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PSU: Ie diunt ned to pai nay tab! *hickup*
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2012-07-15, 04:31 PM | [Ignore Me] #46 | ||
Private
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I'll probably be a solo HA to start off with at least, interspersed with pinches of AA MAX. If I join a squad, I might play Medic or do some sniping. If I ever drive a tank, I'd be focusing on blowing aircraft out of the air with tank shells.
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2012-07-15, 04:32 PM | [Ignore Me] #47 | ||
Private
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I plan on being a good person to rely on for support, as well as being a combat medic, extra combat .
As for vehicles, I'm gonna avoid the flying crap, cause I am terrible at flying. I'll focus more on the Sunderer for my outfit (whenever I join one ) |
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2012-07-15, 06:03 PM | [Ignore Me] #52 | |||
Private
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2012-07-15, 08:08 PM | [Ignore Me] #58 | |||
Second Lieutenant
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Might go up in command a bit also depending on that bonus XP for squaddies and who else in the outfit is doing it. Edit: Actually, reading how many of you are going for air superiority, i might specialise in AA! Last edited by StumpyTheOzzie; 2012-07-15 at 08:10 PM. |
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2012-07-15, 08:18 PM | [Ignore Me] #59 | ||
Staff Sergeant
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i thought we were all going to play 80 hours a week and fully cert into everything?!
yeah, i hear soe say it will take years to cert everything... but is that timeframe in regard to a casual (majority) player's playtime? because there's a major gap between them and those who will play 24/7. i plan to cert everything. i'm curious how much i can cert if i play 24/7. i hope they don't intend to implement some ridiculous diminishing returns on how long it takes to gain another cert after x amount of certs gained. that has always proven to be a bad game design choice. i think soe is doing it right by allowing all vehicles to be useable by default w/o certs, so less reason to implement diminishing returns. Last edited by infected; 2012-07-15 at 08:20 PM. |
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2012-07-15, 08:22 PM | [Ignore Me] #60 | ||
Second Lieutenant
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You ever played Eve?
Man... that was some epic timewasting. To get a fully kitted mining ship with uber mining lasers took something like 18 months. And that was just the miner, then you had the battleships (like 8 types) and the scouts and the interceptors and the cannons, missiles, combat lasers, drones, marksmanship, leadership, self repairs, shields, salvage... I think it took 27 years to "fully spec" in everything in that game. And then they brought out an expansion with new skills, weapons and ships. Last edited by StumpyTheOzzie; 2012-07-15 at 08:23 PM. |
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