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2012-07-09, 08:23 PM | [Ignore Me] #17 | ||
Colonel
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I'm gonna turn on the fans for my 485m and cross my fingers it doesn't hover before melting.
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[Thoughts and Ideas on the Direction of Planetside 2] |
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2012-07-09, 08:46 PM | [Ignore Me] #22 | ||
He probably means that you need quad-sli'd 670s to run it on ultra currently (the capability of which will, with time, be enabled by one card, eventually).
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Doctors kill people one at a time. Engineers do it in batches. Interior Crocodile Aviator IronFist After Dark |
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2012-07-09, 08:57 PM | [Ignore Me] #24 | |||
Sergeant Major
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Player count has always been a CPU issue (specifically with mmo's), having little to do with GPU, which is concerned with rendering. Your CPU has to know something's there, on screen or not, and process the information. He referred to his GPU. Battlefield's engine will be much more graphically intensive than PS2 with things like frosbite, lighting and the much more detailed textures. PS2, as smedley said, will be CPU intensive. Two completely different beasts from a tech standpoint. While I'm sure the game will be graphically intensive and utilize high-end GPU's, the real issue for a lot of people will be processor speed. |
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2012-07-09, 09:18 PM | [Ignore Me] #25 | |||
Second Lieutenant
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2012-07-09, 09:21 PM | [Ignore Me] #27 | |||
Sergeant Major
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2012-07-09, 09:24 PM | [Ignore Me] #28 | |||
First Sergeant
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People really need to understand the difference in resolutions and the stress they put on the GPU before spouting off random info. |
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2012-07-09, 09:38 PM | [Ignore Me] #29 | |||
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SS89Goku - NC - BR33 - CR5||LFO? Want help upgrading/building a new computer? Will your desktop/laptop run PS2? How PhysX runs on Nvidia and AMD (ATI) systems PlanetSide Universe Rules Last edited by Goku; 2012-07-09 at 09:39 PM. |
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2012-07-09, 09:39 PM | [Ignore Me] #30 | ||
Brigadier General
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It's good that they are partially future proofing the game by adding some ultra high settings, just so long as the lower settings levels look good enough that people don't get pissed that their hardware can't run the game acceptably like when Crysis came out.
Hopefully Forgelight is robust enough that they can also modify the engine and improve Planetside 2 over time to further help keep the graphics relevant. A few minor graphics improvements every several months, along with a minor graphics overhaul every several years should be enough to keep PS2 competitive graphically for a good 5 years, even if it's no longer cutting edge after the first couple. |
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