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Old 2013-03-07, 10:30 AM   [Ignore Me] #31
VaderShake
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Re: The head hit box seems too big, thus too easy to hit.


Originally Posted by psijaka View Post
You should know better than to jump to conclusions based upon someone's K/D ratio.

Edit - But I do agree with this! Heat hitboxes ultra low priority compared with other issues.
My point with the KD is if the hitboxes for headshots was easy human nature would be to exploit it. His KD shows no evidence of an advantage or taking advantage of something he finds "easy" to do. I have played FPS since they were created and exploting hitboxes to get easy kills would have surfaced long ago with people exploting it like crazy if this was really and issue.
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Old 2013-03-07, 10:47 AM   [Ignore Me] #32
MrBloodworth
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Re: The head hit box seems too big, thus too easy to hit.


There is nothing wrong with hit-boxes. This thread is just some "I'm too awesome for this game" wankery. All you have to do is grab a buddy and shoot near the head to find out its confines are very tight on the head model.
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Old 2013-03-07, 11:14 AM   [Ignore Me] #33
Silent Thunder
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Re: The head hit box seems too big, thus too easy to hit.


Not only that, but he's asking for some arbitrary "bullseye" on the head to be what determines the headshot, which is quite frankly rediculous.
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Old 2013-03-07, 11:31 AM   [Ignore Me] #34
Aaron
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Re: The head hit box seems too big, thus too easy to hit.


15-20% I think is a normal headshot percentage for people who aim at the chest. That doesn't mean that skillfully shooting has been made less relevant. The skill just comes in when you can hit the head with several shots consistently again, and again, and again. Because headshots do not kill instantly, the person with the most headshots (not the one that randomly got one) will come out on top.
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Old 2013-03-07, 12:36 PM   [Ignore Me] #35
EVILPIG
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Re: The head hit box seems too big, thus too easy to hit.


Ease up everyone. Tatwi is just frustrated because he wants a little head.
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Old 2013-03-07, 12:54 PM   [Ignore Me] #36
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Re: The head hit box seems too big, thus too easy to hit.


I wonder if any of the devs are witch doctors?
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