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Old 2012-08-13, 04:48 AM   [Ignore Me] #1
Diehard
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Urban map?


First of all, I am new here . Anyway, will there be urban map in planetside 2? By that mean, lotsa building/skyscrapers. I am sure this will bring a whole new level instead of just fighting in the open area (eg. desert, jungle, etc).
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Old 2012-08-13, 04:57 AM   [Ignore Me] #2
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Re: Urban map?


They have not mentioned anything like that, it has been suggested though.
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Old 2012-08-13, 04:58 AM   [Ignore Me] #3
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Re: Urban map?


There are many bases and outpost that provide fighting in closed-ish spaces


Here is an amp station, you can go inside all those buildings.


Here is a bio lab, infantry only inside


Here is an outpost, again you can get inside all the buildings
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Old 2012-08-13, 05:00 AM   [Ignore Me] #4
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Re: Urban map?


Those are not urban areas, or urban maps.
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Old 2012-08-13, 05:49 AM   [Ignore Me] #5
Ivam Akorahil
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Re: Urban map?


unlikely that there will ever be, the planet has recently be colonized, there are no cities on it

also i dont get what you mean by MAP

this aint bf3 or cod son
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Old 2012-08-13, 05:54 AM   [Ignore Me] #6
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Re: Urban map?


If it's not against lore, then I'm all for urban areas on some continents - something like equated cities. Loved urban maps in Battlefield 2142.
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Old 2012-08-13, 05:59 AM   [Ignore Me] #7
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Re: Urban map?


We know from videos that the Bio-Lab' bases are enclosed, the dome, not permitting vehicles giving a slightly more infantry centric play area.

My personal preference if they want to create a pure infantry-centric play area would be to code up some orbital platform/bases. Fighting over them gives, in some vague way I haven't bothered to think about , the ability for the empire holding it/them to use Orbital strikes back on the ground.

Could perhaps have a bit of zero-g sillyness as well in some areas.

Oh and welcome to PSU Diehard. I know I didn't answer your post, but er....meh.

Last edited by Piper; 2012-08-13 at 06:01 AM.
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Old 2012-08-13, 06:34 AM   [Ignore Me] #8
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Re: Urban map?


you know i would venture to say if these bases are really as big as higby said they where, then each of bases in and of itself can be called an urban map.

higby did say the bases where larger than other shooters entire maps.

but as far as a whole cont full of urban structures, the lore just really dosent support it imo.
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Old 2012-08-13, 07:37 AM   [Ignore Me] #9
Diehard
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Re: Urban map?


Originally Posted by Ivam Akorahil View Post
unlikely that there will ever be, the planet has recently be colonized, there are no cities on it

also i dont get what you mean by MAP

this aint bf3 or cod son
Yeah, I meant urban area. Dont worry, I have done my homework . Correct me if I am wrong; According to the lore, the war started around 202 years (2643-2845) after the human arrived and colonized the planet. 200 years should be more than adequate for them to settle and develop a city, no? I mean their technologies are much more advanced than our present time heh.
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Old 2012-08-13, 07:51 AM   [Ignore Me] #10
Canaris
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Re: Urban map?


So far no word has been said over having large scale urban areas on a continent, I do hope they plan to make at least one zone that's Urban/City aspected.
It's been on my wish list for Planetside since 2003.

unlikely that there will ever be, the planet has recently be colonised, there are no cities on it
Given the level of advanced tech that even the TR have, 300 years is more than enough time to have established a city on Auraxis.
It doesn't have to be even a finished city.

Central area is the most completed and as you move out it gets less so, with whole areas that are nothing but construction sites, moving out again into suburban areas and finally to more rustic outskirts where the warp gates are
You could even incorporate the main bases into different boroughs of the city, they have become like island fortresses inside the urban zone.

I think that a Urban zone would be a huge benefit to Planetside 2 and it will be to the games detriment not to add one.

this aint bf3 or cod son
Yet SOE is trying to draw lots of the FPS players from other games to Planetside 2 including those you mentioned.
I'm a Planetsider before any other FPS (except F.E.A.R. but that doesn't count ) but the Urban maps of BF series are some of my favourite.
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Old 2012-08-13, 08:21 AM   [Ignore Me] #11
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Re: Urban map?


As far as I'm aware Urban conts have already been talked about and our on the 'post launch to do list'.
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Old 2012-08-13, 08:52 AM   [Ignore Me] #12
Sunrock
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Re: Urban map?


I think he is asking for a map that looks maybe something like this...



Where the base could be the big building in the upper right corner.

And no no maps like that in the game.
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Old 2012-08-13, 08:53 AM   [Ignore Me] #13
Thunderhawk
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Re: Urban map?


Originally Posted by Vector View Post
As far as I'm aware Urban conts have already been talked about and our on the 'post launch to do list'.
What he said .....

Also, I would love to see this, but I do believe its a long way off (if ever)
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Old 2012-08-13, 09:04 AM   [Ignore Me] #14
Sunrock
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Re: Urban map?


Originally Posted by magnatron View Post
you know i would venture to say if these bases are really as big as higby said they where, then each of bases in and of itself can be called an urban map.

higby did say the bases where larger than other shooters entire maps.

but as far as a whole cont full of urban structures, the lore just really dosent support it imo.
He did not meant the structure it self. But the base with surrounding buildings and retrain.

And no I would not consider that an urban map in a sci-fi war game.

I would expect something like this.





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Old 2012-08-13, 09:11 AM   [Ignore Me] #15
Ivam Akorahil
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Re: Urban map?


so which computer will be able to handle that ? :V
i dont fancy going to climate prediction super computers everytime i fancy playing an urban map of 64square kilometers!

not saying i dont like the idea, iam a fan of futuristic designs and especialy large cities like in the screenshots

but realisticly it would eat so much performance to do in way that its visualy pleasing unless you do dx11 tesselation

which in tunr would require every client to have dx11 to play it

which is alot of money lost

Last edited by Ivam Akorahil; 2012-08-13 at 09:19 AM.
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