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View Poll Results: Which driver/gunner solution would you prefer? | |||
(default) Current Planetside 2 system. Driver controls main gun. Gunner controls secondary gun | 9 | 14.06% | |
Planetside 1 system. Driver only drives. Gunner controls main gun | 23 | 35.94% | |
Driver controls secondary gun. Gunner controls main gun | 16 | 25.00% | |
Option 1+ a mod option to switch who controls which gun | 11 | 17.19% | |
Option 3+ a mod option to switch who controls which gun | 3 | 4.69% | |
Other (specify in a thread post) | 2 | 3.13% | |
Voters: 64. You may not vote on this poll |
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2011-11-12, 07:03 PM | [Ignore Me] #16 | |||
Colonel
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[Thoughts and Ideas on the Direction of Planetside 2] |
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2011-11-12, 07:03 PM | [Ignore Me] #17 | |||
Brigadier General
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This is purely intended is a poll. The devs are still considering putting in an option that allows the driver to allow the gunner to control the main gun. I figured that the timing was good for a poll. PS1 style supporters are far from the majority. Currently they have more votes than any other option (7), but they are almost neck in neck with the current PS2 method supporters (6) and the people who want the driver to control the secondary gun instead (also 6). I think the real indication (and what I was trying to find indicate to the devs with this poll) is that the vast majority of people would prefer there be some kind of option for the gunner to control the main gun. Add up poll options 2, 3, 4 and 5, which all have some form of gunner controlled main gun and you have 18 votes. So that's technically at least 18 to 6 against gunners having no option for controlling the main gun. Now THAT is a majority. Three quarters of the votes. |
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2011-11-12, 08:50 PM | [Ignore Me] #22 | ||
Brigadier General
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There should also be an option for tanks to be driven by remote control and for the main gun to be fired by an AI, like a TF2 sentry gun.
Until we hear any indication that the devs are even REMOTELY thinking about having more than 2 people in an MBT, I don't feel it's worth putting the option in this particular poll. I only put the PS1 style option as an extreme example and because it made some sense as the ultimate contrast to the new system. Every other option I put is a middle ground option of compromise between the old and the new. This isn't about what your ideal driver/gunner relationship is. This is about how far between the PS1 and the current PS2 system you would prefer to see the final PS2 setup to be. It seems that most people want some form of the gunner controlling the main gun. This is what I am looking for, the majority common ground. The devs said in the Q&A that they were still considering allowing an option for the gunner to control the main gun in some way. What I think this poll already shows unequivocally is that the majority of people in this community want this option. The devs may not use each persons ideal implementation of the option, but something is better than nothing. If the devs stick to the plan they have currently laid out, drivers will be the only ones to ever control the main gun. I'd prefer any of the alternatives that give the gunner a chance to control it. I'd actually prefer the PS1 system to the new system, I just know that it's never going to happen. |
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2011-11-13, 09:01 AM | [Ignore Me] #26 | |||
Sergeant Major
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Bah, at any rate MBTs will be do-it-all vehicles now thanks to the very low number of vehicles they are implementing. I can imagine how this got decided on on one of their conferences; A: "hmmm, so we have 9 months to do this thing from zero, and we do not have the resources to do everything we had in PS, what should we scrap first?" B: "Ah I know, how about mixing all vehicles into one, so we do not have to code all those different behaviours" A: "Oh yea, good one Johnny". So now we have instead of buggies the MBT with AI turret, we have instead of Skyguard the MBT with AA turret, we have instead the MBT the "all-new-revolutioneary" MBT with AV turret. All of these also means that the MBT will have paper armor (if not on day one, very soon for sure). |
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2011-11-13, 09:06 AM | [Ignore Me] #27 | |||
Colonel
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Course the fixed forward gun of the mag makes does throw a monkeywrench into all of this. It cannot possibly have a gunner controlled main turret without being completely redesigned. BF2142 had a tank like that, alongside a regular tank. They hit mostly the same, but the hover tank was rather faster and much more maneuverable. I've no doubt they'll do something similar. Last edited by CutterJohn; 2011-11-13 at 09:11 AM. |
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2011-11-13, 09:08 AM | [Ignore Me] #28 | ||
Sergeant Major
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Magrider will be the same as it is now, just the two guns will be switched up. Actually I think that VS got the best of this change - hitting a tank as driver with a fixed gun will is much easier than hitting foot soldiers. Will have such a laugh at all those other MBTs who get stuck on trees and stones while trying to gun and drive at the same time.
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2011-11-13, 11:23 AM | [Ignore Me] #30 | |||
Captain
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~Mg |
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