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2013-06-06, 06:43 AM | [Ignore Me] #151 | |||
It might, but I don't see it being ported with that in mind. I just don't see SOE trying to get console owners to buy decent a mouse and keyboard combo for PS2. I also don't see the crowd of PC gamers with "PC's that aren't powerful enough to play PS2 so will buy a PS4 to play it instead of upgrading their PC" as being large enough to warrant a focus on M+K.
My guess is still that it will be designed around the controller, but I could certainly be wrong.
You're right. Smedley did mention that PS2 would be better optimized for multiple cores, which he also mentioned would improve the performance for the PC version. So that's one good thing. Me neither. For those wondering about the PS4's RAM. 8GB is more than enough, since the PS4 doesn't have to deal with a hungry OS and miscellaneous programs running in the background. 8GB on a gaming console is more than enough.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
Last edited by ChipMHazard; 2013-06-06 at 07:37 AM. |
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2013-06-06, 07:01 AM | [Ignore Me] #153 | ||
yeah, for sure! the drm and anti jailbreak part of the operating system will only use about 7 gb, so there will be 1 gb ram all for the game! that should be enough!
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2013-06-06, 07:03 AM | [Ignore Me] #154 | ||||
BF3 had to conform to the limitations of not only the console's hardware but also the controller itself. And if they had ported BF2 and BF2142 over to the consoles then they would have had to be remade abit to work with the controller. I do agree that BF3 doesn't show the same creativity as its predecessors, both of which I prefer over BF3. My point being that having to design a game around a controller will obviously lead to different game design choices than had it been designed with keyboard and mouse in mind. Same thing will happen with PS2. It will almost certainly be designed with the controller in mind and changed accordingly, it won't be "dumbed down" to fit the console crowd. It will be designed to work as optimal as possible on the PS4. An excellent example of a game/series being dumbed down horribly is the new Deus Ex game for iOS.
I really don't think you're being fair towards the devs here. PS2 was quite clearly not being developed for the PS4 when they first started working on it. I don't get all your doomsaying. I have my concerns, but that's all they are until proven correct. I could just as easily be proven wrong and having PS2 on the PS4 might end up being the best thing to happen for the game. Might I point out that PS2 isn't hugely populated? Any significant increase in player population and profit would be most welcome. Heck the optimization needed for the PS4 version will help get more PC owners to play PS2. But I will give you that I do think it's fair enough to feel a bit cheated in regards to it sounding like the PS4 version requiring multi-core optimization, but the PC version apparently not warranting the same optimization. I doubt that's how Mr. Smedley meant though, as optimization is an ongoing process. So far it's a win-win with a slight chance of bad rain later on in the evening.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
Last edited by ChipMHazard; 2013-06-06 at 02:15 PM. |
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2013-06-06, 08:51 AM | [Ignore Me] #159 | ||
Major General
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I've always said they should have done integration with PS2 and the external VOIP programs. But I guess if they can add the functionality that those external VOIP progs give into the existing VOIP they use in the game it doesn't make a difference.
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2013-06-06, 09:02 AM | [Ignore Me] #161 | |||
Major
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Then the last part. As far as I know SOE games still have to go through certification for patchs on PSN. I know for a fact that Microsoft games have to go through certification for Xbox Live. Sounds stupid, but at least they have quality control. Patches don't generally break console games like they can for PC. A lot of people don't like Mumble because it is still new and they don't want to learn how to optimize it. Teamspeak has been around for a long time and a lot of FSPers pick it over Mumble just because of familiarity. Personally I like Mumble more than TS3. It's the opposite on the MMORPG scene. Most guilds run Ventrillo or Mumble and TS3 is usually laughed at. Mumble is an extremely low latency VOIP... it's hands down better than Ventrillo. Last edited by Dragonskin; 2013-06-06 at 09:09 AM. |
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2013-06-06, 09:46 AM | [Ignore Me] #163 | |||
Let's see if I can be more clear about it. I don't really see the people with PC gaming periphals buying a PS4 just to play PS2 with their mouse and keyboard instead of saving up for an upgrade. Basicly what I'm trying to clumsily state is that I don't think the amount of players who own a gaming PC and would want to use M+K for a console version of PS2 is larger than the amount of players who don't already own a gaming PC and would rather want to use a gamepad. As in I don't think SOE is going to try and push for the console version to require M+K and thus be able to possibly go cross platform. I don't really know enough on the matter to know how it works with SOE games. Just wouldn't make much sense, from my perspective, to have your own games go through an even more lenghty process. One would think that the internal QA would be enough, but I could just be completely wrong. If the PC patches end up getting delayed because of the certification process then I am probably going to be right pissed.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
Last edited by ChipMHazard; 2013-06-06 at 11:59 AM. |
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2013-06-06, 09:49 AM | [Ignore Me] #164 | ||
First Sergeant
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About a year ago they did a poll of windows users, and 40% still used XP.
And more on the topic: If they had done a cross platform server my outfit and I had decided we would go there, make an outfit and name each character some reference to the 4 horsemen of the apocalypse. |
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2013-06-06, 10:15 AM | [Ignore Me] #165 | |||
Sergeant Major
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Somewhat on topic, warframe will also be on PS4. Which is hardly surprising. Since that game plays differently to PS2 (less aiming required) it makes me wonder if crossing servers with this game might be a possibility. But let's not kid ourselves. What are the chances of that happening? |
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