote>JB: Any plans for native wildlife?

DG: I�m not going to answer that one directly. But I will present something to you. Which is, right now the only artificial intelligence in the game is turrets. And it�s pretty basic A.I. If we�re going to put critters in, we have to have essentially artificial intelligence servers because we can�t just load the zone servers down with that, because they can�t think about all those problems with critters. So we�d have to have artificial intelligence servers and then communicate back and forth between the zone servers and the A.I. servers as well as creating all the A.I. and the pathing for the aviators and the actual attack and defense modes. It�s something we�d want to do, but quite honestly it�s six to eight months of work. So don�t expect it soon.

JB: Is that even a priority? If you had six to eight months would you rather do something else? It sounds sort of low priority.

DG: Well, we have a guy on the team who did all the A.I. for Deus Ex. And he�s good at it. So it�s been something we�ve talked about doing a bunch of times. And it�s one of those things that if we did it it would be a parallel task. We�d take like a designer and a couple of competent programmers and they would go off into a closet and eight months later they�d come out with a system. So it wouldn�t really affect what we�d do with the rest of the game. The decision hasn�t been made right now but those things are so important to the game that we�re willing to put that kind of commitment in. Although we�re discussing it. And I would love to design it. Just love to design it. We have really good ideas, there�s been some stuff that Star Wars [Galaxies] did with the way their A.I. is behaving they�re really good concepts. Some of them could be transferred over into PlanetSide as well as some of the ideas we have on our own, but like you mentioned it�s kind of low priority.</UL>To see the rest of the interview, click the Source: link at the bottom of this news post.
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