State of the Game - O:MFG/PU01 Thoughts and Balance Pass Post 2 - PlanetSide Universe
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Old 2013-11-14, 07:57 AM   [Ignore Me] #1
snoopadoopa
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State of the Game - O:MFG/PU01 Thoughts and Balance Pass Post 2


Hey there guys and welcome to State of the Game episode 6, In this episode we discuss the recent optimisation patch that is now live and balance pass post 2.


Much Love,
SnooPSton
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Old 2013-11-14, 09:52 PM   [Ignore Me] #2
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Re: State of the Game - O:MFG/PU01 Thoughts and Balance Pass Post 2


Thanks Snoop. Entertaining and informative, as always.
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Old 2013-11-17, 12:09 AM   [Ignore Me] #3
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Re: State of the Game - O:MFG/PU01 Thoughts and Balance Pass Post 2


Well done again.
I too enjoy that the dev team is posting what they're doing and why. It seems they want to see what the players like/dislike about it and how they could further adjust it. It's worth noting that the 150m cap for BA Rifles is a starting point and they'll further adjust it depending on how things go. It's somewhat of a buff atm considering you can't ohk outside of 70m for quite a few targets. (At least in my latest experiences.) I feel 200m is fair. I'm assuming BA Rifle damage drops off to 450 at 150m in the proposed changes.

The NW change is great all around though.
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Old 2013-11-17, 01:00 AM   [Ignore Me] #4
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Re: State of the Game - O:MFG/PU01 Thoughts and Balance Pass Post 2


Thank you snoops I love your videos. About the new squad spawn I agree we have lost a bit of tactical depth, but we have gained some logistical meta game. Taking away a quick spawn should make people think more about spawn logistics. Just my two cents there, great video and ai look forward to the next one.
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Old 2013-11-17, 01:34 AM   [Ignore Me] #5
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Re: State of the Game - O:MFG/PU01 Thoughts and Balance Pass Post 2


Awesome video, Im not sure if you made this video before higby announced why they made the changes to the scythe and magrider..but incase you didnt hear, he said that they want to add another camo slot for vehicles so you can have multiple camos and mix and match them or use the same to gain full coverage again.
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Old 2013-11-17, 09:47 AM   [Ignore Me] #6
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Re: State of the Game - O:MFG/PU01 Thoughts and Balance Pass Post 2


I like your videos, keep em coming and let the devs know what you think.
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Old 2013-11-17, 12:31 PM   [Ignore Me] #7
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Re: State of the Game - O:MFG/PU01 Thoughts and Balance Pass Post 2


Originally Posted by Timealude View Post
Awesome video, Im not sure if you made this video before higby announced why they made the changes to the scythe and magrider..but incase you didnt hear, he said that they want to add another camo slot for vehicles so you can have multiple camos and mix and match them or use the same to gain full coverage again.
I did make it before hand that is a cool idea, even though I prefer full coverage of just one variety. I feel as though SOE doing that is just another way to get 500sc out of us.

Thanks for all the positive feedback guys
Much Love,
SnooPSton
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