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2012-08-24, 09:07 PM | [Ignore Me] #22 | ||
VS projectiles don't (usually) drop. To compensate for this (in theory), VS projectiles lose damage over distance, unlike their NC and TR counterparts.
The issue being "NC and TR snipers can overcome bullet drop with player skillz. NC snipers can never overcome damage loss with player skill." Or so I'm told. |
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2012-08-25, 05:46 AM | [Ignore Me] #25 | |||
for most weapons damage degradation is the superiour system (in the hands of the skill-less) the sniper is the only one where it is not better... was just a matter of time when the first vs would bitch about this we all know vs only like overpowered stuff on their side. but the video rocks as always!
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2012-08-25, 07:49 AM | [Ignore Me] #27 | ||
Sergeant
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What's the problem? Seems fine to me.
Great stuff again, C. Keep up the good work. ^_^
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2012-08-25, 08:39 AM | [Ignore Me] #28 | |||
Major
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Or is it that you believe it's unrealistic that a laser beam would not loose energy when traveling? Yes light does not loose energy when traveling. But it's not the light that do the damage it's the heat of the light and the heat cools off as it travel. Really? That is quite unrealistic physic engine then. As we all know how friction works. Even in a arcade shooter like BF3 sniper bullets loose damage over distance. Last edited by Sunrock; 2012-08-25 at 08:43 AM. |
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2012-08-26, 04:17 PM | [Ignore Me] #29 | |||
The VS complain about it but there has to be some penalty for not having bullet drop, and I haven't seen a VS buff argument that wouldn't leave them ridiculously overpowered. OP - The comic was hilarious! Really liking these new flash videos! Last edited by Electrofreak; 2012-08-26 at 04:19 PM. |
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2012-08-27, 08:24 AM | [Ignore Me] #30 | ||
Thanks for the kind words again guys, and i'm glad you enjoyed. Didn't expect it to turn into a heated debate, but whatever.
This was an (comic) idea i had even before beta started. Still doesn't make sense to me, being a sniper is about that one perfect shot, from a distance, be it either achieved by skill or patience. And a sniper should be rewarded for a longer more difficult shot, not punished. It's as simple as that. And to the people that are saying that there is no alternative the VS could have. A charge up shot for the VS sniper rifle which makes you highly visible, and negates or greatly decreases the degradation. Its no different than a bolt action rifle, with the increased spotting value. OR! VS weapons, get a damage bonus for successive shots. You hit a guy, and the next bullet does 0.5 more damage, up to a maximum of maybe 1.5. Just enough to keep them competative with the NC powerhouse weapons, and the TR rapid fire. But keep it unique to the VS. SOLVED.
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