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2002-12-17, 10:36 PM | [Ignore Me] #50 | ||
First Sergeant
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but it isnt that new.
its a combination FPS + MMORPG with warfare as the theme (duh) its been done before. i beta tested a game liek that. FPS + MMORPG. it was fun as fuck but then it went P2P and i got tired of the bugs and bullshit from the players. and PS is already like 95% of all FPS games out there in the fact that it is restricted to the ground.
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- I'll swallow your soul - |
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2002-12-17, 10:52 PM | [Ignore Me] #51 | ||
Corporal
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hmm is that so? maybe you should read through this: http://www.planetside-universe.com/c...=sdVehicleInfo
I dunno but a few seem to be air vehicles. But the fact that it is similar to other FPS is in escapable, but on the large scale of things, PS is more like a huge game of risk. |
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2002-12-17, 11:00 PM | [Ignore Me] #53 | ||
Corporal
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i think it adds challenges and unique strategies, hiding on top of a building a sniper could do damage yet be safe from most attacks. Also using cover and scouting will be more essiential in PS than any other game i can think of, there aren't small maps that the vets know off by heart, but 10 huge maps that might never be memorized.(hm strayed off topic a bit) back to cover, if you can rush(jetpack) in, over hills or trees in a few seconds what good is cover to the scout or sniper?
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2002-12-17, 11:01 PM | [Ignore Me] #54 | ||
Lieutenant Colonel
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dude, this is supposed to represent combat in a war, not some weird frag competition. the designers want SOME semblence of realism, otherwise the buyer would just be buying a beefed up version of tribes 2 (which SUCKED imo) and paying for it monthly.
JETPACKS SUCK ASS |
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2002-12-17, 11:08 PM | [Ignore Me] #57 | ||
PSU Admin
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T3 is on tis way..
lets stop this jetpack discussion, because there are no jetpacks in PS, and the chances we will see jetpacks in PS are very slim. When they do, then we can talk about it this isnt meant to be tribes or be like tribes, its meant to start a whole new era of gaming.. i am excited to see what happens |
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