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Old 2011-11-20, 05:32 AM   [Ignore Me] #31
SuperMorto
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Re: AGN Community Night November 19th


gutted I missed this
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Old 2011-11-20, 05:35 AM   [Ignore Me] #32
Coreldan
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Re: AGN Community Night November 19th


Morto, you sure did. Thank god it's all on video. Think I'm gonna replay the in-game footage parts a couple of times today
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Old 2011-11-20, 10:09 AM   [Ignore Me] #33
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Re: AGN Community Night November 19th


I am finishing up the YouTube annotations this morning it should be up in an hour or so.
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Old 2011-11-20, 10:15 AM   [Ignore Me] #34
Miir
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Re: AGN Community Night November 19th


Great job on the webcast guys.

Thanks to Higby, TRay and crew for taking the time do give us some treats and a tour of the office.

Hope you make it a regular thing.
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Old 2011-11-21, 06:09 PM   [Ignore Me] #35
Hyncharas
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Re: AGN Community Night November 19th


Yeah, I know they're really busy, but we should definitely think about maybe a community roundtable with one or two of the Devs every 3 months or so...

From gameplay perspective, I think this time orbital strikes should be some sort of blanketed artillery bombardment in a moderate area (roughly 100m in diameter); forcing everyone in that area effect to respawn, destroys light vehicles/aircraft and damages heavy ones.
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Old 2011-11-21, 06:40 PM   [Ignore Me] #36
Hyncharas
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Re: AGN Community Night November 19th


There was some unprecedented stuff from that in-engine reveal. I'll examine that again when I'm done watching this month's podcast, and see if I can tidy those up for the PSU Gallery, so people can debate over them.
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Last edited by Hyncharas; 2011-11-21 at 06:48 PM.
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