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2012-07-15, 04:23 AM | [Ignore Me] #196 | |||
Major
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True procedural destruction is more like Red Faction. |
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2012-07-16, 04:14 AM | [Ignore Me] #197 | ||||||
Private
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[QUOTE=Kevin D Lee;781895]If Forgelight could do what Frostbite could I'm sure we would have been seeing a lot of news about the destructible QUOTE] Am i imaging things or was there an artical or interview saying that wanted to make it so you had to repair baces after an attack which suggest destrutibly and in the future allow outfits to capture bases or build there own pretty sure that means that forgelight is capable of destrucible stuff |
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2012-07-16, 04:42 AM | [Ignore Me] #198 | ||
Captain
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Digital sales are what's pushing the PC games market. Thats why so much has been invested in Origin. Thoose stats though include Zynga, who make FarmVille and all that facebook rubbish. But they account for 5% of the total pc gaming market in 2010 which was still a massive $600mill. In 2012 the PC market is worth an estimated $20 Billion. Now to get any % of the market is top priority of any games company.
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Last edited by Pella; 2012-07-16 at 04:47 AM. |
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2012-07-16, 04:44 AM | [Ignore Me] #199 | |||
Private
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2012-07-16, 05:07 AM | [Ignore Me] #200 | |||
Major
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BF destruction is not based on technical amasingness or competition Destruction in BF games is great and well done it offer many tactical aplication someones camp on x or y places you can blow up hes cover you can use it i many many differents ways and it offer more tactical destruction than any games ive seen BF3 is all about tactical destruction and it work well this way you can chip corner of a structure or compleatly make a building colapse but alway with a tactical purpose in mind most of the time ! Haters on BF are ridiculous the major failure on BF is the lack of VOIP and leadership structure ! Most thing as been fix in term of gameplay guns balanced etc.. i said most not all but its like thats for everygames but Bf3 is far to be a broken game ... |
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2012-07-16, 05:12 AM | [Ignore Me] #201 | |||
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
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2012-07-16, 05:19 AM | [Ignore Me] #202 | |||
Major
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I have never seen anyones making this playable for a online game DICE did it and it work pretty well All the little BF hater in here make me laugh so much ignoring everything thats make BFBC and BF3 a unique game with unique gameplay and tactical destruction elements ! Red faction yeah its mostly a building colapse festival it suport like 8 players online and the gameplay is BAD ! If it was so easy to make destructible environement and making it playable why their is Not much games like this ? Just because they simply cant achive it |
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2012-07-16, 05:37 AM | [Ignore Me] #203 | ||
Staff Sergeant
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Does anyone else just laugh when they hear the word esports? I get that some people play a lot of video games and get really good at them, but it just doesn't compare in any way to someone who works through years long, painful training regimens to compete against other athletes.
If you're sitting down in an air conditioned room it isn't a sport, it's a game. Some people get really good at chess too, but we don't say it's a sport, and they sure as hell aren't athletes. Fast Man Fat Man |
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2012-07-16, 09:01 AM | [Ignore Me] #206 | ||
First Sergeant
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Cilent side hit detection is probably the worst thing about BF 3.
1. You can run behind cover and die 2-3 sec later 2. You can dive behind cover (rock) only to get headshotted from the front 2-3 seconds later. Fning sucks! |
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2012-07-16, 11:54 AM | [Ignore Me] #207 | |||
Sergeant
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dum dum dum duuum..
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Above content may contain traces of nonsense. Reality is simply an unrealistic version of online gaming. |
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2012-07-16, 12:16 PM | [Ignore Me] #208 | ||
Private
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I think a lot of developers in studios would be excited to see innovation in the genre they are making games in. The only ones who would need to worry are the higher-ups in production companies, like EA; and I highly highly doubt anyone in EA is watching or cares about PS2.
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2012-07-16, 12:39 PM | [Ignore Me] #209 | |||
Sergeant Major
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Either way, from the eyes of EA: PS2 success = good business model to build upon/ripoff, innovation, etc. PS2 failure = example of what NOT to do, less market share, etc. So no matter what happens, PS2 success will be beneficial or, at the very least, a non-factor in the eyes of major console developers. As much as I personally wish it weren't true, this game does not have the muscle to make any major publisher or developer worry, nor does it really have the same player base. When it does intersect player-wise, just as a really good TV show wont stop movies from making billions of dollars, a good mmo (especially free) is not going to stop people from buying the big titles that are "in". All-in-all, I'm just really excited to play this game and I hope it's very high in quality, which it seems to be. I'm just not enough of a fanboy to falsely and inexplicably hope that this game crashes the rest of the industry for no reason. |
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2012-07-16, 03:32 PM | [Ignore Me] #210 | ||
First Sergeant
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Unless someone were to announce another massively multiplayer online shooter being released tomorrow, I don't see how the smaller arena shooters compare. They have their niche, PS2 pretty much owns its niche, nobody else brave enough to take it on.
All good as far as I am concerned, variety is good, not negative. |
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