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2003-06-11, 04:51 PM | [Ignore Me] #1 | ||
Contributor Private
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I just started playing PS over the past few days. Thoughts/questions:
* It's very beautiful and vast. I get a great feeling of immersion. * The offline training was helpful. * I think I like this game. I'm not yet sure if it's worth $12.99 a month. It will be interesting to see how it evolves. * I die too quickly! There's so much going on that it's very hard to get oriented. Sony should have an offline training scenario that simulates a large battle. It's simply too hard to get acclimated. As time goes on, it will get worse. Current players will get super-experienced and new players won't stand a chance. * Why is there a 10 minute wait between HARTs? * I find that I spend a lot of time in PS just waiting around. It's like 5 minutes of waiting and then an intense rush for a 20 second battle and then 5 minutes of waiting again. * I find that most of the time I'm running around doing nothing in this game. I'm walking forever to get to a fight. Instant Action doesn't necessarily put me in the action. * It should be much easier to meet up with your squad. I just got invited to be in a sqaud and it was very difficult meeting up with them. * The inventory window needs tooltips. I don't recognize the icons of the weapons. * The auto-turrets and mines are a pain! Many times, a spawn-point is littered with them and it's impossible to move. * I'm coming to PlanetSide as a Battlefield 1942 addict. I think PS could take a page or two from BF1942. The balance of power is better (of course, you don't gain XP in BF1942). |
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2003-06-11, 04:57 PM | [Ignore Me] #2 | ||
Colonel
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Current players are good because they got used to how the game works, you will too
How can't you not recognise the weapon icons? they are so distinct... Meeting up with squads is easy, the leader uses a squad waypoint and there ya go, but maybe he/she wasn't CR1 Don't run to battle, get Galaxy or a vehicle cert for transport.. If you move while crouched turrets won't fire at you HART has 10 minutes waiting time because the HART ship has to go into orbit, launch the pods come back and be ready again, it takes that long for all that to happen Battles last 20 seconds? I usually run around for five minutes then get into a one hour long battle, thats all I see, I never seen short fights and these big fights are what make the game great |
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2003-06-11, 05:02 PM | [Ignore Me] #4 | |||
Contributor Private
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2003-06-11, 05:09 PM | [Ignore Me] #6 | |||||||||
Sergeant Major
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__________________
"Never pet a burning dog and never fry bacon naked."--Gary Busey Last edited by Nitsch; 2003-06-11 at 05:12 PM. |
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2003-06-11, 05:10 PM | [Ignore Me] #7 | ||
Lieutenant Colonel
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You make a lot of good points. In regards to how quickly you die I'll just tell you there are certain situations where that is all but inevitable. That's one of the reasons you can get back into the action so easily. Even with a large number of people playing, however, the learning curve still isn't too steep. It won't be long before you realize and recognize certain battle situations and your best odds for surviving each one.
Meeting up with squad mates will come easier as well. Often squads are all waiting in sanctuary and it's a piece of cake, but the map is an invaluable resource which is well worth the time it takes to become familiar with it. Obviously some sort of vehicle certification can help to get you places faster, and you're obviously familiar with the HART which can get you right to your people in a hurry. The 10 minutes is harsh though, I agree. I'm not sure about their reasoning on it. It also shouldn't be too long before your 20 seconds of fun seems like a distant memory. I played 2 nights ago and a group of us were on a continent that was pretty much under both Vanu and NC control, and the two of them were fighting each other like mad. Some TR had pretty well littered the place with AMS's for the rest of us, and I had about 2 straight hours of absolutely intense combat against both of the opposing armies. It's not that hard to find those places, but I highly suggest getting your familiarity level up before embracing that. As for a name for each gun when you highlight it, I'm all over that idea. I never seem to know what I'm nabbing from enemy sacks, I just grab anything that isn't normally available to me. |
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2003-06-11, 05:21 PM | [Ignore Me] #10 | |||||||
Sig Mastah!
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Questions first:
Ok, so that was just one question. Now some suggestions to improve your survival rate and hopefully change the ratio of time that you spend waiting to time that you spend fighting.
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[ Been a while, desu ne? ] |
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2003-06-11, 09:18 PM | [Ignore Me] #11 | ||
Sig Mastah!
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Another suggestion I have for you is to make some room in your inventory for med kits, and use them whenever your health falls to around 75. Two reasons to use them up quick, 1. stay alive. 2. don't let the guy who kills you loot them.
If you stack 3 med kits with 2 nano cartridges, you have room for 5 boxes of ammo in Agile. This is plenty, and it brings me to one last suggestion: Engineering is worth it. Don't mess with the equipment repair rifle, just get the armor repair pistol, and a REK in the other slot. You don't need a pistol anyway, use your rifle to kill. I use my med kits during the heat of combat and I break out the repair tool whenever I duck behind cover or the battle clears. Reinforced is also worth it unless you spend all your time in aircraft or driving a tank. It gives you some very good weapon options and more survivability. A lot of certs are worth their points. It is a tough call. It's a shame it takes so long to change your role around.
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[ Been a while, desu ne? ] |
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2003-06-12, 01:58 AM | [Ignore Me] #13 | ||
Sergeant Major
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The easiest way not to die, IMHO, is to stay in groups. This applies to both a squad as well as just other soldiers you see indoors or on the field. Killing in this game is largely a matter of numbers.
As far as certs, give Medium Assault and Special Assault a shot. They're both quite effective, quite easy to use, but teach you important concepts (CoF, when to reload, etc) about the game. Oh, and carry plasma grenades. Never underestimate the lowly plasma grenade. |
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