AP Bullet disadvangates? - Page 2 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Certs aren't just a breathmint anymore.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2003-03-23, 11:55 PM   [Ignore Me] #16
Warborn
Contributor
Major General
 
Warborn's Avatar
 


Originally posted by Dio
Nobody has an opinion?
Normal bullets, if I had to guess. Reinforced isn't armored enough to necessitate the use of AP rounds.
Warborn is offline  
Reply With Quote
Old 2003-03-24, 01:54 AM   [Ignore Me] #17
OmnipotentKiwi
Lieutenant Colonel
 
OmnipotentKiwi's Avatar
 


Originally posted by Dio
I wonder though what type of ammunition is best for reinforced armor, MAX and vehicles is AP obviously but reinforced armor seems � and � IMO.
I would just use normal rounds out of convenience. If I see infantry, I want to consider all infantry just that. Disciminating armor types would be somewhat tedius and probably over kill, if AP rounds were even more effective against reinforced in the first place.
OmnipotentKiwi is offline  
Reply With Quote
Old 2003-03-24, 05:03 AM   [Ignore Me] #18
Matuse
First Sergeant
 


Reinforced will have to take regular ammunition. If AP worked better, or even half and half, then there wouldn't be a whole lot of reason to use normal ammo.

AP would be: Reinforced, MAX, Vehicles.

Leaving: Standard, Agile, Stealth...

Nobody will really be wearing standard, so don't need regular ammo for them.

People in Agile will be (by and large) wearing it so they can be pilots, so the opportunity to shoot at them at all will be minimal...plus the protection offered would make the wearer disinclined to enter into a firefight. And if you have the firepower to knock out their vehicle, their agile armor won't be much assistance if they manage to bail out.

Stealth armor looks to give about as much protection as wet toilet paper once your cover is blown.

Might as well just use AP on those guys, since they won't last long anyway...would save a ton of bother and time by not having to carry normal ammo at all.

Non-AP ammunition working most efficiently on reinforced armor is basically the justification for having Non-AP ammo in the first place. It also seems to me (from all of the I'm-not-in-beta sources I've looked through) that reinforced armor will be the most popular stuff to be in. Forcing people to make compromises in their equipment loadouts would seem to be a good thing, from a balance standpoint.
Matuse is offline  
Reply With Quote
Old 2003-03-24, 07:27 AM   [Ignore Me] #19
Warborn
Contributor
Major General
 
Warborn's Avatar
 


I'm pretty sure normal bullets would work better against Reinforced armor.
Warborn is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:42 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.