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Old 2012-06-12, 06:27 AM   [Ignore Me] #16
Mechzz
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Re: PS2 E3 Hands-On from MMOHut


Good interview. In fact, I found it more exciting than the (admittedly excellent) coverage we got last week from TB and the gang. I really got the sense of the guy playing the game and getting excited by it! (just one more kill!)

And yeah, TRay should do the VR training voice-overs for the VS so we can go get motivated when we's not doin' so well

ps they do need to sort vehicle squishiness. Even a lightning losing like 20% health to a rock and a cactus at <30mph is ludicrous!
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Old 2012-06-12, 07:37 AM   [Ignore Me] #17
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Re: PS2 E3 Hands-On from MMOHut


Originally Posted by T Ray
I know a lot of people been asking me: when's beta when's beta, and if I could tell you, I would've already told you, so stop asking! Come on. You'll know when we know.
His exasperation is hilarious
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Old 2012-06-12, 08:13 AM   [Ignore Me] #18
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Re: PS2 E3 Hands-On from MMOHut


wish the cross hairs would change red when targeting an enemy and green on a friendly
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Old 2012-06-12, 08:28 AM   [Ignore Me] #19
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Re: PS2 E3 Hands-On from MMOHut


Originally Posted by shadowsfm View Post
wish the cross hairs would change red when targeting an enemy and green on a friendly
I think people need to learn to distinguish friendlies from foes without relying on the UI. They should just learn the colors and silhouettes of each empire.
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Old 2012-06-12, 11:22 PM   [Ignore Me] #20
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Re: PS2 E3 Hands-On from MMOHut


Originally Posted by Gogita View Post
I think people need to learn to distinguish friendlies from foes without relying on the UI. They should just learn the colors and silhouettes of each empire.
Agreed. Take Day of Defeat (Source at least, I never played the first) for example. You can set the crosshair to whatever color you want, and generally the only indication is their name popping up or them trying to put a bullet between your eyes. It's BEAUTIFUL.
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Old 2012-06-12, 11:45 PM   [Ignore Me] #21
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Re: PS2 E3 Hands-On from MMOHut


Originally Posted by maddoggg View Post
I have the feeling that probably 50% or even 60% of the player base after the release will be composed of new players...
The previously mentioned grief system would help lessen the friendly fire I'm sure. But, I expect this game to be at least 80% new players honestly, me included. The PS1 veterans are going to have a gold-mine of recruits if they want to grow the ranks.
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