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2012-05-23, 02:28 PM | [Ignore Me] #79 | ||||
Captain
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Understand the difference between people who PLAY and people who MAKE video games (and related material). Businesses create stuff to make money, and yes, that's serious - for them. Players on the other hand, shouldn't be taking shit like this too seriously - if you don't like it, don't spend time on it, you have a personal choice. If the business people get it wrong, any product will flop. I kinda think Planetside 2 will be okay, even if it has flying metal zebras.
You can solo an MMORPG, or play in small groups and still get everything out of it even if the server is dead because they're predominantly PvE. In a 100% PvP game, empty servers just make emptier servers because there is literally no content. I'm for not making it TOO silly, but above that, I'm for keeping healthy populations. Last edited by Kipper; 2012-05-23 at 02:33 PM. |
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2012-05-23, 02:33 PM | [Ignore Me] #81 | |||
Master Sergeant
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2012-05-23, 02:34 PM | [Ignore Me] #82 | |||
Brigadier General
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We may still end up getting some kind of bomber variant for the new Liberator though. No confirmation, but I believe Higby said they were considering it as an option. Time will tell, but here's hoping. |
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2012-05-23, 02:37 PM | [Ignore Me] #83 | |||
Lieutenant Colonel
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Whats the problem being solved here? Of course I ask that about a great many things in this version of Planetside. |
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2012-05-23, 02:39 PM | [Ignore Me] #84 | |||
Contributor Major
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Conspiracy hat time: I think they are just saying that to leave room for such vehicles in future expansions and updates. We didn't see the flail until Core:Combat and the old school liberator didn't make it in until pretty late after launch. Most of these indirect fire roles are pretty popular and keeping them on the shelf gives them a card to play to keep players interested in the game. Back on topic: Yeah I'd want more color on the liberator just to be able to see which empire it belonged to, but with 3d spotting I'd imagine you will know before it is even relevant on the field. Last edited by ArmedZealot; 2012-05-23 at 02:40 PM. |
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2012-05-23, 02:40 PM | [Ignore Me] #85 | ||
Sergeant
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Let them make silly skins, hats, purple dildos, I don't care. As long as SOE makes money off this game and continues to support it by giving us players more things to kill each other with in spectacular ways, I really don't care what sort of hat my targets are wearing. I'm going to kill them anyways, might as well let them get some enjoyment out of it.
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2012-05-23, 02:42 PM | [Ignore Me] #86 | ||
Captain
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I think the rationale is that its not really fun to be blown up by something you don't see coming and have no chance to avoid/fight back.
If PS2 has a high ceiling then liberators could be bombing without having to worry about AA. Saying that though, I'd like to see bombs in and balanced by the difficulty in using them effectively - ie, limited in number carried / splash damage range etc. I like the idea of the new liberator gunship setup... its more Apache than B-52. I'd put the free-fall bombs on the ES fighters myself. Last edited by Kipper; 2012-05-23 at 02:44 PM. |
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2012-05-23, 02:43 PM | [Ignore Me] #87 | |||
Brigadier General
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They seem to be wanting to make all of the roles more engaging and easy to pick up and have fun with right away this time around. Hopefully a bomber variant is added, along with a dedicated driver/gunner variant for MBT's (both are being considered by the devs). They can leave the currently planned MBT's and Liberator as they are for the default loadouts, so that they are still more newbie friendly, while having the more advanced and more teamplay oriented variants available for those players who want them. |
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2012-05-23, 02:58 PM | [Ignore Me] #90 | |||
Captain
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That's why I say to anyone that doesn't like this stuff - play the game anyway, just don't buy the stuff - buy stuff you like instead. Then you still get to play, but you're not supporting what you don't like about it. If people do this in significant numbers, the business people get the answer as to what people want - and they will give(sell) people what they want. |
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