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Old 2013-05-01, 03:45 PM   [Ignore Me] #1
Rivenshield
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What are the actual continental/server population caps?


Do we even know? Originally it was supposed to be 550x3 per continent, but it obviously ain't that now. All I see, night after night, even after spending ten minutes in the queue so I can squeeze in, is one raging-ass main fight and another medium-sized one elsewhere, tops. And neither seems any larger than the battles we were fighting ten years ago. We had some three-way red alerts that *dwarf* anything I've seen in PS2. Obviously the technology isn't quite there yet to allow for Higby's 'hundreds of players fighting hundreds of players in giant clusterfuck battles.' That's gone by the wayside.

So what's the real world figure now? Do we know?
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Old 2013-05-01, 04:10 PM   [Ignore Me] #2
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Re: What are the actual continental/server population caps?


I don't believe we have ever been given any definitive information, only that's it was expected to be 666 per empire 2000 overall (I had heard) but we haven't heard if that was achieved.

550 is a new number to me.
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Old 2013-05-01, 04:16 PM   [Ignore Me] #3
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Re: What are the actual continental/server population caps?


2000 per cont is what we always heard, no reason to believe it's not that.
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Old 2013-05-01, 04:22 PM   [Ignore Me] #4
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Re: What are the actual continental/server population caps?


Back when Sirisan's data puller was working properly, the most populous servers (Matherson and Miller) tended to have around 4000-5000 at peak hours, and since there didnt seem to be server ques then, its safe to say they weren't actually hitting a pop cap yet.
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Old 2013-05-01, 04:53 PM   [Ignore Me] #5
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Re: What are the actual continental/server population caps?


Theres no way to really figure out how big the pop cap for a continent is really.
At least right now.

It will be easy to figure out once we have a pop locked two way fight, and a galaxy or two, means a specific amount of players from the third faction, hops on that two way continent. Bit of math and BANG you know for sure.

Till then: No way to calculate, only devs can tell us.
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Old 2013-05-01, 05:15 PM   [Ignore Me] #6
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Re: What are the actual continental/server population caps?


Originally Posted by Silent Thunder View Post
Back when Sirisan's data puller was working properly, the most populous servers (Matherson and Miller) tended to have around 4000-5000 at peak hours, and since there didnt seem to be server ques then, its safe to say they weren't actually hitting a pop cap yet.
Ye, Server cap would be 6000 with 3 continents.
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Old 2013-05-01, 05:46 PM   [Ignore Me] #7
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Re: What are the actual continental/server population caps?


Originally Posted by Hamma View Post
2000 per cont is what we always heard, no reason to believe it's not that.
Boss, if that were true, half the map would be lit up at any given time. It ain't. It *can't* be more than around 300 per. empire.
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Old 2013-05-01, 05:48 PM   [Ignore Me] #8
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Re: What are the actual continental/server population caps?


Originally Posted by Rivenshield View Post
Boss, if that were true, half the map would be lit up at any given time. It ain't. It *can't* be more than around 300 per. empire.
You're assuming everyone on the continent is in a battle big enough to create a hotspot, and all at the exact same time?
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Old 2013-05-01, 05:50 PM   [Ignore Me] #9
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Re: What are the actual continental/server population caps?


I'm sorry but there's no way you can determine the number of players on a continent from looking at the map. Nobody really knows but the devs and we were always told 2k per cont as a cap.
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Old 2013-05-01, 07:47 PM   [Ignore Me] #10
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Re: What are the actual continental/server population caps?


I believe its 2k per continent. Not all players on a continent are active and we don't even know the player range limits for "Platoons Detected" and so on in a hex. There's also usually about 100 players just spread out between about 6-7 territories fighting small battles, or moving between battles.
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Old 2013-05-01, 08:45 PM   [Ignore Me] #11
Ghoest9
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Re: What are the actual continental/server population caps?


last night the VS had over 70% of Indar at one point - and I was locked out as NC.

They probably need a better algorithm.
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Old 2013-05-02, 09:27 AM   [Ignore Me] #12
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Re: What are the actual continental/server population caps?


Originally Posted by Ghoest9 View Post
last night the VS had over 70% of Indar at one point - and I was locked out as NC.

They probably need a better algorithm.
The Pie chart in the warp terminal is territory controll not population. im guesing you were looking at that.
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Old 2013-05-02, 10:16 AM   [Ignore Me] #13
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Re: What are the actual continental/server population caps?


AFAIK, the pop cap on a continent is 650 players per empire, meaning 1950 players per continent total, meaning 5850 player per server max (+ admins, GMs, etc...)

Originally Posted by Rivenshield View Post
Boss, if that were true, half the map would be lit up at any given time. It ain't. It *can't* be more than around 300 per. empire.
During UES fight at The Bastion, I did a /who. It told me there was over 600 VS in the hex.

So... Yeah...

Last edited by KaskaMatej; 2013-05-02 at 10:18 AM.
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Old 2013-05-02, 11:07 AM   [Ignore Me] #14
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Re: What are the actual continental/server population caps?


Originally Posted by Rivenshield View Post
Boss, if that were true, half the map would be lit up at any given time. It ain't. It *can't* be more than around 300 per. empire.
2000 per continent, divided 3 ways.. it's more than double that 300.
Not sure why anyone would assume they're lying about the size of the continent population cap.
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Old 2013-05-02, 11:23 AM   [Ignore Me] #15
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Re: What are the actual continental/server population caps?


Originally Posted by Assist View Post
2000 per continent, divided 3 ways.. it's more than double that 300.
Not sure why anyone would assume they're lying about the size of the continent population cap.
2,000 would make sense over the 300. Besides, didn't I see you flying around in your lib murdering my outfit mates 2 nights ago?
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