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2012-06-07, 06:38 PM | [Ignore Me] #31 | ||||
Sergeant
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Don't compare this to the "enter vehicule animation". That mechanic completly negate the "bailing out a vehicule at the last sec to save your soul" or the opposite if the opportunity shows up. Big difference since you can't negate these in any way. |
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2012-06-07, 09:05 PM | [Ignore Me] #38 | |||
General
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It is a big part of attention to detail in game aesthetics and it would add a minor bit of competitive knowledge depth that encourages players to keep track of their ammunition and make a decision to empty their magazine for quickest damage or reload before firing last few bullets so you can start filling your opponent with rounds quicker. |
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2012-06-07, 09:19 PM | [Ignore Me] #39 | |||
First Sergeant
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Last edited by Mr DeCastellac; 2012-06-07 at 09:23 PM. |
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2012-06-07, 09:42 PM | [Ignore Me] #42 | ||
First Sergeant
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It would definitely be a cool idea, but just think of the nightmare that it would be to:
1. Research each weapon and tweak them individually (animations too) 2. BALANCE each of them. It's going to be a nightmare to figure out what is fair for each of the guns, perks, implants, and all combos in between. One shot in a MCG won't be the same as one shot in a JH, and the TTKs would be all sorts of messed up. |
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2012-06-07, 09:43 PM | [Ignore Me] #43 | ||
First Lieutenant
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Gotta admit, would be nice if they added that.
Vanu could get it to, I mean this shit IS half past the future, so they can easily explain it with some techno-babble about how VS weapons use "energybullets" were the gun inputs energy into the firing camber like a normal gun chambers a bullet, so if you switch mags the "energycharge" stays in the chamber like a normal bullet would, problem solved. |
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2012-06-07, 09:46 PM | [Ignore Me] #44 | |||
Sergeant
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They are actually used correctly though maybe too often. But if that was your point, that Princess Bride movie quote is wrongly used so I guess not. Better chance next time. |
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2012-06-07, 09:49 PM | [Ignore Me] #45 | ||||
General
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Fight in Death Match to see which one of you is victor. |
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