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Old 2013-08-12, 03:19 PM   [Ignore Me] #31
CzuukWaterson
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Re: TotalBiscut- back to PlanetSide 2


It wouldn't be such a big deal if they would just fix the fekkin lock on issue. We can deal with a bunch of crappy mossie pilots. But not the no skill I win Stryker.
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Old 2013-08-12, 03:44 PM   [Ignore Me] #32
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Re: TotalBiscut- back to PlanetSide 2


Originally Posted by CzuukWaterson View Post
It wouldn't be such a big deal if they would just fix the fekkin lock on issue. We can deal with a bunch of crappy mossie pilots. But not the no skill I win Stryker.
Striker is cheesy, but since you can't lock on to turrets or maxes it gets me killed sometimes. At least the NC can dumbfire their Pheonix that hits like a truck and the Lancer has amazing range.
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Old 2013-08-12, 07:56 PM   [Ignore Me] #33
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Re: TotalBiscut- back to PlanetSide 2


Originally Posted by PredatorFour View Post
Why don't they give new players say 100 or 200 certs when they start? At least then can then purchase some helpful things instead of getting farmed for hours first.
not a bad idea....
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Old 2013-08-13, 12:24 AM   [Ignore Me] #34
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Re: TotalBiscut- back to PlanetSide 2


Originally Posted by PredatorFour View Post
Why don't they give new players say 100 or 200 certs when they start? At least then can then purchase some helpful things instead of getting farmed for hours first.
I thought they did? Or is this an Alpha Squad thing? I remember starting off with 100 certs with each character I created.

Originally Posted by robocpf1 View Post
I think as part of the tutorial it would be nice to award a few certs and even do what some games do and suggest a few first purchases as part of the tutorial. Make you select a class, get at least the few 1-cert upgrades for it and maybe your choice of scope for your gun, and then send you out in the world.
I agree. From what the data miners at Reddit got from the PTS files, it seems like future instances of the tutorial may include a something to suggest a class or vehicle type based on someone's playstyle:

http://www.reddit.com/r/Planetside/c...not_including/
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Old 2013-08-13, 01:19 PM   [Ignore Me] #35
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Exclamation Re: TotalBiscut- back to PlanetSide 2


Originally Posted by PredatorFour View Post
Why don't they give new players say 100 or 200 certs when they start? At least then can then purchase some helpful things instead of getting farmed for hours first.
Now that is a good idea.

100 wouldn't be a game-breaker, but would allow new players to get a weapon sight, a suit upgrade and have some certs to add into class abilities.

It's not much, but it'd help set new players on their way.
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Old 2013-08-15, 04:30 PM   [Ignore Me] #36
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Re: TotalBiscut- back to PlanetSide 2


Originally Posted by Chewy View Post
(RP post)
You never seen that I take it. And yes, it was more TR lies to cover the truth about what really happened that night and how/why TB was MIA for so long.
Chewy there is one thing you don't realise about BRIT...

...Now they have ME!
MWAHAHAHAHA!!!

Originally Posted by Sledgecrushr View Post
I saw TB and BRIT rolling out last night in a big armor column. I guess if the guy is playing the game in his spare time then he is having fun with it.
Yeah, it supprised me to get on for the Weekly Op and actually see the Outfit's Internet Celeb PLAYING the game.

That face when you and TB are the only two in the Op who go to one base when everyone was order to go to another.
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Old 2013-08-15, 04:35 PM   [Ignore Me] #37
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Re: TotalBiscut- back to PlanetSide 2


Originally Posted by Selerox View Post
Now that is a good idea.

100 wouldn't be a game-breaker, but would allow new players to get a weapon sight, a suit upgrade and have some certs to add into class abilities.

It's not much, but it'd help set new players on their way.
This is so obvious the devs must have thought of it but decided not to for some reason. Great idea.
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Old 2013-08-15, 05:36 PM   [Ignore Me] #38
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Re: TotalBiscut- back to PlanetSide 2


Reminds me of the idea of a standard/unlimited implant everyone gets that gives you 25% XP boost, one of the many balance suggestions thrown out in the whole implant drama.
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Old 2013-08-15, 06:29 PM   [Ignore Me] #39
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Re: TotalBiscut- back to PlanetSide 2


Long Live The King!
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Old 2013-08-16, 11:00 AM   [Ignore Me] #40
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Re: TotalBiscut- back to PlanetSide 2


Originally Posted by mrmrmrj View Post
This is so obvious the devs must have thought of it but decided not to for some reason. Great idea.
As in re-inventing the wheel again...
In planetside 1 you started out with a set of certs spent. One could immediatly ditch a cert to grab another.
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Old 2013-08-16, 05:35 PM   [Ignore Me] #41
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Re: TotalBiscut- back to PlanetSide 2


Originally Posted by Dragonskin View Post
Striker is cheesy, but since you can't lock on to turrets or maxes it gets me killed sometimes. At least the NC can dumbfire their Pheonix that hits like a truck and the Lancer has amazing range.
Wouldn't bother me if I could line of sight it. Or outrun it. Or use some kind of skill to defeat it.

The Phoenix has no part of this argument because it can't hit air. Who uses rockets for turrets anyway?
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