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2012-08-11, 06:52 PM | [Ignore Me] #61 | |||
Staff Sergeant
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sending swarms of creeps...? why? we are all interested in a pvp game, if we wanted to fight creeps, we could play the games that gave you that idea. selling AI robots? please no. there is no need for deplyable ai...at all. the big bad alien idea however i could deal with. as i said in a previous post, having them auto neutralize some random placed, x amount of territory, and having to fight to claim/reclaim the territory. |
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2012-08-11, 06:55 PM | [Ignore Me] #62 | ||
Sergeant Major
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@Smedley:
If you do add the alien attack thing.... do it without warning players Would be the most amazing and memorable game event ever if you were in a massive assault the first time the sky blackens. Should always be random (and incredibly rare), just don't warn anyone that it's incomming Last edited by RoninOni; 2012-08-11 at 07:05 PM. |
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2012-08-11, 06:59 PM | [Ignore Me] #66 | ||
Sergeant
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Sounds like it could be fun once/month, on some servers.
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Join the Terran Republic, for order, safety and law. We are the government, and all loyal citizens should work together with us to ensure a safe future on Auraxis. |
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2012-08-11, 06:59 PM | [Ignore Me] #67 | |||
Major
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2012-08-11, 07:00 PM | [Ignore Me] #68 | ||||
First Lieutenant
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2012-08-11, 07:01 PM | [Ignore Me] #69 | |||
Sorry if I'm a little bit gun shy, but I remember the excellent mechanics of PS1 set into a downward spiral by the introduction of BFRs, which seemed like a great idea at the time. And, not to bring up a sore subject, but many of us also remember a similar gameplay-wrenching change in SWG that basically destroyed the game for many players. I would suggest that players, as excited as we are to hear about many of these changes, would also be comforted to hear that the development of PS2 will remain cautious, particularly to the more... innovative development avenues. In EVE-Online, the introduction of heavily-priced microtransactions and Walking in Stations (launched in a half-baked form without any player-to-player interaction) almost spelled the death of a game that has gone for a decade while only increasing its subscriber base and community loyalty. EVE's developers made a rapid change in development direction when its players made it clear what they wanted from the game, and I still believe it's what saved the game. We all need to know that SOE will lend us the same ear. The problem is that we, as players, often are just as excited as you, the developers, when it comes to a cool new concept. I could link a video of myself back in 2004 excitedly asking questions of T-Ray, CriticalMass, and Fisa about upcoming PS1 features (during PSUMA in Orlando, FL). Some of the ideas seemed so great at the time, but ultimately sent PS1 into a tailspin. Hopefully we can avoid that this time around. TL;DR - Be gentle with us Smed... we gamers are delicate and fickle creatures. Last edited by Electrofreak; 2012-08-11 at 07:02 PM. |
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2012-08-11, 07:01 PM | [Ignore Me] #70 | ||
Sergeant Major
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I could definitely see having some servers be "Alien free" for those who want a 'purer' experience.
Personally I don't see 2-4 days a year overtly affecting the game play, and if someone really really didn't like it, then for those rare events they can either just stay off, or better if the attacks went through 1 continent at a time, simulating the planets rotation towards the direction of the attack, then you could just avoid whatever continent it is for that short duration during the rare event. |
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2012-08-11, 07:02 PM | [Ignore Me] #71 | |||
Sergeant
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Why limit the idea to simply one type of NPC invader. |
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2012-08-11, 07:11 PM | [Ignore Me] #72 | ||
Staff Sergeant
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again, random super alien invasion would be interesting, and not being able to handle one on one would make the idea even more interesting. makes me think of starship troopers, and that could be interesting so long as its not a daily continuous thing.
if you do this, make it something like once a month and lasting until some special unit dies at which point no new aliens would spawn and all that would be left would be the clean up and securing of the territories. |
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2012-08-11, 07:15 PM | [Ignore Me] #74 | |||
Sergeant
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That was sarcasm, btw. D:
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