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2003-06-07, 02:54 PM | [Ignore Me] #1 | ||
Staff Sergeant
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ok i was in a huge fight last night and we lost unfrotunatly. But just before when the enemy breached our tower, there MAX's come running down the stairs, stand in front of the spanw tubes and kill everyone before they get a chance to get out. Then u have to wait an extra how ever long it is. it does get pretty boring watching a time count down over and over. But the point is that when people respawn they should have an invincibility sheild around them. I mean a MAX Vs. Standard armor and standard suppressor is pathetic. The sheild would last for about 10 secs. to run over to the terminal, grab equipment and fight.
As soon as u shoot or hack or whatever the sheild is off, to give the other guy a chance to. I mean this sort of thing happens in all other games. I.E asherons call, you respawn u get an invinciblity timer of 2 minutes!! so u can go get lost equipment. I havent plaued EQ but i am SURE it has that to. Or at least i hope it does.
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2003-06-07, 03:59 PM | [Ignore Me] #4 | ||
Contributor Major
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Spawn camping is a legitimate tactic as it slows down the rate at which enemies respawn in addition to creating boatloads of exp. If you know the tubes are camped it's time to find a difrent palce to respawn. An invincibility timer whould be retarted as then people could go to inventory term, get a desolator, sight in on the max, fire. Boom MAX is dead or mostly dead.
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The courageous man needs needs no weapons. The practical man wants them all. The ambitious man has plans for the practical one. Doppler/Galgimp-J/Hardcased Lord give me strength of arm, will, mind, and the accuracy of shooting to preserve them all. |
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2003-06-07, 04:01 PM | [Ignore Me] #5 | |||
Colonel
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2003-06-07, 04:07 PM | [Ignore Me] #6 | ||
Contributor Major
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For the record, i dont play a max btw. I also think it's whoop di doo but hey.
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The courageous man needs needs no weapons. The practical man wants them all. The ambitious man has plans for the practical one. Doppler/Galgimp-J/Hardcased Lord give me strength of arm, will, mind, and the accuracy of shooting to preserve them all. |
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2003-06-07, 04:19 PM | [Ignore Me] #9 | |||
Private
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...Can die to fast and to often for this to stay in. |
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2003-06-07, 07:22 PM | [Ignore Me] #11 | |||
First Sergeant
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Spawn camping is a good tactic if you can get numbers and force down there
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2003-06-08, 12:04 AM | [Ignore Me] #13 | ||
Second Lieutenant
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I dont thinkyou can blow tubes in towers... and if you're spawning over and over again. Then i think thats whats pathetic. Like you don't have the sense not to spawn there. If MAXs are owning your tube that means you lost. Spawn somewhere else and stop feeding them.
Nullifying the spawn tube camp would be totally gay. |
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2003-06-08, 12:26 AM | [Ignore Me] #14 | ||
First Lieutenant
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You can destroy the tubes in towers, their no different then any other spawn tubes, but yeah, I think nulling the spawn camp would be a bad move. Besides, they already have a "guard" against MAXs, those lock things...they might not work alot but you can still have more time to live long enough.
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