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2012-06-01, 02:03 PM | [Ignore Me] #1 | |||
PSU Admin
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http://www.planetside-universe.com/media.php?view=2133
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2012-06-01, 02:07 PM | [Ignore Me] #2 | ||
Are these cert based perks such as, lower recoil? Higher rate of fire? etc. we are talking about? cause if so it sounds a lot like weapon perks in MW3 but honestly I think thats the only way to do it! Sounds good to me!
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2012-06-01, 02:11 PM | [Ignore Me] #5 | ||
Major
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I'm sorry, what was this thread about again? I was lost in thought staring at the graphics of the gun in the screenshot. *stares again*
Seriously though, it's good as is. We were prepared for basic attachment mods, not increment mods. I think it will do great this way. We wanted base guns, now we get a single choice, it's a + to gameplay, not a -, so it's all good. |
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2012-06-01, 02:30 PM | [Ignore Me] #8 | ||
Master Sergeant
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Sounds all good in theory.
If you are going up close and personal down in the base then you might want damage. Whereas if you want to be up on the ridge overlooking the base you might want accuracy/range instead. |
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2012-06-01, 02:42 PM | [Ignore Me] #10 | ||
Sergeant
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Yeah, it'll probably shake out similar to the way it is in BF3, where you're choosing between... Heavy barrel vs. Suppressor vs. Laser sight (just an example) depending on your personal playstyle and the area you're fighting in.
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2012-06-01, 02:45 PM | [Ignore Me] #11 | ||
That's incredibly boring. The RPG aspect of the game is honestly incredibly underwhelming. I'd rather have a far deeper and more customizable system like what Dust has. This milquetoast "well we don't want anyone to have an advantage because of character progression" stuff is pretty lame.
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2012-06-01, 02:48 PM | [Ignore Me] #12 | ||
Brigadier General
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Oh... people thought that you could have all of these upgraded at once? I think I understand some points of view better now.
No more than %20 more powerful was the quote. There is no way that's going to happen if you can have all of those equipped and upgraded at the same time. Gotta stay chill until beta. Test some of this shit out for ourselves. It may end up being broken after all, and it's worth speculating about (to pass the time until beta if nothing else), but even some of the solid info we do have is getting misinterpreted. Better to have first hand data before freaking out. Thanks for the clarification. |
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2012-06-01, 02:55 PM | [Ignore Me] #15 | |||
Brigadier General
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A vet will still have the option of +20% x, or +20% y or z, while a newer player will only have +20% y, or will only have +10% x, y or z. Having vets with more power is lame. It's an FPS, not some shitty RPG where a level 80 always wins against a level 70. |
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