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View Poll Results: should you get station cash for in game achievements? | |||
Yes | 23 | 23.71% | |
No | 74 | 76.29% | |
Voters: 97. You may not vote on this poll |
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2012-06-25, 04:21 PM | [Ignore Me] #16 | ||
Corporal
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We all know they will have a one time "achievement/event" that will have the player interact with the store. As stated by others, it's the drug dealer principle; to remove any initial apprehension a player might have about Microtransacting. marketing 101.
Beyond that, I don't think they will or should be giving out anymore. SOE would be shooting themselves in the foot. The last thing they need are players who contemplate making real money microtransactions holding off until the next achievement. |
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2012-06-25, 04:22 PM | [Ignore Me] #17 | ||
First Sergeant
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The most they should give you is resources (for things like 'Reached 10,000 kills or whatever), and even then I'm unsure how that would affect game balance.
You get XP bonuses for killstreaks, vehicle kills, revenge kills, and all those other little things I've seen you get bonus points for in games like CoD. If that's all you ever get, then that's fine. But real-world money for playing the game? No, I don't think so. I'd like to see this business venture work for them. |
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2012-06-25, 04:26 PM | [Ignore Me] #18 | ||
I assume someone has mentioned the Diabalo 3 auction house? You could corrolate acheivements to a rare peice of loot really, they equal gaming time and skill.
All you would have to do is make a comodity where players are earning and spending real money, and SOE takes a cut of all transactions. It adds up fast ontop of the other items you will be able to buy. And the best part is, players are clueless, they just think theyre earning money for playing a game.
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2012-06-25, 04:41 PM | [Ignore Me] #20 | ||
Private
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The station cash from the recruitment center is because you're recruiting new players into planetside, hopefully people who aren't familiar with it, therefor hopefully making SoE some paperrrrrr.
But achievements may unlock certain skins like this guy above me said or maybe a select few of the things that you can unlock with station cash. |
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2012-06-25, 06:08 PM | [Ignore Me] #22 | |||
Corporal
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2012-06-25, 06:17 PM | [Ignore Me] #23 | |||
Sergeant
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2012-06-25, 06:21 PM | [Ignore Me] #24 | ||
Major
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Achievements suck.
If you give cash for Achievements, this is what is going to happen? If their is a some achievement for driving 10000 miles....You are going to get people driving in circles for like 10 hours just to get the achievement. Sure this is one example and I may be exaggerating but as you can see it will effect the game because people will rather do what an achievement says than do what the empire needs. Last edited by Dreamcast; 2012-06-25 at 06:22 PM. |
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2012-06-25, 06:22 PM | [Ignore Me] #26 | ||
Major
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I chose yes. But it needs clarification as well.
I'll put it in terms of PS1 Merits because I don't yet know the PS2 merits/achieves. I would not expect to get station cash for anything under Platinum level merits. I could see getting a small SC bonus from getting like a Platinum or Auraxium level merit (nothing huge either). |
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2012-06-25, 07:20 PM | [Ignore Me] #28 | ||||
First Sergeant
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Close, but no cigar. Can't buy customization with Auraxium as of yet. In regards to the thread, you shouldn't get StationCash from achievements. They need to make a profit. |
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