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PSU: Beware - Reavers!
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2003-06-03, 02:07 PM | [Ignore Me] #31 | ||
Private
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I wanted to second michaelsuave's post
It's just that it sucks to get killed either way, no matter what you fly/drive/wear/call your weapon. I get frustrated when an AA shoots me down (and they do a lot!), then I evaluate what I did wrong. Then I do something different. You play, you learn. This is a war.
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2003-06-03, 02:08 PM | [Ignore Me] #32 | ||
Second Lieutenant
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Are Reavers gonna chew a single soldier up? Yes.
That's why they want BALANCED squads. Not 5 grunts, 5 pilots, but 4 grunts, 1 AV Max, 1 AA Max, 1 Medic, 1 Engineer, 1 Gal Pilot, 1 Reaver Pilot. I've never seen a squad like that. I haven't been playing long, and I'm not that good, but still. THEY WANT BALANCED SQUADS! REAVERS FORCE YOU TO MAKE BALANCED SQUADS! You can't just have everyone cert in med assault and head out, some people need to be MAXes, some people need to be engineers to repair MAXes, etc.. |
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2003-06-03, 02:46 PM | [Ignore Me] #34 | |||
Sergeant Major
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However, the problem lies in that there are certain weapons and vehicles with little to no learning curve that are still incredibly effective against skilled soldiers. It's not really a problem with the reaver as much as it's a problem with the game dynamic: PS doesn't require enough skill, and skill doesn't bring enough reward. It ends up being a numbers game in the end. |
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2003-06-03, 02:53 PM | [Ignore Me] #36 | |||
Lieutenant General
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Anyhoo back on the subject in which i do not wish to discuss (or whine acording to some recruits ) but i will just say one thing, the "there are many powerful weapons in the game" thing isn't really a valid point. Sure the magrider or jackhammer or dual cycler is a very very dangerous threat just like the Reaver, no argument there, the thing is every one of those things have many other enemies to fear, AV guys, SA guys, MAXs, other tanks, and of course Reavers, even a few infantry with nades can do damage to them, the Reaver only has two, AA MAXs and Skeeters, anything else is killed very easily with a well placed rocket spam. |
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2003-06-03, 03:17 PM | [Ignore Me] #37 | |||
Best thing to do... Grab a reaver in a Tech Plant, they are just awesome for this, and practice flying in circles through it, under all the arches. Consider yourself "trained" when you can go UNDER the one arch and UP the vehilce ramp at full after Burner and down throught the exit arch with out taking damage. I dont fly high often, I fly right though the woods, at ground level. This keeps other reavers off you. Flying high exposes you to more missile locks. YES you do take small arms fire sometimes at low level, and you CAN if you are unlucky lag death or hell just even flat out hit a tree, but if you do it, enough, you can rule. If you are going after another Aircraft, stay behind him and fire only at close range, guns only (unless he is hovering) and stay behind him, if he AB off, fire only 1/2 yours and make sure you stay 30Degrees left or right of his turns, so you can be in position when he rolls out of his turn. I no kidding have over 50 Reaver kills al air-to-air so far... and those are just the ones that didn't eject first. Hope that helps.
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2003-06-03, 03:22 PM | [Ignore Me] #38 | |||
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Happy lil' Elf, now Santa approved. -Immortalis Vita Its eating it's food. (Incorrect use of apostrophes specifically for UV) "Oni wont get banned, unless you get banned. Its a 2 man ticket."-Hamma to TekDragon re: his request to ban Oni. Life is good. |
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2003-06-03, 03:38 PM | [Ignore Me] #40 | |||
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2003-06-03, 03:47 PM | [Ignore Me] #41 | |||
Staff Sergeant
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So maybe it's not that PS doesn't require skill - it's that it requires a different kind of skill than you're used to. And rather than adapt to the game, you complain that the game doesn't adapt to your expectations. Nothing new there. |
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2003-06-03, 04:13 PM | [Ignore Me] #42 | ||
Private
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for any person moving from other fps's they need some of this element in a game for the good of its long term longevity, regardless of whether its a team based shooter or a 1v1 deathmatch there still exists the need for some feeling that you beat the other guy thru your skills rather than both players standing toe to toe and holding down the fire button the 1 with the biggest weapon wins,
loads of other games manage it and still remain "tactical squad based" games. I totally agree with Arakiel hence i didnt think i even had to reply, he said it all for me, some people can play and enjoy planetside but still see room for improvement (constructive criticism) others seem to get upset when someone dares to speak out against their beloved game |
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2003-06-03, 05:55 PM | [Ignore Me] #43 | |||
"some people can play and say they enjoy planetside but still seem to want to whine and cry about various things while others get sick of their incessant bitching and tend to get irked rather easily after listening to it for months" There, they're both biased and really serve no purpose other than flame bait. Probably taking that comment totally out of context, since I'm just skimming at the moment, but I found it amusing Anyways, no this game does not require as much personal skill as other FPS games. It's also not centered around personal skill but rather around teamwork.What I don't fail to understand is if that doesn't appeal to you, why would you play the game? Isn't that kinda like not liking ice cream and then paying $50 for it?
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Happy lil' Elf, now Santa approved. -Immortalis Vita Its eating it's food. (Incorrect use of apostrophes specifically for UV) "Oni wont get banned, unless you get banned. Its a 2 man ticket."-Hamma to TekDragon re: his request to ban Oni. Life is good. |
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