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Old 2012-02-19, 11:42 AM   [Ignore Me] #406
Tamas
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Re: Tank drivers acting as gunners in PS2


Is the first post still true? Driver is also controlling the main gun?

Personally I love this, simply because from my experience another person controlling the main gun is less efficient and in some games it was beyond the point of annoying for me. I prefer the gunner controlling the independent secondary gun.
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Old 2012-02-19, 11:53 AM   [Ignore Me] #407
Azren
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Re: Tank drivers acting as gunners in PS2


Well, this isn't "some games", this is planetside. In planetside vehicles with actual gunners were more efficient. You would use ingame voice system or something like teamspeak to be good.
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Old 2012-02-19, 11:58 AM   [Ignore Me] #408
Kur
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Re: Tank drivers acting as gunners in PS2


What's flying like, is it fun or a headache?
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Old 2012-02-19, 12:01 PM   [Ignore Me] #409
Warborn
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Re: Tank drivers acting as gunners in PS2


Originally Posted by Kur View Post
What's flying like, is it fun or a headache?
We haven't had a good run-down on flying yet, but it's supposedly better than PS1 so that's a start.
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Old 2012-02-19, 12:15 PM   [Ignore Me] #410
Kur
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Re: Tank drivers acting as gunners in PS2


What was it like in PS1?
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Old 2012-02-19, 12:21 PM   [Ignore Me] #411
Knightwyvern
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Re: Tank drivers acting as gunners in PS2


Originally Posted by Kur View Post
What was it like in PS1?
Clunky and very limited, though still fun for some weird reason. But this is quite off topic.

On topic: I'd prefer a driver/gunner setup, or a driver w/ secondary and gunner w/ primary, etc.
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Old 2012-02-19, 12:47 PM   [Ignore Me] #412
ringring
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Re: Tank drivers acting as gunners in PS2


Originally Posted by Kur View Post
What was it like in PS1?
Relatively easy to do. In as much as it was so easy to take off, travel and land again. Nothing like an aircraft simulator.

But like nearly all things planetside, just because you can drive doesn't mean you can drive well (tanks), just because you can fly didn't mean you could fly+fight well. - I cannot dogfight for instance.
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Old 2012-02-19, 01:25 PM   [Ignore Me] #413
Warborn
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Re: Tank drivers acting as gunners in PS2


Originally Posted by Kur View Post
What was it like in PS1?
Imagine driving a crate full of cabbages. Now imagine that crate can hover and has guns on it. You are now flying any vehicle in Planetside 1.
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Old 2012-02-19, 05:11 PM   [Ignore Me] #414
Firefly
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Re: Tank drivers acting as gunners in PS2


Originally Posted by Twheee View Post
Go figure the post where firefly doesn't swear is the post where he snaps.
I don't swear in a lot of my posts. Like this one. I only swear when the fucking stupid people or the fucking egotists are parading around with their boners wagging at everyone.
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Old 2012-02-19, 08:15 PM   [Ignore Me] #415
Wakken
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Re: Tank drivers acting as gunners in PS2


Hurm... I dont know... feels like they're trying to hard to make this game like battlefield... If I wanted to play BF I'd play BF...

Stick to your roots! Its PlanetSide!

I like the way its made in Red Orchestra better
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Last edited by Wakken; 2012-02-19 at 08:17 PM.
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Old 2012-02-19, 10:47 PM   [Ignore Me] #416
Sirisian
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Re: Tank drivers acting as gunners in PS2


Originally Posted by Wakken View Post
Hurm... I dont know... feels like they're trying to hard to make this game like battlefield... If I wanted to play BF I'd play BF...
I'm confused. So you liked the way Planetside 1 did it? I don't think they're specifically trying to copy another game. I think they just found that the old way didn't work well for the game. Being different isn't always better. In this case they're making the tanks more offensive so everyone has weapons.
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Old 2012-02-20, 02:26 AM   [Ignore Me] #417
That one noob
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Re: Tank drivers acting as gunners in PS2


Though I'm not sure if I saw correctly, but the PC Gamer mag stated that drivers who wanted to gun for themselves have to get a cert for this. Can someone verify this for me?
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Old 2012-02-20, 05:53 AM   [Ignore Me] #418
sylphaen
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Re: Tank drivers acting as gunners in PS2


Originally Posted by That one noob View Post
Though I'm not sure if I saw correctly, but the PC Gamer mag stated that drivers who wanted to gun for themselves have to get a cert for this. Can someone verify this for me?
It's a guess but I don't think it's the case.

Proof: the mag-rider's gun is fixed forward and cannot rotate so drivers-with-guns is likely the default.


What may happen is that secondary gunner spots have to be unlocked.
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Old 2012-02-20, 06:19 AM   [Ignore Me] #419
Azren
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Re: Tank drivers acting as gunners in PS2


Originally Posted by sylphaen View Post
What may happen is that secondary gunner spots have to be unlocked.
That would totally blow... my mind.
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Old 2012-02-20, 07:51 AM   [Ignore Me] #420
Wakken
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Re: Tank drivers acting as gunners in PS2


Originally Posted by Sirisian View Post
I'm confused. So you liked the way Planetside 1 did it? I don't think they're specifically trying to copy another game. I think they just found that the old way didn't work well for the game. Being different isn't always better. In this case they're making the tanks more offensive so everyone has weapons.
Yepp, Planetside 1 made it better imo. Planetside 1 kind of did it like Red orchestra, except RO2 is even more unforgiving. you need 4 guys to operate that thing. 1 commander, 1 driver, 1 machine gunner and 1 loader. Loader is a bot though, but if he dies, no shells to fire for you! Same thing with the driver etc... if he would die then you have to jump around inside the tank to the different stations and try to drive that thing yourself :P
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