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2012-09-16, 07:03 PM | [Ignore Me] #16 | |||
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There is no practical need for an Intel processor as far as running video games go, and there hasn't been for years. Yes, I understand the latest Intel processors are technically superior in almost every way, but they are certainly not needed to play PlanetSide 2. At least to the point where they are the only viable processors to run the game at max settings, because even at current they are not. Last edited by AThreatToYou; 2012-09-16 at 07:06 PM. |
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2012-09-16, 07:57 PM | [Ignore Me] #18 | |||
Sergeant
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Last edited by JawsOfLife; 2012-09-16 at 07:58 PM. |
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2012-09-17, 06:48 AM | [Ignore Me] #20 | |||||
Major
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the big deal is this:
If an AMD processor runs the game at a playable rate, yes, there really is no need for an Intel processor. I don't think you understand what the word "need" means. |
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2012-09-17, 09:47 AM | [Ignore Me] #21 | |||
Sergeant
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Also, even towards the end of its life, the Phenom II X4 was about $150, as compared to the $190 of the core i5 2400. That's a $40 difference, not $200 difference lol. |
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2012-09-17, 11:56 AM | [Ignore Me] #22 | ||
Sergeant
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It will be a huge success I think if it runs well on majority of PCs. The game will still be fun I'm sure with 1 West and 1 East server, but SOE isn't making much money I'd think. I don't expect this game to have 100 servers anyway like the norm with MMOs.
Not too worried. They have, what, 3-4 more months to work on it? This is if it doesn't slip into 2013 which I still think it may. Not far into 2013, but I believe it'll slip, which to be honest is fine with me. Long term worries me a little only because how the majority of gamers minds work nowadays. They just move and hop onto the next thing. F2P should help this a lot, but most people just don't have the attention span to stick with a game. They just have to play the new game. PC gamers aren't near as bad as console players in that respect though from what I've seen. They need to market a bit better though, but I'm sure they're saving that closer to release. Don't want to look like Blizzard who markets years in advance...waste of money my opinion unless Blizzard (they must put something in the water to their fans I swear). |
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2012-09-17, 07:47 PM | [Ignore Me] #25 | ||
Major
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Seem to think PS failed? Well it did in marketing for sure, hardly anyone knew about it when it shouldve been really well known. My definition of success is the same as the devs, to set the bar at a new high for FPS games in general.
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2012-09-17, 07:56 PM | [Ignore Me] #26 | ||
Major General
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Sorry, seems like I combined my response to some other comments in this thread with the OP... You are correct, advertising was minimal in PS1 and was not good in that regard. We all know PS2 is doing so much more in the way of advertising and that will help a great deal. Another thing that will help will be the free-to-play model. This is a MMOFPS. Not many of those types of games out there really. So you're thinking all other FPS games will convert to MMOFPS in the future due to PS2? I'm not certain about that. PS2 may very well redefine what we know about all genres of MMORPGs though. The game changer being truly massive and goal oriented towards player vs player interactions that includes thousands of players in the same area working towards goals in those areas at the same time.
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2012-09-19, 06:40 AM | [Ignore Me] #27 | ||
Master Sergeant
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Not true. You can run the game on a $400 computer if you really wanted to, at around 30 FPS. That's very playable.
You get what you pay for. If you wanna run the game at 60 FPS, you gotta spend the dough. That's just how PC gaming works :P Core i5 + 560ti + 8GB system would be about $600 newegg and $700-800 pre-built. That's a reasonable price for a gaming PC and that should run PS2 flawlessly. |
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2012-09-19, 07:56 AM | [Ignore Me] #28 | |||
Private
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