Mosquitos can be repaired! But not repair! - Page 3 - PlanetSide Universe
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Old 2003-02-21, 12:54 AM   [Ignore Me] #31
Sputty
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Everyone understood what it meant. We're discussing other things it could be useful for now and how it's use will be affected.
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Old 2003-02-26, 11:40 AM   [Ignore Me] #32
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Skeeter vs. Wraith


My question is, if the Skeeter is radar-invisible, why would anyone use the Wraith, I mean, sure, the Wraith is "vision-invisible," but the Skeeter is probably much faster so you could fly most of the way there and walk the rest before someone else got halfway there in a Wraith, no?
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Old 2003-02-26, 12:34 PM   [Ignore Me] #33
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dont think the wraith shows up on radar either
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Old 2003-02-26, 04:34 PM   [Ignore Me] #34
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Re: Skeeter vs. Wraith


Originally posted by TheJrade
My question is, if the Skeeter is radar-invisible, why would anyone use the Wraith, I mean, sure, the Wraith is "vision-invisible," but the Skeeter is probably much faster so you could fly most of the way there and walk the rest before someone else got halfway there in a Wraith, no?
If I can visually see the mosquito I can shoot at it.

If I can't visually see the wraith, I am going to have a tough time shooting it, even if it does appear on radar.

A wraith can probably maske it all the way to an enemy base without dying. It will be tougher for a mosquito to do the same.
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Old 2003-02-27, 08:31 AM   [Ignore Me] #35
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What I was saying was someone could fly most of the way there in the Mosquito, then land and get out and walk the rest of the way (in an Infil suit) and get there much faster than in a Wraith.
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Old 2003-03-01, 06:10 PM   [Ignore Me] #36
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Alot of ifs...

If the towers had a repair feature. Then we would have lost nothing by loosing the Skeeters repair feature. Which is/was probably over powered. Which one posible reason it was removed. Another, is that they want to focus their efforts on what they do know and have already. Plus, this gives them something to release in future updates/patches.

Not everyone can fly. Reguardless of Certs... some ppl aren't gonna figure it out. PPL talk... but you really wont know til you have a chance to test out the physics. The more manuverable Skeeter, i'm guessing will have a higher learning curve to be really great at it. In air to air skirmishes, the hulkier Reaver will be no match for the Skeeter. Assuming the pilots are of relative equal skills and they don't nurf the Skeeter CG too much.

The Skeeter is probably also the most difficult craft for DEVs to balance. If it had a repair feature. You probably see nothing but these things flyin' around repairing things constantly. So, i'm glad its gone. Repair feature on the tower is a nice idea. But it makes you a motionless/defensless target for the duration of the repair.

I haven't heard anything about any other counter measures (CM). However, i like the tracking beacon idea. I think the EMP idea is overpowering the Skeeter. But i also think all flyers should have some other type of defensive CM. Which could be either onboard or part of an installation. Like the tower.
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Old 2003-03-02, 02:08 AM   [Ignore Me] #37
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It would be nice to having a flying repair vehicle. I do see what you are saying though, it would be silly if there were a zillion of them flying about.

Perhaps if the repair function only worked in the character flying it had the Advanced Engineer cert, then it would still be there for the people who wanted to spend the appropriate amount of attention developing this very powerful/useful ability, but not so easy to obtain that every chucklehead could jump into a Skeeter and support his favorite tank column.
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