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2012-06-05, 11:33 PM | [Ignore Me] #46 | |||
Major
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SO Medic = REVIVE and Revive = the most valuable thing on this game ! When your inside a ennemy base nothing wotrh more than been able to bring back few guys in a infiltration of in a assault ! They will not respawn at 1 km away and have to go back to the base they will be actually rigth ehre they got kill back into the actions So Revive did not worth enough to take the class ? you need everyones to finally become a medic to heal themself because none of the ramdons are doing it ? |
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2012-06-05, 11:35 PM | [Ignore Me] #47 | ||
Corporal
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The part of the video I linked has his health regening without switching classes. Unless you think that passive health regen comes along with admin powers, it looked like exactly what the op was complaining about. I'm just saying, as far as I can tell there is evidence that suggests that this is not something you have to make a sacrifice for, and there is no evidence to suggest that there is a sacrifice to be made. Either way we will see more tomorrow.
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2012-06-05, 11:51 PM | [Ignore Me] #49 | ||
Major
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those story are my battlefield Life while playing with randoms ! damned funny but damned true !
So i would like to not having to depend on to many randoms to heal me if their is no medic in my outfit ! Or alway having to be a medic myself just to heal myself its silly ! Last edited by Stew; 2012-06-05 at 11:52 PM. |
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2012-06-05, 11:54 PM | [Ignore Me] #50 | |||
Private
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EDIT: Also want to state that not everyone health in the stream regenerated. |
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2012-06-06, 06:44 AM | [Ignore Me] #51 | ||
First Lieutenant
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Whatever it is some of you are smoking, either gimme some or put the crackpipe down.
The healthregen atm in PS2, judging by all the current video evidence, takes AT LEAST 25 seconds to kick in, and takes several seconds to heal someone back to full. There is a simple reason why a lot of you didn't notice it and say "There is no health regen.". That's because people die long before it kicks in, only a few people in the stream actually survived long enough to have their health regen kick in. And it making medics obsolete is just outright inane. We are not talking about CoD or BF levels of regen, were I hide for 5 seconds and am back to full health, we are talking AT LEAST half a minute, half a minute in combat is a fucking eternity. |
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2012-06-06, 06:48 AM | [Ignore Me] #52 | ||
Major
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I'm all for regenerating health, it works well in BF3 to the point where you still need medics but it helps out if you're not shot at long enough. It works by making sure you don't have to take time out of the action to go and find a terminal (in PS2) and heal up which was always tedious in PS.
Everyone is so elitist on these forums, it's a good feature and lets see how it plays out before people start moaning, it works in BF3 so probably works in PS2 as well. |
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2012-06-06, 06:50 AM | [Ignore Me] #53 | |||
First Lieutenant
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2012-06-06, 06:54 AM | [Ignore Me] #54 | |||
Major
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I don't play COD any more so cannot remember what it was like but Medics are not useless in BF3..... All the time people are asking for med packs from medics and most the time you do not get them. So regenerating health always helps out in those situations and it doesn't regen back fast at all, if you're be shot at constantly it wont even regen at all. Medics are useful when people play their class, med packs give you your health back so fast and reviving not only gives people a lot of points but it keeps them in the game and takes that death off their K/D ratio. It also gives people a chance to fight back against the odds. Where if say you're stuck at the top of a tower in Planetside with no where to go cause they have vehicles on the outside and spawning from the bottom. Regenerating health might give you some time to recover and try and fight your way out of there. Where as without it in Planetside and without med packs you'd be sure to die very fast even if you're the most skilled player. Also don't forget that in Planetside armour counted for more than health, so if PS2 is the same then you'll still need lots of armour repairs. |
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2012-06-06, 06:56 AM | [Ignore Me] #56 | |||
First Lieutenant
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You invoked the name of it, which shall not be named, so therefor 75% of the people will go "RABBLERABBLERABBLE BF SUX" and just shut down. Last edited by captainkapautz; 2012-06-06 at 06:58 AM. |
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2012-06-06, 07:02 AM | [Ignore Me] #57 | ||
Major
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Let them whine on, hopefully SOE has designers to design the game and not have to listen to what people say too much on the forums. See when you listen to the forums you get stuff like TEF taken away in SWG because of all the whiners. Remember the glowing Vanu force blade? That was taken away due to forum whiners Oh yeah and the world was killed in WoW because of forums whiners not wanting to travel......
Developers just need to design a game they find is fun and the rest will take care of itself. |
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2012-06-06, 07:09 AM | [Ignore Me] #59 | |||
Major
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Hopefully it'll be a customizable extra in PS2. Last edited by EVILoHOMER; 2012-06-06 at 07:10 AM. |
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2012-06-06, 07:16 AM | [Ignore Me] #60 | ||
Major
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The funny thing is I bet the people crying about this are the same people in Planetside 1 who healed themselves everytime they got shot......
They were probably against classes too when it came out. So Planetside 2, has a slow as hell health regen....Which is way better than Planetside 1 where most people just healed themselves pretty damn fast since a lot of people had medic cert....and you guys are crying?....lol This a huge improvement over Planetside 1.....The only reason people are hating because Health Regeneration is associated with Battlefield and Call of duty. Fact is Medics will be way more valuable in planetside 2 than in Planetside 1.....where most people were medics with snipers/heavy assults etc and instantly healed themselves when shot.......so don't say it ruins the medic in Planetside 2 lol. Devaluing medics LMAO.....Planetside 2 enhance them with classes. Last edited by Dreamcast; 2012-06-06 at 07:24 AM. |
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