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2003-07-15, 01:43 PM | [Ignore Me] #31 | |||
Contributor Master Sergeant
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-Bad Mojo- Jack Burton: I don't get it Lo Pan: Ah! Mr Burton, you were not put upon this earth to get it! |
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2003-07-15, 02:16 PM | [Ignore Me] #32 | |||||
Six months is a long time to add a feature Mojo, quit pretending it's not. Yes adding platoons is tricky. So is programming a MMOFPS. Trickiness and/or difficulty are not excuses. How tricky do you think adding cones of fire was? Or flight physics? Or vehicle physics? Or getting V-pads to work? Or designing maps that large that flow well? Making a game is tough. That's not an excuse for saying something will be in by release and then still having it missing almost 2 months after release. Where is my quote on that? I dunno, where are the Beta boards? But adding a bomber that needed almost no balancing before it was ready to go live was easy right? No wait that's right you called it "adding a vehicle". In short, Shhh. Adding platoons is not some monumental task of doom.
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Happy lil' Elf, now Santa approved. -Immortalis Vita Its eating it's food. (Incorrect use of apostrophes specifically for UV) "Oni wont get banned, unless you get banned. Its a 2 man ticket."-Hamma to TekDragon re: his request to ban Oni. Life is good. |
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2003-07-15, 02:57 PM | [Ignore Me] #33 | |||
Contributor Master Sergeant
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Regardless. The point is that platoons are a great feature that everyone wants. The tide is turning and people are starting to expect things that SOE or the Devs didn't promise. Which means that somehwere, someone's expectations have been set too high. Which is why I would like people to understand the ramifications of adding platoons, since some people readily trivialize it. Platoons are not easy. Platoons are on the way. That's all there is to the issue. Platoons aren't "late".
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-Bad Mojo- Jack Burton: I don't get it Lo Pan: Ah! Mr Burton, you were not put upon this earth to get it! Last edited by Bad Mojo; 2003-07-15 at 03:03 PM. |
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2003-07-15, 03:13 PM | [Ignore Me] #34 | |||
Ok the "Shh" comment was meant to be good natured but I guess I'lll play along.
I understand what you're trying to say. The problem is you're wrong. We were told, in beta, that platoons would be in by release. Then it changed to shortly after release. Now it's hardly mentioned at all, at least by the Devs. No I can't quote that because the beta forums are, unfortunately, no longer in existance along with all the Dev posts that they contained. No adding platoons isn't some somiple swtich flip. But it's also not the hardest thing that's faced this Dev team and they've devoured problems in adding content before. What I tihnk people would like to see is the Devs devour the problems in adding this and get it in as soon as possible. The players do expect things. For the most part though those things are things the Devs said they would be giving to us.
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Happy lil' Elf, now Santa approved. -Immortalis Vita Its eating it's food. (Incorrect use of apostrophes specifically for UV) "Oni wont get banned, unless you get banned. Its a 2 man ticket."-Hamma to TekDragon re: his request to ban Oni. Life is good. |
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2003-07-15, 03:22 PM | [Ignore Me] #35 | |||
Contributor Master Sergeant
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-Bad Mojo- Jack Burton: I don't get it Lo Pan: Ah! Mr Burton, you were not put upon this earth to get it! |
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2003-07-15, 04:15 PM | [Ignore Me] #36 | ||
Right. But who would you hear it from? The Devs aren't about to say "Yeah, so remember when we said we'd have Platoons in by launch? Well the thing is we're not gonna, and it's going to be awhile before we're even close to putting them in.".
There are people who remember when they said they'd have them in by launch, they're arguing with you right now Although technically what I believe was said was something ot the effect of "We plan to have platoons implimented by launch and I see no reason why they won't be.". Now I know you're about to say "Yeah, that's hardly a promise" but keep in mind when using your beta tester Dev-English translator, that's about as close to a promise as a Dev will make I think what annoys most of us is we don't get any updates on the progress they're making. A simple "Some issues keep cropping up with Platoons and we want to squash them before they go in" would go a long way. I'd rather hear about what they're working on rather than the Thresher is getting a boost. I think the problem is Spork really doesn't want to comment on anything until he's basically positive that something is going to change. With how much is planned yet to come it would be really nice to get some real updates on how those aspects are coming instead of simply being told what's in the next patch. Obviously there are reasons we're kept in the dark to some degree but that doesn't change the fact some more updates would be nice.
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Happy lil' Elf, now Santa approved. -Immortalis Vita Its eating it's food. (Incorrect use of apostrophes specifically for UV) "Oni wont get banned, unless you get banned. Its a 2 man ticket."-Hamma to TekDragon re: his request to ban Oni. Life is good. |
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2003-07-15, 06:10 PM | [Ignore Me] #39 | ||
Staff Sergeant
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EverQuest anyone?
Considering there's not a whole lot of difference between the grouping in EQ and in PS (minor changes as far as looks go, and i wouldn't think very major ones in the programming either). They have a raid feature in EQ, 12 groups can get together, and it's like many others said, Platoon Leader will have SLs invite their squad and invite them into the platoon, bxp would be shared and all that crap, just use most of the ideas from there. Sure those questions still stand (but honestly they aren't that hard to answer and i don't think it would be extremely difficult to answer any questions that would have an effect on the gameplay, if there's a community outrage for something, change it). Now...to the main argument, programming the platoons in. SoE is messy as hell when it comes to programming, and most of the time when they release expansions it does include things that were supposed to be implemented months, or even years ago. I've read through EQ forums excessively, and although i'm not going to dig through old posts (i don't want to start playing that game again, lol) and i've seen many experienced players, associated with devs, say that instead of modifying code that's been there already, they code over it...add another function or two at the bottom and change what something does. This causes major glitches in gameplay and they usually aren't fixed for a week or two. Then those fixes cause more problems and so on. Don't be surprised if you never see platoons, or don't see them for a year or two, and when they're implimented expect to see some major problems for the first month or two. I haven't played PS yet, so if any of my views are skewed, correct me on them and i'll see if i can maintain some of my arguments. Just going on some of my previous experience with Old Verant/SoE, and what i've read on these forums as far as the exp and grouping/squad system works. Just my 2 cents AsylumX edit: SoE has a really bad rep for horrible customer service, and horrible game designs and balance after release. Lots of "lies" and misrepresentation goes on, so don't be surprised. As much as i hate SoE i'll still get PS due to what people say about it. As bad as the company is, MMO games are way too addictive.
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Addicted? Bah you're crazy I'm not addicted, I can stop whenever I want to....I've quit three times already, so there! Last edited by AsylumX; 2003-07-15 at 06:16 PM. |
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2003-07-15, 07:54 PM | [Ignore Me] #41 | ||
Obligatory post thread over post
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Happy lil' Elf, now Santa approved. -Immortalis Vita Its eating it's food. (Incorrect use of apostrophes specifically for UV) "Oni wont get banned, unless you get banned. Its a 2 man ticket."-Hamma to TekDragon re: his request to ban Oni. Life is good. |
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2003-07-15, 07:57 PM | [Ignore Me] #42 | |||
Sergeant
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:lol |
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