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2013-12-18, 01:08 AM | [Ignore Me] #1 | ||
First Sergeant
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Hmmm... I think I need to seek advice.
I've had certs refunded because the Nanoweave certs have been removed from my characters. So I am wondering what I am best reinvesting my refunded certs into. I could just cert up my Nanoweave again, but by the sounds of it, it's not as simple as that and I need to do some serious thinking. One thing for sure, I won't bother with my LA and HA certs for now, because I hardly use those classes. So, what are the options, and why? cheers andy |
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2013-12-18, 02:27 AM | [Ignore Me] #2 | ||
Major
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I have 2 options now that NW is no longer more or less forced. Flak and shield recharge.
Flak is good for most areas where you have a lot of things that go boom. Vehicle driver, MAX bitch, or in spamable areas that don't lock vehicles out. Shield recharge is goo for almost anything that wont kill you outright. If you find that you tend to not take much HP damage in most fights a faster shield should work wonders. Does great with a cloaker that has no time to sit exposed waiting for a shield to regen. I can't say about the other things as I don't use them. |
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2013-12-18, 02:33 AM | [Ignore Me] #3 | ||
First Sergeant
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Munitions Pouch for my Heavy = 8 rockets, Fuck you aircraft!!.
Flak for my Engineer = Repair tanks with less concern for incoming explosives. Grenade Bandolier for my Medic = ALL THE REVIVE GRENADE XP!!! Adrenaline Pump on LA = Gotta go fast and bullets to slow! Ammunition Belt for my Infiltrator = Less time dancing between Snipers nest and the nearest resupply. Nanite Auto for the MAX = Fuck you lazy Engineers, I don't need you! That's where my certs refund were divided into... Last edited by HereticusXZ; 2013-12-18 at 02:35 AM. |
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2013-12-18, 03:22 AM | [Ignore Me] #4 | ||
hmmm from nanoweave I'm going with..... nanoweave, there's these people out there and they keep shooting at me
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
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2013-12-18, 03:30 AM | [Ignore Me] #5 | ||
Corporal
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i've gotten my outfits SL to up their bacon skills (spawnbeacon)
with the changes in deployments we use that a lot more now. even with the upcoming nerf- it's still the most important cert line for units
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useful,tactical& easy dev. combat support vehicle- CSP https://forums.station.sony.com/ps2/.../#post-2169472 |
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2013-12-18, 03:59 AM | [Ignore Me] #6 | ||
Staff Sergeant
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I had full NW on my Medic but I don't think I'll be recerting back into it.
Considering I have my HP regen maxed, the shield capacitor looks to be more interesting to increase survivability. On the other hand, having recently unlocked revive grenades, the extra grenade is also very appealing. At the end of the day, I tend to be more conservative in my approach when playing Medic. I'm all about the support, even if AR's are pretty good for killing stuff. There are plenty of people to take care of business in that respect. |
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2013-12-18, 04:50 AM | [Ignore Me] #7 | ||
Lieutenant Colonel
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If you most often die as a result of small arms fire - get nano weave.
If you most often die as a result of explosives get flak armor - or learn to play smarter.
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Wherever you went - Here you are. |
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2013-12-18, 04:59 AM | [Ignore Me] #8 | ||
Corporal
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Probably Flak armour, if Nanoweave helped resist headshots (because we all have helmets, lots and lots and lots of helmets which do NOTHING /sigh) then it would still be the default for most classes but it doesn't. Also its fairly heavily dependent on if you are solo playing or working with say an organized platoon/squad outfit.
This would be my choice if I was squad playing. Medic = grenade bandolier (+3 rez nades is imba) Engi = Flak (Max/vehicle/turret repairs all attract explosives) HA = Flak/Grenade Bandolier 4xConc/AV nade (nano no longer stacks with resist) MAX = Kinetic for indoor, Flak for outdoor ie non-infantry (auto regen if solo) LA = Dependent on situation, flashbangs are crap. Probably flak or Nano. Infil = Maybe grenade bandolier for 4x EMP nades. I don't play infil much myself but as a squad leader its a powerful grenade to use in squad vs squad play. These are only rough suggestions, depends on the situation you are expected to fight. |
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2013-12-18, 10:13 AM | [Ignore Me] #13 | |||
Last edited by Shamrock; 2013-12-18 at 10:16 AM. |
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2013-12-18, 10:24 AM | [Ignore Me] #14 | ||
Second Lieutenant
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For my faster moving classes I went with the advanced shield capacitor. That seems to be the logical step. For my medic, engineer, and heavy assault I just put back on nanoweave as the overall damage reduction is kind of necessary if you can't move around as fast.
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2013-12-18, 12:59 PM | [Ignore Me] #15 | ||
Captain
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Got nanoweaver back to all classes, I was in a hurry to spend 15k certs.
Also got shield capacitator to the medic Ammo ponch for light assault. Flak for eng. Shield for infiltrator. Adrenaline pump for light Missel ponch for heavy And I plan to get grenade punch for the medic.
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In planetside since the close beta of the first game! Outfit Brasileira de Planetside 2 |
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