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Old 2003-05-22, 11:27 PM   [Ignore Me] #1
Zetre
First Sergeant
 
Mosquito incentives


ok, i have seen like 400 reavers, and like 2 mosqs in servers.
I would like to hear ideas to make them better
one idea i had this morning is to give them chaffs. They would be less armored, and less powerfull still, but would serve as better escorts, because they could clear out anti aircraft people better. Make them waste ammo, and then take them out buy following the smoke trails back
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Old 2003-05-22, 11:37 PM   [Ignore Me] #2
MilitantB0B
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Hmmm, maybe a fast transport mode. Kinda like the MAXs run mode. No weapons, poor handeling, just pure unadolterated speed. Cross a continent before you can say "I wonder what this button does"
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Old 2003-05-22, 11:39 PM   [Ignore Me] #3
Zetre
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hmmmmm, interesting, but i see many drawbacks with that
i've noticed that mosqs have already becomre tribes esque taxis, and making them have an uber fast mode would just transform them into a big taxi.
I also think now that you mention it, that max run mode was a big mistake. Maybe making them lurk around everywhere at .2MPH would balance them a bit more, and make people not whore them as much
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Old 2003-05-22, 11:42 PM   [Ignore Me] #4
MilitantB0B
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I wouldn't mind them being a big taxi, if you want firepower look to the reaver, if you want some firepower, but mainly manuevability and speed, get a mosquitoe. Speed is the mosq. selling point. I would also like to see the things wings fold back as it rockets across Ishundar.
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Old 2003-05-22, 11:48 PM   [Ignore Me] #5
Zetre
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hmmmmm, i think that sounds cool, but you need to play tribes before you think that's a good sollution. All people use vehicles for is diving straight toward the base, shooting as they go, and then they bail out, using the vehicle as a big bomb. I already see it a lot in PS, but if they made the thing unhitable, then it would becomre anoying.
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Old 2003-05-22, 11:49 PM   [Ignore Me] #6
Scurvy
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The skeeter is THE best air superiority platform in the game. Reavers stand very little chance against it, either singly or in pair and using good co-operative tactics.

The sole issue I have with it is that I really would like to see them able to carry both AI and AP rounds, but really that's just being greedy and would probably proove unbalancing. It'd be nice to be able to take out some of the heavier armour with them though - you just can't do it even with a full ammo base.

You CAN however take out a Reaver and a Galaxy with a full ammo load, and that can be quite satisfying... especially when you follow up by ejecting over the base they were about to cap and then cap it yourself, hack the vehicle pad and get another skeeter, park it up top for convienience, go down put on a set of reinforced with an engineering loadout, lay a whole load of mines and Spitfires, and then jump in the parked skeeter and take off for the next base just as the cap completes.

Obviously there wasn't a great deal of resistance in this case, however it was a fun one-man-army experience!
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Old 2003-05-22, 11:50 PM   [Ignore Me] #7
Stregone
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The mosquito has a few advantages. It owns reavers, and it reveals infiltrators when its moving slow enough.
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Old 2003-05-22, 11:50 PM   [Ignore Me] #8
Scarab
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They're too slow. For such a light craft with no armor and a 12mm gun as its only weapon, it should fly more than 15 kph faster than a reaver. Reavers fly 105, mosquitos fly 120. If the gun was changed to a single 20mm gun, it would be a lot better.

The changes to the minimap have made the scanning feature less useful than they once were since it's slightly harder for friendlies to see the blips.

It's a good ship if you want to scan things or just kill reavers, but a reaver can kill other reavers too as well as own most ground targets.

ONE of the following changes would probably put the mosquito in a good position.

- Change the gun to a 20mm

- or give them a secondary gun that's a sort of flak cannon to make them a air to air fighter

- or increase their base speed to about 135 kph or 140 kph.
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Old 2003-05-22, 11:55 PM   [Ignore Me] #9
MilitantB0B
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Originally posted by Zetre
hmmmmm, i think that sounds cool, but you need to play tribes before you think that's a good sollution. All people use vehicles for is diving straight toward the base, shooting as they go, and then they bail out, using the vehicle as a big bomb. I already see it a lot in PS, but if they made the thing unhitable, then it would becomre anoying.
Not unhittable just faster. Like a constant afterburner. All the time they had this fast travel mode on, they couldn't fire. Maybe it would have a speed up and slowdown time like the MAX run speed to keep you from taping it on and off.
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Old 2003-05-22, 11:55 PM   [Ignore Me] #10
Stregone
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One thing that I always thought would be cool would be to give it a WW2 style machine gun + cannon. So one chaingun, and a 20mm cannon that fires at the same time.
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Old 2003-05-23, 12:12 AM   [Ignore Me] #11
AztecWarrior
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Give them one 20mm cannon to replace the 12mm chaingun and make it a bit faster.
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Old 2003-05-23, 12:50 AM   [Ignore Me] #12
1024
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Ya, all they need to do is beef up the gun and give it more speed.


The reaver is used more because peopel think its more versatile, but it's not really....they say its Anti Inf and Anti Arm but what peopel dont think of is it isnt very good at Anti AIr, which the mosq is.

Mosq= Anti Air and Anti Inf

Reaver= Anti Armor and Anti Inf
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Old 2003-05-23, 01:10 AM   [Ignore Me] #13
MrVulcan
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I love my mos, ill never give it up.

I down revers, and gals all day long, I find that if the piolits are even skill, 2 reavers vs 1 moss is an even fight right now.

However, if they go vs anything other than lightings, or non-rocket inf they get downed easy. If they had 20mm it would be much better IMO, but even as is, I still love them

(so great seeing a gal runing from a mos, just makes you laugh and wonder why they think they can outrun us Just land, and run, at least youll live, sometimes.... )
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Old 2003-05-23, 01:11 AM   [Ignore Me] #14
�io
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Either beef up the gun a tiny bit or simply cut down the reaver's power.

There's a reason you see 400 reavers, it's called easy kills.
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Old 2003-05-23, 03:11 AM   [Ignore Me] #15
Knuckles
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Maybe this has been covered, but anyway:

One of the great benefits of the mosq is its nose radar. You can hover around the walls of a newly hacked base and scan the place for enemies. You can even spot infils this way.
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