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2013-09-04, 11:31 AM | [Ignore Me] #17 | ||
Second Lieutenant
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If they just add a 10 or 15 usd sub which gives you everything unlocked and certed to the max (for the duration of the sub) i would totally buy that. Even without any of the other benefits like ressource boost, loaouts etc. I don't need that.
But paying monthly and still needing to "grind" (1000 certs is about 20 hours of playtime for me) or pay for the stuff I want.... no thank you. And regarding the f2p games list. Well, they could do a free weekend... oh wait. Last edited by Emperor Newt; 2013-09-04 at 11:38 AM. |
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2013-09-04, 01:37 PM | [Ignore Me] #18 | ||
^
...hmmmmm....$15/mo SUb ...... and we get all of the good mechanics from PS1 (perhaps tweaked a bit here-and-there) .... ALL CERTS UNLOCKED ...... no F2P noobs crying it's P2W ..... and the focus is on CONTENT, Customer Service, Anti-Cheat / Anti-Hackers, & quality game mechanics ....... OMG ... sounds like gaming Nirvana. I've always thought introducing "modular base design" would help the game. Every month or two, they plug-in new base modules .... that change the location of terminals, change hallways, stair & window locations,..... small-to-moderate tweaks that keep the game from getting stale as quickly (why keep each base EXACTLY the same ...... forever ?) ... REPETITIVE gameplay = BORING gameplay. Also, maybe experiment with some soprt of an End-Game Scenario .... where every 6 months there is a declared winner .... ribbons, BR, hats, custom cammo, different tank turret (with same damage stats - just a cool different look) .....small but meanigful perks & rewards to keep the players sense of accomplishment motivated. . Last edited by Chaff; 2013-09-04 at 01:52 PM. |
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2013-09-04, 04:43 PM | [Ignore Me] #19 | |||
Corporal
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To the OP, its a year old game AND this is the season where all the new games come out. of COURSE they are going to loose a ton of subscriptions right now. Hell I just got Rome Total War 2 and intend to play that for a few good weeks until some new PS2 content comes out. |
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2013-09-05, 10:13 AM | [Ignore Me] #21 | ||
Staff Sergeant
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with the mention of modular bases, it reminded me of the talk of player built bases. This is coming to the forefront as EQ:Next is aparantly going to be one big sandbox game. I'm curious if the construction mechanism they'd use there would apply here as it's the same game engine.
But yes doors are sorely missed by me also. So many simple things that they did in PS1 that were so meaningful. Like the medic and implant bays. I really do miss tunnel fights also. |
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2013-09-05, 10:43 AM | [Ignore Me] #22 | ||
Sergeant Major
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The devs excuse is that indoor fighting is boring. But I see it being fun provided enough cover is inside and it's not too narrow.
Also, I miss doors. Bring them back. In regards to bases, is there even a point in moving between one base to another on foot, which can actually be pretty damn fun sometimes? Lose your ride in between and people can just redeploy. Call me crazy, but I actually like knowing things went to shit in an attack that didn't work out and have to retreat with whatever's left. Adds to the whole loss/gain immersion thing you know. Beats zerging and pushing back to warpgates anyway. >_> |
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2013-09-05, 12:11 PM | [Ignore Me] #23 | ||
Captain
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I cant sit here and rant about PS2 and say its all bad, the graphics are on point, the base design has really been impressive, the dev's worked on a lot of the issues that have bugged there player base, as well as the game. I will continue to play PS2 and I truly hope that the battle islands and the addition of hossin really give more content to the game.
I do have one question though, as a player I have spent pretty much all the certs that I can spend, for instance Ive maxed out my chassis on my tank, harrasor, and even air (I still cant fly for shit), Ive gotten pretty much all the side grades for all of my weapons, the side grades that I use the most, maxed out my repair gun and medic gun, maxed out my armor type that I prefer to use, that includes the max. I guess what Im getting at is now what do I spend my certs on, I mean sometimes I just waste certs on dumb shit, that I rarely use or dont use at all, and this is out of bordom, to see if I may use it, and I usually dont. |
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2013-09-06, 12:39 PM | [Ignore Me] #24 | ||
Sergeant Major
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Unfortunatly they ont do doors any time soon for technical reasons. Ist been explained in a different thread some time a go. Essentialy doors are NPCs rning a script, and every one of those ncreases the load on the server which decreases the number of players before the gmae starts slowing down. That is also why Phalanx turrets are no longer automated and why we dont have spitfires.
Of course thy might overcome this over time but till then. deal with it. |
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2013-09-06, 02:24 PM | [Ignore Me] #25 | ||
Sergeant
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Bottom line is that there is just not enough incentive to continue subscribing and playing.. The ONLY incentive, is if you have a bunch of friends/oufit members who play regularly to jus go around and kill shit lol..
I believe that ps2 has A LOTT TO LEARN from PS1 in terms of character progression and overall metagame.. Also as much as i hate to say, the F2P model has really quite heavily contributed to the game feeling a bit shitty lol.. :/ Hope the devs notice these big issues and start thinking of solutions.. One solution to improve the character progression is to make newer more faction based unique weapons and implants.. Items that require skill and many certs to acquire, no more of this pay 2 win bollox it just ruins it.. Also we need a LOTT more unique vehicles and specialty infantry classes that you can only unlock with CERTS ! |
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