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2012-07-13, 12:56 AM | [Ignore Me] #451 | |||
First Sergeant
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I think this thread needs to be less about which you think is better, and more about trying to convince the devs they should implement both ways. Last edited by Furber; 2012-07-13 at 12:57 AM. |
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2012-07-13, 01:07 AM | [Ignore Me] #452 | ||
Master Sergeant
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That would work alot better.Only thing I would change is that the cert should be to give up the 3 seats for 2 seats.Driver is now in control of the main cannon. Teamwork should come first.Lonewolf play sits in the back.I don't think they would have to redesign any models(Magrider) if they used this from the start.
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Smed doesn't care about players.If it's fun to him it doesn't matter to players. YT: http://www.youtube.com/user/rainbowwarriorguy |
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2012-07-13, 02:18 AM | [Ignore Me] #455 | ||
Corporal
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It's v~eeery good that there are Gunner's in Planetside 2. Takes Players away from the Ego-Trip with the needful Force. :-P
If you don't want to drive in a "Papertank", you will have to be a Teamplayer. And it's nice that People are getting 'forced' to be Teamplayers. greetings, LV. |
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2012-07-13, 02:27 AM | [Ignore Me] #456 | |||
Master Sergeant
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2012-07-13, 06:11 AM | [Ignore Me] #458 | ||
Sergeant Major
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Do you have social issues, or just didn't think before you posted? There will be several hundred people on each empire on a given continent. The chances of you having to play together with the same guy twice is slim to null. Besides, you should just play with your outfit mates, whom you like.
If you don't like anybody, I might suggest you try Hello Kitty Online |
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2012-07-13, 07:59 AM | [Ignore Me] #463 | ||||
Lieutenant General
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Great.
I'd say give the NC and TR a tank destroyer as well and the VS a tank if you want to have three crew options on other tanks. The whole setup of driver=gunner and tank chassis choices is very badly thoughtout in terms of balancing manpower. :/ Honestly think it's one of the worst thoughtout design choices in PS2. And giving the players a "choice that's not really a choice" is IMO a band-aid that pretends to fix the problem, but only makes the glaring imbalances between the ES units and solo-multicrew more obvious. But one thing it certainly isn't, and that's a fix. It's a compromise meant to silence criticasters by pretending you give them what they want, while actually giving them a worse tool in comparison to those who use less players per same unit. I don't really get how anyone can support the certing into either less or more crew in a vehicle, because both completely screw up balance. |
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