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Old 2003-08-19, 12:41 AM   [Ignore Me] #16
Kikinchikin
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did i once use the "N" word??
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Old 2003-08-19, 12:43 AM   [Ignore Me] #17
Spider
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I'm referring to the other posts.
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Old 2003-08-19, 02:38 AM   [Ignore Me] #18
WritheNC
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The Magrider is not overpowered. It has the potential to be(but then again, anything is with a skilled user), but generally isn't utilized properly against, say, a Vanguard.

The Magrider kills infantry easier than the other 2, and is the best of the 3 tanks at taking out aircraft.

Up close the Magrider suffers; if it can keep distance from a Vanguard or Prowler, like hovering over water, there's no contest. As long as the Magrider keeps moving, a lobbing shell isn't going to hit it.

Of course, I'm not saying the Magrider's gun is great, but at a medium-long range, a Magrider with a 25-30% chance to hit is a lot better than a Vanguard/Prowler's 5-10% chance to hit.

At a distance, the odds-to-hit game favors the magrider. Up close its in favor of the other 2.
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Old 2003-08-19, 02:52 AM   [Ignore Me] #19
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The Magrider is a good Tank. The only reason people don't like it is because it's beyond easy to smash people, friend and foe alike. Just because the driver doesn't want to devlop any talent doesn't me I'm that way as well. Never really bothers me anymore, when I see a Magrider coming I run up a tree or go into a bunker.

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Last edited by ghost018; 2003-08-19 at 02:54 AM.
 
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Old 2003-08-19, 09:27 AM   [Ignore Me] #20
Mudflap
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God, some guys really get defensive. I was asking if other people think it's overpowered and the next thing you know, here come the Barneys whining about a possible nerf. I wanted opinions, not flames and rants. I suppose I shoulda expected as much, or as little.
The only thing I would really like to see down to the Magrider, is I would like it to make mroe freakin noise! I'm tired of that thing coming up behind me.
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Old 2003-08-19, 10:41 AM   [Ignore Me] #21
Nayrx
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I play as the TR and I dont think the mag needs to be nerfed. Sure its a pain getting run over but so is getting sniped. What this game needs is some true Anti Vehicle weapons. It takes 13 shots with a striker or 7 shots with a decimator to take out a tank.
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Old 2003-08-19, 10:58 AM   [Ignore Me] #22
Cease
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I think the AV weaponry is fine. A grunt shouldn't be able to take out a tank any faster than they can now. It would make the tanks useless. If you want to kill the tanks, get your empires tanks and reavers out there to do it.
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Old 2003-08-19, 11:54 AM   [Ignore Me] #23
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yeah i concur, u can take out a lightning, buggy, harasser in like 3 or 4 shots a basilisk in i believe 2 and ant in 2 or 3 most vehicles can go down with less than 2 clips, (reaver, mosq and a few others) with a striker sundy, tanks libs and gals shouldnt really be fired at with strikers unless A. u have a lot of people firing at them (zerg like conditions) B. they are already down to around 1/2 health or C. its on its way to running u over and u have no chance. The delivere is kinda in between its armor is enough to make it defensive against AV, but if its at all damaged i'd shoot it.

btw cease joo got pwned by sigbot
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Old 2003-08-19, 01:20 PM   [Ignore Me] #24
Pilgrim
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I think Spyder said a good Mag crew will beat a good van crew

Let me explain! I'm 1/2 of a good Van crew... and A good Mag crew has 3 advantages.

1) Dirrect Fire weapon makes it hard to miss...
2) Straffing does not spoil the aim of the gunner allowing for a higher mobility platform.
3) despite the above advantages it has the same armor as the Van.

Now don't get me wrong... If I get the drop on them They're dead... they get the drop on me I'm dead. We go head on it'll be about 50/50 who wins (really dependent on the Mag driver)

So that's that... death is caused by both!

The big difference is in Anti-inf tactics. The Vangurad has to be going at lest 75% of full to kill someone by running them over. The issue is that when a Mag strafes it is considered going full speed, so all die!

In conclusion... don't nerf the damn Magrider... don't NERF anything! Leave it all as is and allow peple to learn the tactics required to get around an advantage the enemy have!

And don't even get me started on the prowler!

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Old 2003-08-19, 03:58 PM   [Ignore Me] #25
Shadowsword8
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I'm not the kind of loser who scream "NERF" as soon as he dies, but it's really too easy for a magrider to run over people, so I propose a little compromise: don't touch the strafing ability of the Magrider at low or even medium speed, but remove or greatly reduce the strafing lateral speed when the tank is running fast. This way, the tank keep his advantage against others tanks, and Magowers fans will be forced to play better to kill infantry...



It has nothing to do with the subject, but two others things they might include in the next patch to make the game better would be, IMO, a most wellcome two shots magazine for the Phoenix, and a reduction or suppression of the vibrations when you're in the turret of a moving tank (Last night I crossed a continent in the turret of a Vanguard, using only roads, and it really was a visual pain)...
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