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PSU: Kicking the VS to the curb since [classified]
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2014-01-24, 03:48 AM | [Ignore Me] #33 | ||
Private
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Currently the Lib is configured to operate like a AC130 (ignoring the CAS) delivering pew pew while orbiting the area with a big gun with a rearward mount.
I'd suggest the new variant try and emulate a heavy ground attack platform (a Strike Lib), bring back the articulated nose gun under the gunner's primary (make a choice between AI or AV?*) and give the pilot low-RoF rockets which hit harder than the ESF's. Maybe the gunner could have a selectable secondary which could designate and guide those rockets but with cool down/spin up to make the choice to leave the gun for a shot a little more tactical. This variant may also lose its tailgun to encourage it to use hit and run and not to loiter which would remain the job of the traditional variant. Maybe it gets 2 passenger seats in compensation. * maybe take the CAS off of the old lib and make it a turret gun for the new strike Lib. Last edited by Hobnail; 2014-01-24 at 03:50 AM. |
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2014-01-24, 03:59 AM | [Ignore Me] #34 | ||
Sergeant Major
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100 meters away from where they were, considering the point of the feature is to pick people up while moving over them.
I'd be pretty pissed off if I was a sniper in a good position and some douche did that to me. ... in fact, I would probably use the ability purely just to grief snipers. Because fuck them. |
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2014-01-24, 11:33 AM | [Ignore Me] #36 | ||
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They should work on making existing Lib weapons viable rather than add new ones.
* Tank Buster is better than the Vektor in every way * Drake is still bad compared to the Walker, Bulldog is used sometimes * Sitting in the tailgun is pointless when you can bellygun aircraft * Zephyr is never used by good crews ever since the nerf, it's either Dalton or Shredder * High G is used the most, Precision Bomber is used sometimes by pilots who like using the Tank Buster, and Racer is not really that good Also, there is the dilemma with Auto Repair being required on every air vehicle, but that is a separate issue on the air game design in general. Last edited by DredVS; 2014-01-24 at 11:36 AM. |
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2014-01-25, 02:13 PM | [Ignore Me] #38 | ||
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I would like to see something like a Ion Cannon from C&C. A new long range example.
It will be some kind of laser beam, that can be seen from far away for everyone, so that using it makes you a prime target. It starts of doing very low damage and the damage increses with the time it stays on the target. So in order to use it you either need a incredilbe gunner or need to stay still which makes you very vulnerable. And we should make a petition so that SOE doesnt gve us any lock on weapons. |
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2014-01-26, 06:16 AM | [Ignore Me] #40 | ||
Sergeant Major
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Strafing weapons. Basiacaly replace wthe belly gun with a larger weapon facing slightly below the front. These woudl have a limited range of movement and extremaly slow reload but very high dmage. The basic idea would be or the pilot to strafe the target with his nosegun and then the gunner deliver the finshing blow quickly as the liberator clzooms away. Possibly allowing the tail gunner a few potshots.
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2014-01-28, 08:35 AM | [Ignore Me] #42 | ||
Sergeant Major
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er... so they are taking a ship which is already the bane of infantry and vehicles everywhere able to sit at a height where nobody but other aircraft can shoot them while bombarding huge areas... and IMPROVING it? Are they actually insane?
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2014-01-28, 11:24 AM | [Ignore Me] #43 | ||
Sergeant Major
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Jesus man you made me laugh at this one. What kind of fairy tale version of PS2 have you been playing? Sorry to say There are no air based platforms that can farm without risk from ground fire. It's people like you who make these ridiculous statements that make me lose faith in the competence of infantry players in PS2. Try and spend more then 28 mins in a lib before you speak on the matter of how all powerful you feel they are.
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2014-01-28, 12:16 PM | [Ignore Me] #44 | |||
Sergeant Major
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And don't bother replying, I already know what it will be, a insult combined with how great a player you are and how the lib is really awful and needs many buffs so it can kill tanks in under 2s as the current 4s just isn't fast enough |
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