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Old 2012-06-19, 04:15 PM   [Ignore Me] #91
Dagron
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Re: Should camo be obtainable without money?


Built yourself quite a bridge here, huh?
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Old 2012-06-19, 04:19 PM   [Ignore Me] #92
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Re: Should camo be obtainable without money?


Originally Posted by Kashis View Post
Yes, I have a problem with what you are advocating. League of Legends has a character named Teemo.. He has a camo skin which "allows him to blend in" and gives him a cute army hat!

You can only get it by paying real cash. No one has cried foul. Why, you might ask? Because everyone in that core of players has gotten used to buying skins and no one cares.
Never played LoL. And now that I know that, I never will. Look at what you said: "everyone in that core of players". That's the problem right there.

You don't want a product that's just for "the core players". That makes it inaccessible.

The fact that you told me that totally turns me off of that game. Who knows what other exploits that game has that only "the core players" know about? And the fact that is for sale just goes to show how easy it is to cross the line from f2p to p2w.
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Old 2012-06-19, 04:20 PM   [Ignore Me] #93
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Re: Should camo be obtainable without money?


Originally Posted by Xyntech View Post
Aye. The number if people who won't play because they mistakenly think it's P2W will not be as large as the number of people who wouldn't play because it had a box price or, worse, a monthly subscription.

SOE's current plan pays for the game, and keeps populations high. Right now, since we can all get in the door for free, I'm more interested in them figuring out more ways to help the game generate even more money than I am worried about boosting populations. Populations aren't going to be a problem, at least not until the "wow" factor wears off.

Keeping players past the first 6 months to a year after launch and paying for the servers and new content is important. Keeping a few pissants happy who will probably think the game is P2W even if they can earn camo for free is not important.
Which is where I'm coming from, I'm arguing that having some camo available in shop for a large amount of exp would keep people playing longer to grind the camo while also opening a new market, the player who are ready to buy stuff with money and wanna buy camo but don't want to let other people know it.
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Old 2012-06-19, 04:20 PM   [Ignore Me] #94
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Re: Should camo be obtainable without money?


Originally Posted by meiam View Post
1) Some people might want to play with camo, but don't want to be labelled as payer, so having some way to obtain camo without money would allow them to buy them will still leaving doubt in other people that maybe they just got theirs without paying.

2) They might actually give advantage, I'd rather have a desert camo than being bright blue/pink in a desert fight.
First of all kid go and troll elsewhere...

1. What's wrong with paying and supporting a game you like? It's not like they will be selling power items.

2. That's a not a power item no matter how you turn it and your faction color will still be distinguishable.

No, camo should not be obtainable by ingame currency ... if you want some camo which is tbh mostly cosmetical spit up some cash.

Last edited by Immigrant; 2012-06-19 at 04:52 PM.
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Old 2012-06-19, 04:23 PM   [Ignore Me] #95
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Re: Should camo be obtainable without money?


Originally Posted by meiam View Post
Which is where I'm coming from, I'm arguing that having some camo available in shop for a large amount of exp would keep people playing longer to grind the camo while also opening a new market, the player who are ready to buy stuff with money and wanna buy camo but don't want to let other people know it.
So basically you want the camos but don't want to pay for them. I hope this is the case, because that is the only way any of your arguments make any bit of sense.
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Old 2012-06-19, 04:25 PM   [Ignore Me] #96
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Re: Should camo be obtainable without money?


Originally Posted by The Degenatron View Post
Never played LoL. And now that I know that, I never will. Look at what you said: "everyone in that core of players". That's the problem right there.

You don't want a product that's just for "the core players". That makes it inaccessible.

The fact that you told me that totally turns me off of that game. Who knows what other exploits that game has that only "the core players" know about? And the fact that is for sale just goes to show how easy it is to cross the line from f2p to p2w.
Quotations means SARCASM!
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Old 2012-06-19, 04:28 PM   [Ignore Me] #97
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Re: Should camo be obtainable without money?


Originally Posted by aceshigh View Post
So basically you want the camos but don't want to pay for them. I hope this is the case, because that is the only way any of your arguments make any bit of sense.
Hum no I want this game to be successful and that involve getting the largest amount amount of money out of the player base.
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Old 2012-06-19, 04:29 PM   [Ignore Me] #98
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Re: Should camo be obtainable without money?


Originally Posted by meiam View Post
Hum no I want this game to be successful and that involve getting the largest amount amount of money out of the player base.
By making it so you don't have to spend money.

FLAWLESS LOGIC!!
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Old 2012-06-19, 04:30 PM   [Ignore Me] #99
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Re: Should camo be obtainable without money?


Originally Posted by The Degenatron View Post
Never played LoL. And now that I know that, I never will. Look at what you said: "everyone in that core of players". That's the problem right there.

You don't want a product that's just for "the core players". That makes it inaccessible.

The fact that you told me that totally turns me off of that game. Who knows what other exploits that game has that only "the core players" know about? And the fact that is for sale just goes to show how easy it is to cross the line from f2p to p2w.
As a LoL player, I feel the need to correct a little perceived issue here...
Teemo can go invisible, regardless of what skin you use. The cammo does not make him less visible on the map. The cammo does not change anything about the play. He has a passive ability that lets him turn invisible if he stands still for a few seconds, and can drop annoying invisible mushrooms all around the map. The skin is purely cosmetic, and shows that you supported the company that makes the game.

The closest you can get to 'pay2win' in that game are the boosts which give you a little bit more in-game currency per game, so you can fill out your rune pages faster. It doesn't add power, it just makes it quicker. So what's the primary difference between someone who pays for a boost and someone who doesn't? More experience & time spent playing -- typically translating into a better player -- for the person who doesn't pay for the boosts.
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Old 2012-06-19, 04:32 PM   [Ignore Me] #100
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Re: Should camo be obtainable without money?


Originally Posted by Jinxsey View Post
To suggest that camoflage patterns composed largely of bright primary colours is power, is a little above the bar for suspension of disbelief.
That's not what I'm talking about:



I'm talking about the nature colored camo patterns.
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Old 2012-06-19, 04:33 PM   [Ignore Me] #101
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Re: Should camo be obtainable without money?


Originally Posted by aceshigh View Post
So basically you want the camos but don't want to pay for them.e.
Yup, that's gotta be it. I'm actually very glad camo are cash only shop items - if things were different we'd see a whole bunch of asshats in zebra and leopard camo running about. They are somewhat less annoying when you know they are paying asshats who actually support the game financially.

Last edited by Immigrant; 2012-06-19 at 04:52 PM.
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Old 2012-06-19, 04:33 PM   [Ignore Me] #102
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Re: Should camo be obtainable without money?


Originally Posted by Wahooo View Post
By making it so you don't have to spend money.

FLAWLESS LOGIC!!
By that logic company are actively losing money by distributing demo of game for free. Heck by that logic PS2 should be a subscription based game.
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Old 2012-06-19, 04:34 PM   [Ignore Me] #103
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Re: Should camo be obtainable without money?


Originally Posted by The Degenatron View Post
That's not what I'm talking about:



I'm talking about the nature colored camo patterns.
OMG!!! you are so right!!! It took me about 30 seconds to find the mag-rider in that pic. Camo is OP and it does add obvious power and totally made me hesitate before shooting.
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Old 2012-06-19, 04:37 PM   [Ignore Me] #104
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Re: Should camo be obtainable without money?


Originally Posted by Kashis View Post
Quotations means SARCASM!
I wasn't being sarcastic. I really meant the core players.
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Old 2012-06-19, 04:37 PM   [Ignore Me] #105
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Re: Should camo be obtainable without money?


Originally Posted by Kashis View Post
Yes, I have a problem with what you are advocating. League of Legends has a character named Teemo.. He has a camo skin which "allows him to blend in" and gives him a cute army hat!

You can only get it by paying real cash. No one has cried foul. Why, you might ask? Because everyone in that core of players has gotten used to buying skins and no one cares.
Just in case are you sure you are not confusing with his passive 3 sec on hold and he gets invisible. Lol is the last game p2w since it just sells boost and estetics skins.......

If i am wrong correct me but just in case i think you got wrong information....

http://euw.leagueoflegends.com/champ...he_swift_scout
.

P.S. The only camo that looks usefull is the HA one, and to be honest after seing that many Tk in E3 with a small battle i don't even imagine what will be a 2000 players continent, i would prefer to make myself stand more in that caos(see for example ww1 methods to see where your unit was, they used some reflection material in their back so they wouldn't get friendly fire while advancing) .

Last edited by Meriv; 2012-06-19 at 04:41 PM.
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