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Old 2013-04-09, 10:18 PM   [Ignore Me] #46
Rothnang
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Re: The Return of BFRs???


That looks like it would have to be made of wood to have any kind of buoyancy.
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Old 2013-04-09, 10:37 PM   [Ignore Me] #47
PurpleOtter
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Re: The Return of BFRs???


Originally Posted by Whiteagle View Post
Ladies and Gentlemen, let me introduce you to the Amphibious Battle Frame Robot:



The ABFR!

...Ok, it's a crappy LDD model I came up with in a few hours, but I think you can get the idea...
A Sub that just so happens to turn into a Land Walker!
needs a cloak and a shield and a missile launcher and a torpedo tube and a satellite dish for orbital strikes and an espresso machine and an AMS and a re arm port and a.....
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Old 2013-04-09, 10:39 PM   [Ignore Me] #48
Whiteagle
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Re: The Return of BFRs???


Originally Posted by Rothnang View Post
That looks like it would have to be made of wood to have any kind of buoyancy.
THAT'S WHY IT'S FEET ARE ALSO PONTOONS!!!

...It might actually be able to stand up on water then...
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Old 2013-04-10, 12:53 AM   [Ignore Me] #49
Baneblade
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Re: The Return of BFRs???


Originally Posted by p0intman View Post
have you paid attention to the development of this game so far?

I'm not seeing where you are so optimistic.
I could post negativity in every post and still look like an optimist to you.
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Old 2013-04-10, 02:25 AM   [Ignore Me] #50
Koadster
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Re: The Return of BFRs???


Originally Posted by maradine View Post
Oh for fuck's sake . . .
'BFR's in 2142 were very balanced.. But ofcourse that was 'old dice' who were legendary game devs.
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Old 2013-04-10, 02:49 AM   [Ignore Me] #51
camycamera
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Re: The Return of BFRs???


^ this

calm down PS1 vets. even IF they put them back in... they would balance it.... right?
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Old 2013-04-10, 02:58 AM   [Ignore Me] #52
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Re: The Return of BFRs???


Originally Posted by camycamera View Post

calm down PS1 vets. even IF they put them back in... they would balance it.... right?
Sarcasm?
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Old 2013-04-10, 03:02 AM   [Ignore Me] #53
Sonny
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Re: The Return of BFRs???


If they make these battle mechs 2 or 3 man and cost most if not all of your vehicle resources then I can cope with them. Otherwise, I fear.
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Old 2013-04-10, 03:28 AM   [Ignore Me] #54
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Re: The Return of BFRs???


I am also favorable to the comeback of the BFRs, but like people said, much more like the one in bf2142.
A single pilot small mech with 2 weapons, most like the same of the esf with 75% of the ammo clip.
So they are agile enought to get behind a tank and rocket pod it near death and finish it with the main HMG.
But a head on battle with a tank should not be a good pick, because a tank with 2 gunner will have more damage and it most have less health them a mbt, but with less weak points, but be more durable them a lighting for sure.
So we got a walking ESF, good to give close support to infantry, that will still die as fast as every vehicle in the game, but is perfect to give one more option to players to spend money and certs on it.
The machine gun can be the standard HMG that come with the MBT maybe with more ammo on the clip, that can be exchanged for a g30 walker, that is more effective against infantry and air, buch much less effective against tanks.
The secondary can be less effective rocket pods, or a g60 pounders, or one m40, there can be also some faction specific weapons, like the enforcer for the NC, and the m525 for the TR. Maybe a g2a lock on launcher as secondary, but I think MBT pilots will complain about that because they don't have any useful weapon against air.
So it can get in better places that tanks cannot, it can be very nice for a flanking maneuver, also good to kill those hard to reach, with tanks, sunderers, and perfect for loners (that call themselves and lone wolfs).
I know some guys that only got the lighting to play, because they don't like to play with anyone, but they do realize that the lighting even with heat sucks a lot, he keeps giving fire support, because if he enters in a fight he will be dead fast. The single pilot BFR can be what he always wanted in this game.
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Old 2013-04-10, 03:52 AM   [Ignore Me] #55
Gatekeeper
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Re: The Return of BFRs???


I don't have any problem with the concept of having mechs in PS2. Just because BFRs were handled badly in PS1 doesn't mean that mechs can't be done well ever.

The big problem really would be finding an appropriate battlefield role for them to fill, especially since they're still struggling to define that for the existing vehicles.
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Old 2013-04-10, 04:40 AM   [Ignore Me] #56
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Re: The Return of BFRs???


Originally Posted by Gatekeeper View Post
The big problem really would be finding an appropriate battlefield role for them to fill, especially since they're still struggling to define that for the existing vehicles.
Dude, shore-insertion support and submarine combat:
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Old 2013-04-10, 05:06 AM   [Ignore Me] #57
Gatekeeper
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Re: The Return of BFRs???


Originally Posted by Whiteagle View Post
Dude, shore-insertion support and submarine combat:


Fine, gets my vote. SOE, make it so!
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Old 2013-04-10, 05:57 AM   [Ignore Me] #58
Dodgy Commando
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Re: The Return of BFRs???


I'm all for the return of BFR's in some shape or form. Like I've said many times, they don't have to be PS1 BFR's.

I also find the hate quite irrational, but its an irrational feeling to begin with. I also understand where it comes from (to a degree). However I disagree with this idea of blocking even the slightest mention of the things.

Anyway, the art posted certainly feels very Vanu (also beats Buzz Lightyear hands down). I question the validity of such a big screen area, but then again it could be reinforced (or not even actually a screen). Bit of a Wraithlord vibe going on.
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Old 2013-04-10, 06:04 AM   [Ignore Me] #59
Ironside
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Re: The Return of BFRs???


it looks fucking awful and do they ever learn, one mistake after another....
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Old 2013-04-10, 06:26 AM   [Ignore Me] #60
Hmr85
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Re: The Return of BFRs???


While not a fan of BFR's ever making a return. Why not post all of the concepts up?

VS

TR

NC
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