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2013-05-11, 04:01 AM | [Ignore Me] #17 | ||
Private
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Finally. The sooner they are out, the better. The first time I saw them, it seriously made my head spin. No exaggeration. I used to go to map view until it stopped spinning. Now it has become a little bearable over time, but would still like to have it disappear forever.
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2013-05-11, 05:06 AM | [Ignore Me] #18 | ||
yesterday i still had spinningpods all day. and not only 1-2 rounds. excessive funfair ride everytime.
it needs to be worked on. either stop the spinning, or change the deconstruction of the pod to leave a giant splash of vomit on the ground. because i am sure most players would totaly cover the interior of the pod in puke if it did the spin like this.
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
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2013-05-11, 08:28 AM | [Ignore Me] #19 | ||
Sergeant Major
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I thought it was neat, added a realism to it and made you concentrate to bring this flaming, hurtling chunk of metal under control. Sure it was "annoying" to people who like everything straightforward and simple, but I welcomed the change.
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2013-05-11, 10:55 AM | [Ignore Me] #22 | ||
being able to use the droppod as a weapon to drop on enemies would be fun, but it is of no use right now.
not because of the spinning, but because i never know if i´m dropping on a friend or an enemy. with all that neutral color camos around and no option to use spotting from the droppod it is nothing more than a cutscene with the illusion of gameplay.
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
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2013-05-11, 12:39 PM | [Ignore Me] #24 | |||
Sergeant
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2013-05-11, 02:24 PM | [Ignore Me] #25 | ||
Corporal
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Sometimes my pod spins and other times it doesn't.
I suspect that it might be related to whether you're dropping into friendly or enemy territory, or perhaps how heavily-contested it is. I'd have to do some more experimenting to verify this. |
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2013-05-11, 06:05 PM | [Ignore Me] #26 | |||
Major
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I have to avoid sharp angles, gals, libs, base turrets, and even flying ESFs or I end up getting killed without hurting them any that I know. |
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2013-05-13, 07:58 AM | [Ignore Me] #27 | ||
Captain
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Well I've only had a spinning drop pod once, maybe twice, and I LOVE it.! It brings a new asthetic to the gameplay. I've run into people who use it to get an overhead view of enemy armour and/or air as well as infantry, and the spinning just makes it impossible to do. But then again, I never get a spinning drop pod. xD
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2013-05-22, 08:00 AM | [Ignore Me] #29 | ||
talking about realism... i am always spawning without a droppod, start falling and then the spinning droppod appears around me. kills all immersion.
and i hate that the droppod damage is gone! during beta you could smash enemy vehicles, soldiers and aircrafts with the pods, and higby even promoted this as a cool feature! so why has this been reverted? now i always die when i hit anything with my droppod, while my victim flys away totally undamaged. this sucks hard!
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
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2013-05-22, 09:21 AM | [Ignore Me] #30 | |||
Major
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But re: spinning drop pods. If you have a decent computer it's not a big deal. The changes have not made it harder for me to drop pot spot onto of the sundy roof tops to plant C4. But I have heard in VOIP that some members of our outfit gets a bit too mush of an FPS drop that takes it hard for them to get any control of the decent. |
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