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Old 2013-04-03, 03:07 PM   [Ignore Me] #1
Hamma
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Questions for Friday Night Ops on Level Design


Perfect chance to get some level design questions in! Be sure to tweet out some Q's.

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Old 2013-04-03, 03:09 PM   [Ignore Me] #2
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Re: Questions for Friday Night Ops on Level Design


Can I just link my thread?

j/k

Hmm what specifically to ask...
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Old 2013-04-03, 03:12 PM   [Ignore Me] #3
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Re: Questions for Friday Night Ops on Level Design


Level design? Is that like base design or cont design or...? Anyone know?
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Old 2013-04-03, 03:17 PM   [Ignore Me] #4
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Re: Questions for Friday Night Ops on Level Design


Originally Posted by bpostal View Post
Level design? Is that like base design or cont design or...? Anyone know?
lol, that's what I was going to ask! What is level design? I was originally thinking battle ranks!
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Old 2013-04-03, 03:20 PM   [Ignore Me] #5
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Re: Questions for Friday Night Ops on Level Design


Originally Posted by Assist View Post
lol, that's what I was going to ask! What is level design? I was originally thinking battle ranks!
Than I think we know what question to tweet.

"I'm sure you're great at your job, and as a PS2 player I appreciate your hard work...but wtf do you do exactly?"
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Old 2013-04-03, 03:27 PM   [Ignore Me] #6
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Re: Questions for Friday Night Ops on Level Design


His linkedin seems to indicate that he is a map designer mainly.

Usually the term Level Design has to do with the map.
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Old 2013-04-03, 03:30 PM   [Ignore Me] #7
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Re: Questions for Friday Night Ops on Level Design


Originally Posted by OctavianAXFive View Post
His linkedin seems to indicate that he is a map designer mainly.

Usually the term Level Design has to do with the map.
So he designs continents then? Because I thought Arclegger does bases?
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Old 2013-04-03, 03:35 PM   [Ignore Me] #8
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Re: Questions for Friday Night Ops on Level Design


Originally Posted by OctavianAXFive View Post
His linkedin seems to indicate that he is a map designer mainly.

Usually the term Level Design has to do with the map.
Ah, cheers! So the perfect question would be what are they looking at doing to improve the combat flow across a given continent.
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Old 2013-04-03, 03:40 PM   [Ignore Me] #9
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Re: Questions for Friday Night Ops on Level Design


Originally Posted by Assist View Post
So he designs continents then? Because I thought Arclegger does bases?
Clegg joined the weapon design team.
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Old 2013-04-03, 03:43 PM   [Ignore Me] #10
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Re: Questions for Friday Night Ops on Level Design


I dont think we have enough trees on the three continents we have now. How do you feel about trees and are we going to see more trees in the future.
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Old 2013-04-03, 03:48 PM   [Ignore Me] #11
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Re: Questions for Friday Night Ops on Level Design


My question is, how overall has the level design team coped with making Planetside 2 from beginning to now and what's in store for the future, dish the dirt!
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Old 2013-04-03, 03:50 PM   [Ignore Me] #12
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Re: Questions for Friday Night Ops on Level Design


Don't forget, we gotta tweet this shit. That's where they'll be looking for questions!
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Old 2013-04-03, 03:50 PM   [Ignore Me] #13
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Re: Questions for Friday Night Ops on Level Design


Aye, posting them here won't help unless some friendly soul tweets them all.
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Old 2013-04-03, 03:52 PM   [Ignore Me] #14
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Re: Questions for Friday Night Ops on Level Design


well one of you has the job, I'm usually asleep when these go live
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Old 2013-04-03, 03:56 PM   [Ignore Me] #15
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Re: Questions for Friday Night Ops on Level Design


Originally Posted by Canaris View Post
well one of you has the job, I'm usually asleep when these go live
I got your back, and with 5 min to spare. Can't promise they'll pick it though.
Provided I didn't fuck it up. That's just about my 4th ever twit (twat? tweet? whatever)
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