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Old 2012-12-05, 12:27 PM   [Ignore Me] #16
OpolE
Sergeant Major
 
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Re: Smed on New Weapons


Haha can it get as rediculas as SMITE gods tho? haha
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Old 2012-12-05, 12:27 PM   [Ignore Me] #17
Miicheal
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Re: Smed on New Weapons


Hopefully it's the PS1 empire specifik AA and AV weapons
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Old 2012-12-05, 01:06 PM   [Ignore Me] #18
Grognard
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Re: Smed on New Weapons


Originally Posted by bpostal View Post
New AV weapon?
My guess is it's the fuckin lancer....
I sure fucking hope so, and its about time... That VS Icon is an immediate buy, for myself and my daughter.
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Old 2012-12-05, 01:11 PM   [Ignore Me] #19
SpottyGekko
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Re: Smed on New Weapons


I'm very interested to see if the upcoming new "anti-vehicle" weapons also include AA variants.

The air/ground balance is a very delicate thing. I personally think it's about as good as it's ever been at the moment, and I spend half my time as a gunner in a Lib and the other half as a Skyguard driver. Even though the Skyguard earns me pitiful certs, it's quite effective at protecting Sundy's and base assault teams, specially when there's a few AA units working the same area.

The mix of weapons being used ingame is changing daily. More and more AA is coming into play, and many people have clearly learned how to use their weapons more effectively. Add to that the effect of certs, which give those weapons bigger magazines and ammo reserves.

If a few additional AA weapons are added and end up being widely used, it could have a major effect on the air game. Less air means more tanks, and it would be a disaster if we went back to "Tankside" as it was at one point in beta.
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Old 2012-12-05, 01:24 PM   [Ignore Me] #20
Rahabib
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Re: Smed on New Weapons


Oh well. Guess its a good thing I didn't spend any sc yet.
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Old 2012-12-05, 01:45 PM   [Ignore Me] #21
MrBloodworth
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Re: Smed on New Weapons


Just give me my rocklet
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Old 2012-12-05, 02:08 PM   [Ignore Me] #22
Xaine
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Re: Smed on New Weapons


Originally Posted by MrBloodworth View Post
Most guns are "Different" not "Better" so I do not think this is an issue. It Really depends on your play-style.
Unless you're TR and your weapons are just better.

Hihihihihi.
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Old 2012-12-05, 02:23 PM   [Ignore Me] #23
MrBloodworth
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Re: Smed on New Weapons


Originally Posted by Xaine View Post
Unless you're TR and your weapons are just better.

Hihihihihi.
Um. No.
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Old 2012-12-05, 02:41 PM   [Ignore Me] #24
JimmyOmaha
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Re: Smed on New Weapons


Huh, really wasn't expecting new weapons until 2013. Well, Don't look a gift horse in the mouth!
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Old 2012-12-05, 02:43 PM   [Ignore Me] #25
AThreatToYou
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Re: Smed on New Weapons


I hope for the love of all that is holy that we get Striker, Lancer, and Phoenix.
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Old 2012-12-05, 03:43 PM   [Ignore Me] #26
bjorntju1
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Re: Smed on New Weapons


Well, I atleast hope they get new weapons models and not just the same looking gun with different stats.
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Old 2012-12-05, 03:49 PM   [Ignore Me] #27
MrBloodworth
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Re: Smed on New Weapons


Originally Posted by bjorntju1 View Post
Well, I atleast hope they get new weapons models and not just the same looking gun with different stats.
Me too. Still upset about the Chaingun though.
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Old 2012-12-05, 08:27 PM   [Ignore Me] #28
Ordain
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Re: Smed on New Weapons


I would be quite excited if the guns had a whole new set of skins. The others are all just slight variations, would be cool to get some new looking stuff. Look at the real weapons in modern day military. M16, M14, ACR, MP5, etc all look very very different, would be cool to get some larger variations of models in the game too.
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Old 2012-12-05, 08:33 PM   [Ignore Me] #29
Palerion
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Re: Smed on New Weapons


New carbines hoping these actually have some different skins and maybe feel a bit more original when they fire.
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Old 2012-12-05, 09:14 PM   [Ignore Me] #30
Sunrock
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Re: Smed on New Weapons


Originally Posted by Tigersmith View Post
Wonderful. More content is always good
Not sure if I would call new weapons for more content. As it does not add any new game play. New content for this game would be a new continent...
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