News: Player Studio Launches July 29th - Page 3 - PlanetSide Universe
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Old 2013-08-02, 04:54 AM   [Ignore Me] #31
Twasta
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Re: Player Studio Launches July 29th


Since this is about the Player Studio I might as well link to my stuff: Click.

I highly dislike the 3 color rule, btw. . Of all the patterns I got only about 1/10th actually work well when they get cut down like that.
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Old 2013-08-02, 09:36 AM   [Ignore Me] #32
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Re: Player Studio Launches July 29th


The rules say 3 tones for camos.

A response on the player studio forums by a mod claims they might accept 4 tones in certain situations.

An example they provide has 6 tones.


*sigh*
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Old 2013-08-02, 11:24 AM   [Ignore Me] #33
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Re: Player Studio Launches July 29th


Originally Posted by Figment View Post
Not sufficient if you want to use your main account in Europe.
You play with your europe account but submit items with your USA account. Of course it's only possible if there are no gametime or SC spent on game requirements.
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Old 2013-08-02, 06:24 PM   [Ignore Me] #34
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Re: Player Studio Launches July 29th


The rules for camo are super-ambiguous. Best to just submit your best version of the camo and let them reject it, as they're supposed to tell you why and then you can re-submit after their feedback. Or they might just accept it. I read on the studio forums that someone submitted a camo with tons of dithering and color shades, and it was accepted. Until they clarify, which probably won't happen until after SoE Live, I'd just assume those are guidelines, because their own samples clearly don't adhere to them.
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