Improvement: C4 Explosive Redesign - Placement(AV) vs Throwing(AI) - Page 2 - PlanetSide Universe
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Old 2012-05-24, 07:56 PM   [Ignore Me] #16
excelle
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Re: C4 Explosive Redesign - Placement(AV) vs Throwing(AI)


Oh wait, there IS a c4 in PS2??? Yay!!
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Old 2012-06-02, 11:49 AM   [Ignore Me] #17
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Re: C4 Explosive Redesign - Placement(AV) vs Throwing(AI)


I like all of your ideas except the time to it takes to sticky a vehicle. It's an accomplishment in itself just to be able to get that close.

I think every class except Maxes should be able to carry explosives.

Last edited by Kashis; 2012-06-02 at 11:50 AM.
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Old 2012-06-02, 12:34 PM   [Ignore Me] #18
Zekeen
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Re: C4 Explosive Redesign - Placement(AV) vs Throwing(AI)


Originally Posted by Kashis View Post
I like all of your ideas except the time to it takes to sticky a vehicle. It's an accomplishment in itself just to be able to get that close.

I think every class except Maxes should be able to carry explosives.
I don't know if you understand what PS2 has, but vehicles only get first person view, we have cloakers, and we got jetpacks.

No, it's not that hard to get close to a vehicle.
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