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2003-03-05, 07:32 PM | [Ignore Me] #46 | ||
Lightbulb Collector
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The MAG-Rider is good for racing. But not for combat. 'cause when you HAVE to shoot, the shots they fire actually DO something to you!
The Prowler is not bad, actually. The Vanguard is King of the battlefield. The Lightning is awesome for like flak or anti-infantry. Like going into the base with the MAXes while Vanguards provide anti-vehicle cover. Do not attempt to engage a main battle tank unless in packs or defensively. You will get your hind end kicked. Unless it's a MAG-Rider.
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The gun katas. Through analysis of thousands of recorded gunfights, the Cleric has determined that the geometric distribution of antagonists in any gun battle is a statistically predictable element. The gun kata treats the gun as a total weapon, each fluid position representing a maximum kill zone, inflicting maximum damage on the maximum number of opponents while keeping the defender clear of the statistically traditional trajectories of return fire. By the rote mastery of this art, your firing efficiency will rise by no less than 120%. The difference of a 63% increase to lethal proficiency makes the master of the gun katas an adversary not to be taken lightly. |
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2003-03-05, 10:24 PM | [Ignore Me] #47 | ||
The Prowler is also a 3-man tank. It has a driver, a gunner for the main guns, and the mini-guns on top can be controled independently by a 2nd gunner. Also, the prowler has 2 100mm cannons, thats 200 total mms of firepower. The mini-guns will without a doubt have a much higher ROF than the Vangaurd's 20mms, but do less damage per shot, as the are 12mms(roughly .50 cal).
If this game is going to be anything like real life in relation to the uses of different weapon calibers, the 20mms will still be useful against other medium-heavy tanks, while the 12mms will only be effective against aircraft, light armor, and infantry. However, this might upset the game balance, so don't count on anything at this point.
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Some say power corrupts, I say the corrupt seek power. |
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2003-03-06, 09:13 AM | [Ignore Me] #51 | ||
Lieutenant Colonel
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I hope they don't make the Mag-Rider that much weaker in armor and weapons (Mag-Rider:Prowler = Sherman:JagPanther), but if they do, that thing will have to be damn zippy. Then I wouldn't care. What's the use of any turret if your enemy can go faster than it can turn to track it? Anyone who played AvP will know what I mean (the Smartgun/Plasmacaster useless against anyone who knows what they're doing as Alien). Not just autoaim, though. These are turrets, so it's not like just turning around on foot.
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2003-03-06, 10:10 AM | [Ignore Me] #54 | ||
Private
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the Sherman reference makes an interesting point
will there be something in the game that will allow the VS to have more tanks than either the TR or NC? In WWII the Sherman was quite frankly a bad tank but we had so godamned many of them. Like we used to say of the Soviet Red Army: Quantity has a quality all of its own. How do you get a tank anyway? Are they purchased? Or do you pop one out of the vending machine once you have a cert
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The disidents of this world will be crushed under the heel of the Republic! "...and remember, in oral sex and hand grenades it is better to give than recieve." - Me ripping off PSU quotes |
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2003-03-06, 10:20 AM | [Ignore Me] #56 | ||
Private
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so certs are the only thing limiting tank numbers....hmmm, is this good or bad? I can't tell
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The disidents of this world will be crushed under the heel of the Republic! "...and remember, in oral sex and hand grenades it is better to give than recieve." - Me ripping off PSU quotes |
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2003-03-06, 11:22 AM | [Ignore Me] #58 | ||
Corporal
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I do not understand, why everyone thinks of the Mag-Rider as some kind of lightwight.
Let's see what it says in the Vehicle Stats: Mag-rider Source: Vanu Sovereignty Type: Heavy Tank Role: Heavy assault so it may even be heavier armored than the Vanguard, which is only classified as medium. |
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2003-03-06, 11:23 AM | [Ignore Me] #59 | ||
wheter or not you have to wait in line to be able to use the vehicle terminal and if theres a user limit on the termial hasn't been officialy stated but i'd imagen there is...
Basicly, you walk up to a terminal, wait for the guy to finnish spawning his vehicle if theres 1 using the termianl. Once you've spawned the vehicle you want you're "flagged" whit a timer that prevents you from spawning more vehicles.. how long that timer is isn't something i know, but i don't see it as beeing too long, just enough to keep llamas from spamming vehicles all over a base. |
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2003-03-06, 11:24 AM | [Ignore Me] #60 | ||
Private
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*sigh* good ol' forum community
anyhow, if I were commanding a group of VS (which I won't be, har har) I'd try for mass mechanized force If you weren't in a MAX, a Magrider, or a Thresher, you weren't coming. This way you use the maneuverability advantage to it's fullest extent. It would allow you to rip enemy infantry to shreds with the Threshers, while my tanks and MAX's get rid of the enemy light-vehicles. Once this is done, my entire force could flit about the enemy tanks with stick-and-move tactics...hopefully
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The disidents of this world will be crushed under the heel of the Republic! "...and remember, in oral sex and hand grenades it is better to give than recieve." - Me ripping off PSU quotes |
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