Higby Clarification on Upgrades - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Where god is underpowered
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2012-06-01, 02:03 PM   [Ignore Me] #1
Hamma
PSU Admin
 
Hamma's Avatar
 
Higby Clarification on Upgrades


http://www.planetside-universe.com/media.php?view=2133



Weapon customization clarification for @psucom forums - you select one cert-based perk at a time trade offs!
Discuss.
__________________

PlanetSide Universe - Administrator / Site Owner - Contact @ PSU
Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer
Hamma is offline  
Reply With Quote
Old 2012-06-01, 02:07 PM   [Ignore Me] #2
Gonefshn
Contributor
Major
 
Gonefshn's Avatar
 
Re: Higby Clarification on Upgrades


Are these cert based perks such as, lower recoil? Higher rate of fire? etc. we are talking about? cause if so it sounds a lot like weapon perks in MW3 but honestly I think thats the only way to do it! Sounds good to me!
__________________
Gonefshn is offline  
Reply With Quote
Old 2012-06-01, 02:07 PM   [Ignore Me] #3
Greeniegriz
Contributor
Second Lieutenant
 
Greeniegriz's Avatar
 
Misc Info
Re: Higby Clarification on Upgrades


Guess that would be one cert per item? ie pick a one cert for your main weapon, secondary, utility, gadget etc etc.

I like it.

Cheers,

GG
__________________

PSU Folding Team - Join Today!
Don't follow me on Twitter
Greeniegriz is offline  
Reply With Quote
Old 2012-06-01, 02:08 PM   [Ignore Me] #4
Logon
Private
 
Re: Higby Clarification on Upgrades


This means if i cert Dmg Range and rate of fire i can only choose one module on my weapon, even if i've certed all of them.

I think i got it
Logon is offline  
Reply With Quote
Old 2012-06-01, 02:11 PM   [Ignore Me] #5
Zekeen
Major
 
Zekeen's Avatar
 
Re: Higby Clarification on Upgrades


I'm sorry, what was this thread about again? I was lost in thought staring at the graphics of the gun in the screenshot. *stares again*



Seriously though, it's good as is. We were prepared for basic attachment mods, not increment mods. I think it will do great this way. We wanted base guns, now we get a single choice, it's a + to gameplay, not a -, so it's all good.
Zekeen is offline  
Reply With Quote
Old 2012-06-01, 02:14 PM   [Ignore Me] #6
PeteHMB
Sergeant
 
PeteHMB's Avatar
 
Re: Higby Clarification on Upgrades


Yeah this sounds much better thanks for clarifying.
PeteHMB is offline  
Reply With Quote
Old 2012-06-01, 02:28 PM   [Ignore Me] #7
kaffis
Contributor
Major
 
Re: Higby Clarification on Upgrades


Wait, this isn't how people were reading that screen before?

/boggle
kaffis is offline  
Reply With Quote
Old 2012-06-01, 02:30 PM   [Ignore Me] #8
Mod
Master Sergeant
 
Mod's Avatar
 
Re: Higby Clarification on Upgrades


Sounds all good in theory.

If you are going up close and personal down in the base then you might want damage. Whereas if you want to be up on the ridge overlooking the base you might want accuracy/range instead.
Mod is offline  
Reply With Quote
Old 2012-06-01, 02:39 PM   [Ignore Me] #9
MrBloodworth
Lieutenant Colonel
 
Re: Higby Clarification on Upgrades


That sounds much more acceptable.

The way it sounded was you just got unlimited cert points, to buy power increases and you could have them all at once.

Last edited by MrBloodworth; 2012-06-01 at 02:44 PM.
MrBloodworth is offline  
Reply With Quote
Old 2012-06-01, 02:42 PM   [Ignore Me] #10
Virulence
Sergeant
 
Virulence's Avatar
 
Re: Higby Clarification on Upgrades


Yeah, it'll probably shake out similar to the way it is in BF3, where you're choosing between... Heavy barrel vs. Suppressor vs. Laser sight (just an example) depending on your personal playstyle and the area you're fighting in.
Virulence is offline  
Reply With Quote
Old 2012-06-01, 02:45 PM   [Ignore Me] #11
Warborn
Contributor
Major General
 
Warborn's Avatar
 
Re: Higby Clarification on Upgrades


That's incredibly boring. The RPG aspect of the game is honestly incredibly underwhelming. I'd rather have a far deeper and more customizable system like what Dust has. This milquetoast "well we don't want anyone to have an advantage because of character progression" stuff is pretty lame.
Warborn is offline  
Reply With Quote
Old 2012-06-01, 02:48 PM   [Ignore Me] #12
Xyntech
Brigadier General
 
Xyntech's Avatar
 
Re: Higby Clarification on Upgrades


Oh... people thought that you could have all of these upgraded at once? I think I understand some points of view better now.

No more than %20 more powerful was the quote. There is no way that's going to happen if you can have all of those equipped and upgraded at the same time.

Gotta stay chill until beta. Test some of this shit out for ourselves. It may end up being broken after all, and it's worth speculating about (to pass the time until beta if nothing else), but even some of the solid info we do have is getting misinterpreted. Better to have first hand data before freaking out.

Thanks for the clarification.
Xyntech is offline  
Reply With Quote
Old 2012-06-01, 02:53 PM   [Ignore Me] #13
Eyeklops
First Lieutenant
 
Eyeklops's Avatar
 
Re: Higby Clarification on Upgrades


Originally Posted by Warborn View Post
This milquetoast "well we don't want anyone to have an advantage because of character progression" stuff is pretty lame.
If you really believe this..PS2 will not be the game for U.
Eyeklops is offline  
Reply With Quote
Old 2012-06-01, 02:53 PM   [Ignore Me] #14
MrBloodworth
Lieutenant Colonel
 
Re: Higby Clarification on Upgrades


Eyeklops! We agree on something!
MrBloodworth is offline  
Reply With Quote
Old 2012-06-01, 02:55 PM   [Ignore Me] #15
Xyntech
Brigadier General
 
Xyntech's Avatar
 
Re: Higby Clarification on Upgrades


Originally Posted by Warborn View Post
That's incredibly boring. The RPG aspect of the game is honestly incredibly underwhelming. I'd rather have a far deeper and more customizable system like what Dust has. This milquetoast "well we don't want anyone to have an advantage because of character progression" stuff is pretty lame.
You want vets to have a significant power advantages?

A vet will still have the option of +20% x, or +20% y or z, while a newer player will only have +20% y, or will only have +10% x, y or z.

Having vets with more power is lame. It's an FPS, not some shitty RPG where a level 80 always wins against a level 70.
Xyntech is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:43 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.