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Old 2003-06-05, 12:00 PM   [Ignore Me] #16
kerosene31
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Capping bases is not the only aspect of the game, if you don't want it to. You can defend bases. While you don't get a lot of XP for it (aside from all the kills) it is fun. Especially when you have a good group of players all defending the same base.

We had a great battle last night against the NC (I play Vanu(. They attacked our base and we kept holding them off. They would get into the base, then we would push them back. We would jet over the walls and counter-attack and push them back to the tower. They would attack again and push us back to the base. This went back and forth many times.

My point is, that capping bases is a unique experience each time. Sometimes the battle rages indoors, sometimes outside the walls, and sometimes big battles happen in the towers.
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Old 2003-06-05, 01:15 PM   [Ignore Me] #17
wasupx
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some of the funnest solo/outside base capturing things ive done

-sniping on continents with very few to no friendlies (get that remote tower, get surge, and take advantage of battle chaos to rack up kills/target practice)
-driving magrider with a gunner on very few to no friendly continents (used to do this all time on cyssor, just drive into a tr/nc base fight gun blazing and run away to repair, gunner would setup 1 ams outside a no action base and we would respawn there, hack term, and go joyriding)
-sniping with the magrider (setup along hill ~200m from tower or base target, and hop into gunner seat and just light up the folks, 4x implant helps alot)
-NC phoenix, setting up roadblocks with a harasser (Basically make a newb char, vr up to 5certs, park harasser in bushes between nearest enemy frontline base and your frontline base..ambush anything that comes)
-TR reaver/max (probably easiest faction to play reaver)

while playing with an outfit is best for the long haul, alot of times i just want to goof off or see what i can do alone or with odds stacked against me.

Oh btw, if you have 1 squad and are ever looking for THE place to go...take Zotz on hossin (SE corner, sorry nc folks hehe). Drain the power, and defend it. Its gotta be the best defensible position on the continent. One road going in surrounded by steep hills/mtns. One tower near base. It was by far the funnest base defense/capture i have ever done. I did it 3 nights in a row once with my squad. You will get many NC sanct newbs first of all. Second its easily defensible. Its just damn fun holding off against 3 to 1 odds there hehe. Ambush anything that comes down that road, have AA capability to defend from investigative reavers/skeeters/galaxies. HOLD the tower! Try it out, its sooo fun.
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Old 2003-06-05, 01:19 PM   [Ignore Me] #18
MrVulcan
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Originally posted by MilitantB0B
But, Mr. Vulcan, fighting over a meaningless valley is illogical.
Not when that valley's control will decide the fate of 4 bases in the area Then it is logical. An area's meaning may not be in its function alone, but in its very stragitic value.
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What happened was that there were 2 towers facing eachother from opp sides of this vally, and a base behind each tower, so you had wave after wave of people/maxs from the tower, wave after wave of tanks/ams/reavers/etc from the bases all going twards the other side, we just kept meeting in the middle
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