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Old 2012-06-11, 09:34 PM   [Ignore Me] #16
MedicDude
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Re: Thumper coming back?


I'm hoping we see a thumper as a specialized heavy assault weapon, with a high resource cost.

Insta-kill grenades will get nerfed or changed in beta. I would love to see grenades adopt an initial damage similar to what we saw in planetside, but with a heavy DoT afterwards. This will allow reactions from medics, and reduce the immediate power of grenades, granting a reaction window to victims.
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Old 2012-06-11, 10:28 PM   [Ignore Me] #17
Lord Cosine
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Re: Thumper coming back?


The whole AoE spam issue is only a problem if the weapon is too powerful, like plasma nades or the maelstrom alt fire. If the weapon is balanced, like frag nades, then it can be fun part of the game. It's just a really easy thing for developers to screw up.

I would hate for them to be completely removed.
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Old 2012-06-11, 10:45 PM   [Ignore Me] #18
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Re: Thumper coming back?


Originally Posted by Malorn View Post
If it comes back it'll cost 10 resources a round to fire
I know you're probably joking, but any design they make will probably be weaker grenades. Like a compact version of the thumper. Really resources should be used to limit AOE spam, not justify the damage if that makes sense.

I could definitely see a grenade launching gun coming into the game. All the guns it looks like can have a grenade launcher attached to them so the difference would be a specialized gun designed for that purpose.

Honestly the thumper in PS1 didn't get anymore kills than any other weapon. It was just good for clearing out small rooms. It would be good in the situations where we have engineers setting up multiple turrets to spam an entrance.
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Old 2012-06-11, 10:48 PM   [Ignore Me] #19
Red Beard
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Re: Thumper coming back?


Originally Posted by Sirisian View Post
I know you're probably joking, but any design they make will probably be weaker grenades. Like a compact version of the thumper. Really resources should be used to limit AOE spam, not justify the damage if that makes sense.

I could definitely see a grenade launching gun coming into the game. All the guns it looks like can have a grenade launcher attached to them so the difference would be a specialized gun designed for that purpose.

Honestly the thumper in PS1 didn't get anymore kills than any other weapon. It was just good for clearing out small rooms. It would be good in the situations where we have engineers setting up multiple turrets to spam an entrance.
Agreed...resource cost should be enough that people limit it's use to situational advantage, but when used as such is effective.
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Old 2012-06-12, 04:03 AM   [Ignore Me] #20
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Re: Thumper coming back?


I would like to not have a half dozen nade-spamming morons peppering explosions on the doorway we need to go through to capture the base.
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Old 2012-06-12, 04:23 AM   [Ignore Me] #21
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Re: Thumper coming back?


Working as intended.
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Old 2012-06-12, 05:48 AM   [Ignore Me] #22
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Re: Thumper coming back?


The spamming of jammer 'nades by a thumper had a lopsidedly positive effect, stripping enemies of their PS, DL, AA, SW, not to mention Surge. Imagine having to fight with your armor and health only, no god-mode radar map of Audio Amp. Not pleasant for most, but the Thumper spam of jammers made that possible.

And very low grief, unless you detonated a Boomer.
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Old 2012-06-12, 05:56 AM   [Ignore Me] #23
Sirisian
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Re: Thumper coming back?


Originally Posted by Robotix View Post
I would like to not have a half dozen nade-spamming morons peppering explosions on the doorway we need to go through to capture the base.
I keep forgetting people don't read the full forum. You mentioned using it inside of bases. (Like small rooms?)

How do you feel about this idea thread? I created it in anticipation of this complaint. That was back when I thought we'd get thumper and grenade attachments at launch. It introduces the idea of safety range and timer fuses.
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Old 2012-06-12, 06:09 AM   [Ignore Me] #24
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Re: Thumper coming back?


It costs 1 higby hair per plasma
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Old 2012-06-12, 12:54 PM   [Ignore Me] #25
Ghoest9
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Re: Thumper coming back?


The thumper was one of my all time favorite FPS weapons.
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This is the last VIP post in this thread.   Old 2012-06-12, 01:02 PM   [Ignore Me] #26
Malorn
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Re: Thumper coming back?


Controlling AOE spam and allowing a semi-auto grenade launcher are sort of at odds with each other.

I was actually only half joking about the thumper resource cost.

If they insist on bringing it back I think it should have a significant resource cost, either at the equipment terminal or on a per-shot basis. Maybe not 10 resources a shot, but 3-5 depending on how effective the grenades are. Or assume a thumper is good for X number of shots on average and charge that at the equipment terminal.

I can possibly see the thumper if it takes the place of Heavy Assault's AV weapon. Meaning you have a Thumper or you have a AV, and only the Heavy Assault gets it, but I'd still want to see a resource cost on it and the grenades being less-effective than hand grenades on a per-shot basis.
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Old 2012-06-12, 01:03 PM   [Ignore Me] #27
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Re: Thumper coming back?


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Old 2012-06-12, 01:09 PM   [Ignore Me] #28
QuantumMechanic
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Re: Thumper coming back?


We've seen underslung grenade launcher attachments for assault rifles ala modern FPS games. But I assume they have only 1-3 shots.

I would like to see some type of hand-held dedicated indirect fire weapon in PS2. Wouldn't complain if it was the thumper.
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Old 2012-06-12, 01:35 PM   [Ignore Me] #29
ODonnell
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Re: Thumper coming back?


AOE spam comes from simply too much ammo. You don't see our armed forces carrying 10 AT rounds at a time? A guy only carries so many grenades. Those 40mm grenade rounds aren't exactly plentiful either. I don't mind them giving us all these AOE weapons but you should have to pick and choose when to use them. The ammo shouldn't be resupplied by ammo packs. You should have to go back to a base, and purchase them. Then you have a balanced weapon with a tradeoff but powerful in situations that require firepower.
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Old 2012-06-12, 01:37 PM   [Ignore Me] #30
Shogun
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Re: Thumper coming back?


for maximum hate, ask for the thumper to ba a light assault weapon for the jumpjet trooper to rain plasma all over the battlefield

if you want to troll, do it right
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