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Old 2011-11-19, 10:07 PM   [Ignore Me] #31
Hamma
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Re: Higby on AGN Tonight


Thanks for all the kind words everyone it was an AMAZING show and extra special thanks to Higby for doing it.

It was the mosquito - he mentioned it.
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Old 2011-11-19, 10:21 PM   [Ignore Me] #32
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Re: Higby on AGN Tonight


Originally Posted by Captain1nsaneo View Post
http://www.twitch.tv/agntv/b/300452152

Video is on Twitch.

Also
"he flew the Mosquito!"
"I dunno about that..."
Think about it.
1:24:20 is just before the Day/Night cycle time-lapse footage starts, for anyone out there who missed it. My jaw could not open wide enough to express my amazement.
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Old 2011-11-19, 10:50 PM   [Ignore Me] #33
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Re: Higby on AGN Tonight


hrm tried to edit out all the talking and upload the gameplay only...windows movie maker on windows 7 sucks though and its killed my frame rate and the sound is all out of sync...anyway...somebody else can do it.
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Old 2011-11-19, 10:54 PM   [Ignore Me] #34
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Re: Higby on AGN Tonight


God damn it, I missed it again. Gonna go watch it.
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Old 2011-11-19, 11:00 PM   [Ignore Me] #35
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Re: Higby on AGN Tonight


Originally Posted by SKYeXile View Post
hrm tried to edit out all the talking and upload the gameplay only...windows movie maker on windows 7 sucks though and its killed my frame rate and the sound is all out of sync...anyway...somebody else can do it.
When youtube finishes I will add annotations to skip to certain points.

Originally Posted by Tapman View Post
1:24:20 is just before the Day/Night cycle time-lapse footage starts, for anyone out there who missed it. My jaw could not open wide enough to express my amazement.
Likewise.
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Old 2011-11-19, 11:48 PM   [Ignore Me] #36
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Re: Higby on AGN Tonight


Worth noting, he stated later on that he set the speed to 100x the current rate but that original rate is still up in the air. If that is the case, the current cycle roughly translates to about 75 minutes from sunrise to sunset and then about 50 minutes between sunset and sunrise based on approximately 45 seconds/30 seconds respectively. Seems a bit too frequent of a change to me but it would be tough to extend it too much while making sure night-time isn't overly long. You could experiment with a binary star system but I'm pretty sure those don't generally bode well for anything nearby due to all sorts of radiation and insane gravitational tidal forces.

I suppose if Auraxis was a smaller planet that rotated quickly you could see a frequent day/night schedule but I would rather have a longer day/night cycle that is synchronized between the continents according to their location on the surface and the relative location of the star(s)/moon(s). This would allow you to have less frequent changes between day/night while allowing players to go to a new battle if they absolutely can't stand one or the other, and you could set up continental terrain based on global location i.e. snowy areas farther north/south, rainforest/jungle/desert environments at the equator, and normal forests and grassy plains in the temperate areas.
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This is the last VIP post in this thread.   Old 2011-11-20, 12:09 AM   [Ignore Me] #37
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Re: Higby on AGN Tonight


Originally Posted by Tapman View Post
Worth noting, he stated later on that he set the speed to 100x the current rate but that original rate is still up in the air. If that is the case, the current cycle roughly translates to about 75 minutes from sunrise to sunset and then about 50 minutes between sunset and sunrise based on approximately 45 seconds/30 seconds respectively. Seems a bit too frequent of a change to me but it would be tough to extend it too much while making sure night-time isn't overly long. You could experiment with a binary star system but I'm pretty sure those don't generally bode well for anything nearby due to all sorts of radiation and insane gravitational tidal forces.

I suppose if Auraxis was a smaller planet that rotated quickly you could see a frequent day/night schedule but I would rather have a longer day/night cycle that is synchronized between the continents according to their location on the surface and the relative location of the star(s)/moon(s). This would allow you to have less frequent changes between day/night while allowing players to go to a new battle if they absolutely can't stand one or the other, and you could set up continental terrain based on global location i.e. snowy areas farther north/south, rainforest/jungle/desert environments at the equator, and normal forests and grassy plains in the temperate areas.
We're planning on messing around with moonlight to make it so that nights are variable based on the rotation of the moon(s), sometimes it'll be very dark, sometimes one moon will be out so it'll be somewhat dark, maybe even having two moons periodically so it's twilightish.
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Old 2011-11-20, 12:16 AM   [Ignore Me] #38
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Re: Higby on AGN Tonight


Originally Posted by Higby View Post
We're planning on messing around with moonlight to make it so that nights are variable based on the rotation of the moon(s), sometimes it'll be very dark, sometimes one moon will be out so it'll be somewhat dark, maybe even having two moons periodically so it's twilightish.
Read that too fast. "two moons" and "twilightish" and was like "oh man werewolves sweet!" then I realized my mistake.
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Old 2011-11-20, 12:35 AM   [Ignore Me] #39
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Re: Higby on AGN Tonight


Originally Posted by Higby View Post
We're planning on messing around with moonlight to make it so that nights are variable based on the rotation of the moon(s), sometimes it'll be very dark, sometimes one moon will be out so it'll be somewhat dark, maybe even having two moons periodically so it's twilightish.
Depending on how much control you all have, you could have a lunar cycle similar to our own where the angle between you, the moon, and the star would create a pre-determined fraction of the moon actually reflecting light. Regular lunar cycle(s) + multiple moons (potential future contestable territory!) + dynamic weather/cloud system = high variety of visibility with the potential for strategic predictability =

All I will ask is that on the darkest and clearest of nights, have a legit skyscape with distant stars/galaxies/nebulae for ogling. This could also be toyed with should there be an event related to the wormhole or a 4th faction invasion.

You also mentioned flares. Will said flares have the ability to damage infantry or disrupt an air vehicle mid-flight? Can flares be strategically destroyed if someone has the skill to shoot it down? Will you let us fire them indoors for general confusion and hilarity?
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Old 2011-11-20, 01:26 AM   [Ignore Me] #40
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Re: Higby on AGN Tonight


I took a couple of screenies of the "aircraft terminal" Cesar was working on.


http://i540.photobucket.com/albums/g...tTerminal1.jpg


http://i540.photobucket.com/albums/g...tTerminal2.jpg


Unfortunately the AGN stream wasn't high enough rez to read anything on the terminal screen. It does give us a peek into the style of UI they're using tho.
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Old 2011-11-20, 02:03 AM   [Ignore Me] #41
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Re: Higby on AGN Tonight


Gotta have a day/night preview video in HD now, GOTTA SEE IT IN HD MAN!
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Old 2011-11-20, 02:19 AM   [Ignore Me] #42
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Re: Higby on AGN Tonight


Originally Posted by Sirisian View Post
Read that too fast. "two moons" and "twilightish" and was like "oh man werewolves sweet!" then I realized my mistake.
*slap*
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Old 2011-11-20, 02:38 AM   [Ignore Me] #43
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Re: Higby on AGN Tonight


Originally Posted by Higby View Post
We're planning on messing around with moonlight to make it so that nights are variable based on the rotation of the moon(s), sometimes it'll be very dark, sometimes one moon will be out so it'll be somewhat dark, maybe even having two moons periodically so it's twilightish.
My god, do you even imagine what it feels like being us?

I mean, lets face it: Before Smeds tweet "Planetside Next, you will like", nobody of us even remotly considered the potential coming of a sequel to Planetside. We didnt have hopes, we didnt have dreams, but then suddenly it was there.
Now, instead of just giving us a common game that is actually a MMOFPS (that itself would be epic), you guys just go out and crank all crazy tech in that game, making it look absolutly awesome, and on top of that be completly active with and especialy within the community, listen to our feedback, talk with us and just randomly giving us a few secs of footage recorded with an ipad, broadcasted live via skype.


Someone hit me with a shovel already, i must be in a coma sleeping or something.
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Old 2011-11-20, 03:50 AM   [Ignore Me] #44
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Re: Higby on AGN Tonight


Originally Posted by basti View Post
My god, do you even imagine what it feels like being us?

I mean, lets face it: Before Smeds tweet "Planetside Next, you will like", nobody of us even remotly considered the potential coming of a sequel to Planetside. We didnt have hopes, we didnt have dreams, but then suddenly it was there.
Now, instead of just giving us a common game that is actually a MMOFPS (that itself would be epic), you guys just go out and crank all crazy tech in that game, making it look absolutly awesome, and on top of that be completly active with and especialy within the community, listen to our feedback, talk with us and just randomly giving us a few secs of footage recorded with an ipad, broadcasted live via skype.


Someone hit me with a shovel already, i must be in a coma sleeping or something.

Gotta agree with you on this one wholeheartedly.

And that sweet footage. I mean, seriously, is this game really F2P + MMOFPS? Seriously? With this level of insane quality and scale?
(and no, I'm no SOE fanboi myself and have played/seen enough Crysis, Crysis texture pack modes, Rage's jackal canyon and Battlefield3 on extreme setting)




...Man, I wonder How awesome 'EQ next' will look and feel like.
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Old 2011-11-20, 04:51 AM   [Ignore Me] #45
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Re: Higby on AGN Tonight


Originally Posted by basti View Post
My god, do you even imagine what it feels like being us?

I mean, lets face it: Before Smeds tweet "Planetside Next, you will like", nobody of us even remotly considered the potential coming of a sequel to Planetside. We didnt have hopes, we didnt have dreams, but then suddenly it was there.
Now, instead of just giving us a common game that is actually a MMOFPS (that itself would be epic), you guys just go out and crank all crazy tech in that game, making it look absolutly awesome, and on top of that be completly active with and especialy within the community, listen to our feedback, talk with us and just randomly giving us a few secs of footage recorded with an ipad, broadcasted live via skype.


Someone hit me with a shovel already, i must be in a coma sleeping or something.
Exactly how I feel too...

Thank you PSU ! And very special thanks to Higsby !

While I'd like to hate him for all his teasing and trolling, I have to admit that he is quite awesome...


EDIT:
wow... wow... Just seen the sunset section of the video... UNBELIEVABLE !!!! WOW !
wow... wow...

EDIT2:
Did I saw wow ? wow.......

Last edited by sylphaen; 2011-11-20 at 06:13 AM.
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