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2003-11-12, 09:18 PM | [Ignore Me] #33 | ||
Major
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I was being sarcastic. Those exploits work in pretty much every FPS ever released, and are hardly enough to unbalance gameplay let alone be called cheats. Show me a wallhack or an aimbot and I'll start worrying, but if you can't kill me with your first Cycler clip then I've got nothing to fear from you anyways.
EDIT: Just reread the exploits, and actually the reaver/van/lightning reload could be pretty formidable. The other ones are still pretty benign though. Last edited by Jagd; 2003-11-12 at 09:29 PM. |
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2003-11-12, 09:40 PM | [Ignore Me] #34 | ||
Private
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A reaver that can spam rockets with no reload time isn't unbalancing? Or a Vanguard that can continously shell with its main gun doesn't grossly affect gameplay or balance? Or being able to run at NEAR surge speed with no penalty doesn't hinder gameplay?
I know players that sit on the Leaderboard across all servers that have used these exploits to gain the unfair advantages they provide. I'm sick of it and they need to be fixed. They may not seem like that big of a deal until you consider a couple of milliseconds difference is a big deal when talking about weapon balance (remember how the increase to the RoF to the MCG makes it godly now? It was a small increase (5ms between each bullet if I remember correctly). These ARE a big deal and they need to be addressed. These small differences between the players that know about these exploits and those that don't provide a major advantage. The only thing I ever want and still want is for these issues to be fixed. Had SOE acknowledged to me on Test that a fix was in the works, and didn't ignore me, or worse yet, treat me like some newbie and attempt to get me to ALT-F4 (I have chat logs and screenshots of the conversations I had with the QA team during the other night's playtest) I wouldn't of made a big deal about it. It's SOE's QA department's gross negligence towards bugs in the game that are easily identifiable if these asshats actually TESTED the game instead of using the playtests as a platform to use their "super powers" to kill paying customers all the while ignoring the constant stream of bug and exploit reports comming from myself and everyone at the playtest (please note I've participated in every playtest ever held except the first one.) Simple bugs like the graphical glitch when on a zipline are getting through the QA department and it's due to one of the two reasons. 1.) QA is testing properly and reporting these bugs as they should, and SOE is releasing the patches anyways. OR 2.) QA isn't properly testing the game (this is evident at all the playtests I've been too) and not reporting bugs as they should. This in turn results in shitty performance on computers, stupid bugs that should of been fixed before the patch went live and exploits that are allowing players that know about them to run around with an advantage over those that do not pocess the knowledge. The only thing I want SOE to do is make the game better. I'm not asking players to exploit the game or to willfully cheat. I desperatly want PlanetSide to improve so that others can enjoy it, and if they change things for the good, I may decide to start paying them again to entertain me. Right now as it stands, I'm not being entertained hence my reasoning for canceling my account and recently being banned for trying to change things for the better. I will not continue to pay SOE $13 some-odd dollars a month to test their game for them. I'll be more than happy to QA their game free of charge and report all the bugs and exploits I find (as I've done in the past) IF THEY WERE TO ACTUALLY FIX THE BUGS ONCE REPORTED. There is absolutly no reason for these explots and bugs to STILL be in the game if their QA and testing department was functioning correctly. I E-Mailed and /bug reported these same exact issues on a consistant basis (sometimes mulitple times a day, and please note I used to play PlanetSide almost every day on a regular basis) FOR MONTHS, and they're still in the game being exploited. Now, reading all that you can understand my disguest with the way the game is being handled and why I'm outraged at SOE's actions. |
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2003-11-13, 12:31 AM | [Ignore Me] #36 | ||
PSU Admin
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Say waht you want, you already cancelled the game lets not make it a shittier enviroment for those of us still playing. Leave the game and make us all happy. Posting the cheats on every known web board on the internet DOES NOT HELP THE PROBLEM.
If you even understood the magnatude of what this dev team has to deal with you would realise why things like this take time to find and fix. |
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2003-11-13, 12:54 AM | [Ignore Me] #37 | |||
Contributor First Lieutenant
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Hamma i have to disagree with you here... your right he shouldnt be posting how to do the exploits but he is not trying to ruin the game he is only trying to make it better. Arent you sick of our whole squad getting owned by one guy...
I have personally never used these exploits or knew about them, i knew there were weird things going on and this could be the reason. The wider the knowledge the faster it gets fixed. Hopefully
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2003-11-13, 12:56 AM | [Ignore Me] #38 | |||
Contributor First Lieutenant
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This guy claims there are aimbots and speedhacks - notice he said team god used them hmmmmmm... not surprising
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2003-11-13, 05:13 AM | [Ignore Me] #41 | ||
Private
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No, I was banned for violating Rule 12 of the EULA, which I'll quote for you in the e-mail Sony sent to me notifying me that my account had been suspended for 7 days:
Rule #12 states: You will not exploit any bug in PlanetSide and you will not communicate the existence of any such exploitable bug (including bugs that grant the user unnatural or unintended benefits in game), either directly or through public posting, to any other user of PlanetSide. You will promptly report any such bug via the in-game "bug" reporting function. The problem with this rule is that it assumes I havn't been /bug'ing these exploits in-game for months now, which I have. Had they actually fixed these bugs and exploits in a timely fashion (6 months is not timely), I would not have canceled my account, nor made my post. SOE is angry at me because I let the cat out of the bag and let the entire community know about the exploits they refused to fix. I can literally log onto any server, watch people play, and point out the people using these exploits because it's so visually obvious once you look for the key signature moves. The reason I canceled my account and the reason I made my original post are the same. 1.) I'm tired of the exploiting by alot of players, and 2.) Tired of SOE not fixing these issues, so I canceled my account and made my post. Do I care that my account was banned? No, I no longer wish to play the game. I merely want everyone to be aware of these cheats and exploits in PlanetSide and SOE's lacking attitude towards them. The players and customers must hold SOE responsible for the service and product YOU are paying for. You say the dev's have alot to deal with, yet these exploits are incrediably simple to fix from a programming standpoint. Had this entire thing occured over a few weeks, I would not be as angry, but you must realize these exploits have been in the game since beta and retail. When you operate any type of MMO (massivly-multiplayer online) game cheating and exploits should be (and are for some other companies) PRIORITY 1. Why more aren't outraged that every patch that comes out contains more bugs because SOE's testing department doesn't actually "TEST" the game properly (They play it, they don't test it, there's a huge differance as any paid game tester for ANY game company will tell you. Playing is fun, testing is not), and that these exploits have been in the game since it was practically coded is beyond me. I've basically handed you all the keys to making SOE provide a better product, so I suggest that you take advantage of what I have done and press for SOE to fix these issues and to pay attention to it's customers when they want something fixed or changed. I've given SOE all the information they could ever need to fix these exploits in several bug reports, /appeals, conversations to QA reps (if you'd call them that) during playtests, E-Mails sent to SOE. I even offered to demo and answer any questions anyone from SOE had about these exploits, even walk them through reproducing each and everyone step-by-step so that they could be fixed. My response from SOE you might ask? There's a playtest today a 5pm, a QA rep will meet with you and discuss these exploits. What happen at the Playtest? I sent tells to all three of the QA reps for EACH empire telling them I had a list of bugs and exploits that need to be looked at and that I'd be happy to provide any information they needed. Their response? Not a single one. I finally managed to get into a squad with a couple of QA reps, when I started telling people how to do the exploits over platoon chat, a QA Rep chimed in "There's a known cheat where if you press ALT-F4 you'll automatically capture the base" as if he expected me to think "Ok! I'll try that!". This is a paid employee that gets his paycheck from OUR monthly fee's, least bit interested in the exploits that adversly affect PlanetSide. Even another member of the squad tried to report some bugs to the QA reps and was ignored by all of them (there were 3 of them in the platoon with us). One member even brought up the fact that the down angle on the flail on the current test build was not actually there as stated in the test server's patch notes. None of this was acknowledged by anyone in the QA team, they were too busy running around killing players to even bother reading what the playerbase was reporting. Are you starting to see a disturbing pattern? QA team holds a playtest, yet instead of testing and recieving feedback they're playing the game as if they aren't working but enjoying the game at their house with their own leisure time. I don't know about you, but when I pay someone for a service, they better fucking provide that service or I'm going to be pissed off. Now you may say "well it's difficult to reply to all those tells", which is utter bullshit. I've led entire zerg forces with hundreds of tells streaming in all the time, and I've still managed to answer all their tells, relay the information to the rest of the force and still kill VS and NC in the process, and I'm not even PAID too. I don't want to smear SOE or PlanetSide, I just want the exploits and cheats to stop. I told SOE in an E-Mail (several that they have yet to reply too) that what I'm doing isn't out of hate or spite for their company or game, but it's because they need to take responsibility and provide the customers with the service they pay for, and that they can't get away with shoddy patches or a half-assed exscuse of an exspansion and expect people to fork over their hard-earned money and feel cheated for it. Last edited by cHaM; 2003-11-13 at 05:20 AM. |
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2003-11-13, 05:51 AM | [Ignore Me] #42 | ||
Exploiters who use high-level cheats like aimbots cannot, by their own self-imposed definition of elitism, remain in the same game for long. There's always a new game to impose one's mediocre programming skills on, to fixate upon the obvious flaws of, and to 'prove' one's 'superiority' at.
Basically, adopt the 'video poker' attitude and treat each spawn like a gamble. If someone's stacking the deck, find a new table. Nobody deserves to do well at this game, and those who think they do and try to make it happen by means other than practice and teamwork usually wind up losing everything by becoming exploiters. If financial institutions and major corporations can be brought to their knees by exploitation, what makes you think a humble video game will be clear of it? Collusion is almost instinctual in humans. It's still completely possible to have a fun play session. Idealism isn't going to force the devs' hands. They have enough work as it is. Remember, those guys work a full-time job making this game the best online combat game on the market. I doubt they appreciate someone trying to ram the well-known fact of exploitation down their throats while they're busy reading through a stack of code or proofreading the new guy's scripts or a myriad of other dull tasks that fill their day while they'd rather be ocean fishing, strip-club hopping or even, rare though it may be, playing some PlanetSide with their friends. It's a noble effort to increase awareness about exploitation, but only to a point. After that, people will start hitting you with the age old quote... "A cynic is one who knows the price of everything and the value of nothing". Don't be the guy who doesn't know PlanetSide's value, because it is considerable.
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"Blessed are the Peacemakers, for they shall be called Sons and Daughters of God." - Jesus Christ "Blessed are those who Hunger and Thirst for righteousness, for they shall be satisfied." - Jesus Christ PlanetSide player, retired |
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2003-11-13, 10:44 AM | [Ignore Me] #43 | ||
Lieutenant Colonel
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I'm not sure about cHaM's methods, although I'm not sure what else he could have done. I can tell you from playing TR on Johari that cHaM is one of the good guys, though, and one of probably 2 CR5's worth anything. He does seem right about what captures SOE's attention as well. Remember the kudos we were handing out when they got the Speedhack out of the game so quickly? Why did they? It had gone mainstream, and it was impossible to play the game without seeing it. It got to the point that all of the players knew about it, and it was egg on their face if they didn't fix it. So fix it they did, in record time.
The rest of these items have been in use, but not in widespread use. SOE is comfortable ignoring these things because the majority of the player base doesn't know about them, and cHaM is doing the only thing he can see to try and change that. If the majority of the player base is informed of these cheats, SOE will address them. Sad as it sounds, that seems to be the truth. |
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2003-11-13, 11:22 AM | [Ignore Me] #44 | ||
First Sergeant
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Can someone else who's tried the surge trick tell me if it actually works? Because I tried this along time ago when I first heard about it, and it doesn't work for me. I just get small speed bursts, then regular speed, then speed burst, etc. I guess it drains less stamina, but I certainly wasn't running as fast as if I was using surge normally. I guess I just suck at exploiting
Oh and, I want to reiterate that I don't think it's fair to call people that use the tap-fire method with MA exploiters. I've always done this to gain accuracy, and it's not my fault if it makes the gun fire faster than it should. It's part of my play style, and I'm not going to change because people think it's exploiting. Not my problem. |
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2003-11-13, 11:56 AM | [Ignore Me] #45 | ||
Contributor Major
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The exploit isnt tapping it. It is making a macro that "taps" it.
After playing MMOs for 5 or so years, experience has taught me that whistleblowers are just necessary to get things done sometimes. The companies like to sweep stuff under the rug and they want it to stay there. That is why it is against the EULA for you to take stuff out from under thier rug. Sometimes that is just not acceptable so the community must instruct the company on how to conduct itself. I have seen it happen in EQ many times and each time it has been a benifit to the players. lots of dupe bugs would not be fixed untill exposed. Lots of mob pathing exploits were not fixed untill exposed. Just one of many examples: There was a Necromancer exploit where they would find a static spawn, kill it, then FeignDeath and park the pet at that spot. The pet would have sufficient power to kill the mob on its own and the person gould go AFK for a whole day and come back to large ammounts of XP gain. This was in the game for months before someone posted how to do it. 2 days later it was fixed |
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